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Searched refs:alphasampList (Results 1 – 2 of 2) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dbmtex.h225 Tab<BMAlphaSampler*> alphasampList; variable
479 alphasampList[i]->Init(this,m_theBitmapList[i].GetBitmap()); in UpdtSampler()
H A Dbmtex.cpp1690 delete alphasampList[ct]; in LoadBitmap()
1696 alphasampList.SetCount(numberFrames); in LoadBitmap()
1700 alphasampList[ct] = new BMAlphaSampler(); in LoadBitmap()
1718 alphasampList.Append(1, &bmAlphaSampler); in LoadBitmap()
2101 …float a = texout->Filter(uvGen->EvalUVMapMono(sc,alphasampList[whichFrame],filterType!=FILTER_NADA… in EvalColor()
2134 f = texout->Filter(uvGen->EvalUVMapMono(sc,alphasampList[whichFrame],filterType!=FILTER_NADA)); in EvalMono()
2163 dM =(.01f)*uvGen->EvalDeriv(sc,alphasampList[whichFrame],filterType!=FILTER_NADA); in EvalNormalPerturb()
2899 alphasampList[i]->Init(this,m_theBitmapList[i].GetBitmap()); in InitBitmapSamplers()