/dports/games/q2pro/q2pro/source/ |
H A D | cl_newfx.c | 165 p->alphavel = -0.1; in CL_DebugTrail() 217 p->alphavel = -1.0 / (1+frand()*0.5); in CL_SmokeTrail() 301 p->alphavel = -1.0 / (1+frand()*0.2); in CL_FlameEffects() 377 p->alphavel = -1.0 / (0.5 + frand()*alphavel); in CL_GenericParticleEffect() 516 p->alphavel = -1000.0; in CL_Heatbeam() 671 p->alphavel = -2.0; in CL_TrackerTrail() 706 p->alphavel = INSTANT_PARTICLE; in CL_Tracker_Shell() 737 p->alphavel = INSTANT_PARTICLE; in CL_MonsterPlasma_Shell() 773 p->alphavel = INSTANT_PARTICLE; in CL_Widowbeamout() 809 p->alphavel = INSTANT_PARTICLE; in CL_Nukeblast() [all …]
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H A D | cl_fx.c | 1057 p->alphavel = -0.5; in CL_TeleporterParticles() 1309 p->alphavel = -1.0 / (0.3+frand()*0.2); in CL_BlasterTrail() 1587 p->alphavel = -1.0 / (1+frand()*0.2); in CL_RocketTrail() 1657 p->alphavel = -1.0 / (1+frand()*0.2); in CL_OldRailTrail() 1887 p->alphavel = -1.0 / (1+frand()*0.2); in CL_BubbleTrail() 1967 p->alphavel = -100; in CL_FlyParticles() 2068 p->alphavel = -100; in CL_BfgParticles() 2289 if (p->alphavel != INSTANT_PARTICLE) in CL_AddParticles() 2292 alpha = p->alpha + time*p->alphavel; in CL_AddParticles() 2334 if (p->alphavel == INSTANT_PARTICLE) in CL_AddParticles() [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/client/ |
H A D | cl_newfx.c | 39 float alpha, float alphavel, 193 p->alphavel = -0.1; in CL_DebugTrail() 434 p->alphavel = -1.0 / (0.5 + frand()*alphavel); in CL_GenericParticleEffect() 566 p->alphavel = INSTANT_PARTICLE; in CL_Heatbeam() 698 p->alphavel = -1000.0; in CL_Heatbeam() 979 p->alphavel = -2.0; in CL_TrackerTrail() 1016 p->alphavel = INSTANT_PARTICLE; in CL_Tracker_Shell() 1048 p->alphavel = INSTANT_PARTICLE; in CL_MonsterPlasma_Shell() 1087 p->alphavel = INSTANT_PARTICLE; in CL_Widowbeamout() 1126 p->alphavel = INSTANT_PARTICLE; in CL_Nukeblast() [all …]
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H A D | cl_fx.c | 75 float alpha, float alphavel, in setupParticle() argument 119 p->alphavel=alphavel; in setupParticle() 1181 p->alphavel = -0.5; in CL_TeleporterParticles() 1791 p->alphavel = -1.0 / (1+frand()*0.2); in CL_RailTrail() 1939 p->alphavel = -1.0 / (1+frand()*0.2); in CL_BubbleTrail() 2022 p->alphavel = -100; in CL_FlyParticles() 2124 p->alphavel = -100; in CL_BfgParticles() 2349 if (p->alphavel != INSTANT_PARTICLE) in CL_AddParticles() 2352 alpha = p->alpha + time*p->alphavel; in CL_AddParticles() 2388 if (p->alphavel == INSTANT_PARTICLE) in CL_AddParticles() [all …]
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/dports/games/quake2lnx/quake2-r0.16.2/src/client/ |
H A D | cl_newfx.c | 39 float alpha, float alphavel, 193 p->alphavel = -0.1; in CL_DebugTrail() 434 p->alphavel = -1.0 / (0.5 + frand()*alphavel); in CL_GenericParticleEffect() 566 p->alphavel = INSTANT_PARTICLE; in CL_Heatbeam() 698 p->alphavel = -1000.0; in CL_Heatbeam() 979 p->alphavel = -2.0; in CL_TrackerTrail() 1016 p->alphavel = INSTANT_PARTICLE; in CL_Tracker_Shell() 1048 p->alphavel = INSTANT_PARTICLE; in CL_MonsterPlasma_Shell() 1087 p->alphavel = INSTANT_PARTICLE; in CL_Widowbeamout() 1126 p->alphavel = INSTANT_PARTICLE; in CL_Nukeblast() [all …]
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H A D | cl_fx.c | 75 float alpha, float alphavel, in setupParticle() argument 119 p->alphavel=alphavel; in setupParticle() 1181 p->alphavel = -0.5; in CL_TeleporterParticles() 1791 p->alphavel = -1.0 / (1+frand()*0.2); in CL_RailTrail() 1939 p->alphavel = -1.0 / (1+frand()*0.2); in CL_BubbleTrail() 2022 p->alphavel = -100; in CL_FlyParticles() 2124 p->alphavel = -100; in CL_BfgParticles() 2349 if (p->alphavel != INSTANT_PARTICLE) in CL_AddParticles() 2352 alpha = p->alpha + time*p->alphavel; in CL_AddParticles() 2388 if (p->alphavel == INSTANT_PARTICLE) in CL_AddParticles() [all …]
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/dports/games/alienarena-data/alienarena-7.66/source/client/ |
H A D | cl_fx.c | 1133 p->alphavel = -2.0; in CL_ExplosionParticles() 1302 p->alphavel = -100; in CL_MuzzleFlashParticle() 1503 p->alphavel = -0.5; in CL_SayIcon() 2433 p->alphavel = -2.0; in CL_BeamgunMark() 2688 pr->alphavel = -2.8; in CL_LaserBeam() 2702 p->alphavel = -2.8; in CL_LaserBeam() 2734 p->alphavel = -2.8; in CL_LaserBeam() 2804 pr->alphavel = -1.8; in CL_BlasterBeam() 3210 p->alphavel = -1.0; in CL_BFGExplosionParticles() 3405 p->alphavel = 0; in Cl_WeatherEffects() [all …]
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/dports/games/alienarena/alienarena-7.66/source/client/ |
H A D | cl_fx.c | 1133 p->alphavel = -2.0; in CL_ExplosionParticles() 1302 p->alphavel = -100; in CL_MuzzleFlashParticle() 1503 p->alphavel = -0.5; in CL_SayIcon() 2433 p->alphavel = -2.0; in CL_BeamgunMark() 2688 pr->alphavel = -2.8; in CL_LaserBeam() 2702 p->alphavel = -2.8; in CL_LaserBeam() 2734 p->alphavel = -2.8; in CL_LaserBeam() 2804 pr->alphavel = -1.8; in CL_BlasterBeam() 3210 p->alphavel = -1.0; in CL_BFGExplosionParticles() 3405 p->alphavel = 0; in Cl_WeatherEffects() [all …]
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/dports/games/r1q2/r1q2-8012_5/client/ |
H A D | cl_newfx.c | 166 p->alphavel = -0.1f; in CL_DebugTrail() 224 p->alphavel = -1.0f / (1+frand()*0.5f); in CL_SmokeTrail() 281 p->alphavel = -1.0f / (3.0f+frand()*0.5f); in CL_ForceWall() 342 p->alphavel = -1.0f / (0.5f + frand()*alphavel); in CL_GenericParticleEffect() 384 p->alphavel = -1.0f / (1+frand()*0.1f); in CL_BubbleTrail2() 580 p->alphavel = -1000.0; in CL_Heatbeam() 641 p->alphavel = -5.0 / (1+frand()); in CL_Heatbeam() 874 p->alphavel = -2.0; in CL_TrackerTrail() 1027 p->alphavel = 0;//-1000; in CL_Nukeblast() 1102 p->alphavel = -1.0; in CL_Tracker_Explode() [all …]
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H A D | cl_fx.c | 1117 p->alphavel = -0.5; in CL_TeleporterParticles() 1585 p->alphavel = -1.0f / (1+frand()*0.4f); in CL_DiminishingTrail() 1598 p->alphavel = -1.0f / (1+frand()*0.4f); in CL_DiminishingTrail() 1611 p->alphavel = -1.0f / (1+frand()*0.2f); in CL_DiminishingTrail() 1693 p->alphavel = -1.0f / (1+frand()*0.2f); in CL_RocketTrail() 1759 p->alphavel = -1.0f / (1+frand()*0.2f); in CL_RailTrail() 1912 p->alphavel = -1.0f / (1+frand()*0.2f); in CL_BubbleTrail() 1995 p->alphavel = -100.0f; in CL_FlyParticles() 2105 p->alphavel = -100; in CL_BfgParticles() 2344 alpha = p->alpha + time*p->alphavel; in CL_AddParticles() [all …]
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | cl_fx.c | 422 p->alphavel = -1.0 /(0.5 + frand() * 0.3); in CL_ParticleEffect() 456 p->alphavel = -1.0 /(0.5 + frand() * 0.3); in CL_ParticleEffect2() 525 p->alphavel = -0.5; in CL_TeleporterParticles() 566 p->alphavel = -1.0 /(1.0 + frand() * 0.3); in CL_LogoutEffect() 602 p->alphavel = -1.0 /(1.0 + frand() * 0.3); in CL_ItemRespawnParticles() 634 p->alphavel = -0.8 /(0.5 + frand() * 0.3); in CL_ExplosionParticles() 1009 p->alphavel = -1.0 / (1 + frand() * 0.2); in CL_RailTrail() 1052 p->alphavel = -1.0 / (1 + frand() * 0.2); in CL_BubbleTrail() 1124 p->alphavel = -100; in CL_FlyParticles() 1215 p->alphavel = -100; in CL_BFGParticles() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/client/ |
H A D | cl_newfx.c | 42 float alpha, float alphavel, 193 p->alphavel = -0.1; in CL_DebugTrail() 469 p->alphavel = -1.0 / (0.5 + frand() * alphavel); in CL_GenericParticleEffect() 722 p->alphavel = -1000.0; in CL_Heatbeam() 1006 p->alphavel = -2.0; in CL_TrackerTrail() 1076 p->alphavel = INSTANT_PARTICLE; in CL_Tracker_Shell() 1143 p->alphavel = INSTANT_PARTICLE; in CL_MonsterPlasma_Shell() 1185 p->alphavel = INSTANT_PARTICLE; 1279 p->alphavel = INSTANT_PARTICLE; in CL_Widowbeamout() 1416 p->alphavel = INSTANT_PARTICLE; in CL_Nukeblast() [all …]
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H A D | cl_fx.c | 163 float alpha, float alphavel, in setupParticle() argument 211 p->alphavel = alphavel; in setupParticle() 2273 p->alphavel = -0.5; in pWeatherFXThink() 2886 p->alphavel = -0.5; in CL_TeleporterParticles() 3184 alphavel = -0.1 / (0.5 + frand()*0.3); in CL_ExplosionParticles() 3202 alphavel = -1.0 / (0.5 + frand()*0.3); in CL_ExplosionParticles() 3226 1, alphavel, in CL_ExplosionParticles() 5024 p->alphavel = -100; in CL_FlyParticles() 5197 p->alphavel = -100; in CL_BfgParticles() 5863 p->alphavel = 0.0; in CL_AddParticles() [all …]
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/dports/games/q2p/Q2P-0.2-2006-12-31/client/ |
H A D | cl_newfx.c | 191 p->alphavel = -0.1; in CL_DebugTrail() 234 p->alphavel = -1.0 / (1+frand()*0.5); in CL_SmokeTrail() 319 p->alphavel = -1.0 / (3.0+frand()*0.5); in CL_ForceWall() 410 p->alphavel = -1.0 / (1+frand()*0.1); in CL_BubbleTrail2() 590 p->alphavel = -1000.0; in CL_Heatbeam() 868 p->alphavel = -2.0; in CL_TrackerTrail() 936 p->alphavel = INSTANT_PARTICLE; in CL_Tracker_Shell() 1002 p->alphavel = INSTANT_PARTICLE; in CL_MonsterPlasma_Shell() 1094 p->alphavel = INSTANT_PARTICLE; in CL_Widowbeamout() 1222 p->alphavel = INSTANT_PARTICLE; in CL_Nukeblast() [all …]
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H A D | cl_fx.c | 164 float alpha, float alphavel, in setupParticle() argument 228 p->alphavel=alphavel; in setupParticle() 1651 p->alphavel = -0.5; in CL_TeleporterParticles() 2010 1, alphavel, in CL_ExplosionParticles() 3587 p->alphavel = -1.0 / (1+frand()*0.2); in CL_RailTrail() 3827 p->alphavel = -1.0 / (1+frand()*0.2); in CL_BubbleTrail() 3964 p->alphavel = -100; in CL_FlyParticles() 4160 p->alphavel = -100; in CL_BfgParticles() 4923 if (p->alphavel != INSTANT_PARTICLE) in CL_AddParticles() 4961 if (p->alphavel == INSTANT_PARTICLE) in CL_AddParticles() [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_particles.c | 53 float alphavel; member 1011 p->alphavel = 0; in CG_ParticleSnowFlurry() 1073 p->alphavel = 0; in CG_ParticleSnow() 1129 p->alphavel = 0; in CG_ParticleBubble() 1195 p->alphavel = 0; in CG_ParticleSmoke() 1318 p->alphavel = 0; in CG_ParticleBulletDebris() 1361 p->alphavel = 0; in CG_ParticleDirtBulletDebris() 1409 p->alphavel = 0; in CG_ParticleDirtBulletDebris_Core() 1476 p->alphavel = 0; in CG_ParticleExplosion() 1619 p->alphavel = 0; in CG_ParticleBat() [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_particles.c | 53 float alphavel; member 1068 p->alphavel = 0; in CG_ParticleSnowFlurry() 1135 p->alphavel = 0; in CG_ParticleSnow() 1196 p->alphavel = 0; in CG_ParticleBubble() 1267 p->alphavel = 0; in CG_ParticleSmoke() 1397 p->alphavel = 0; in CG_ParticleBulletDebris() 1440 p->alphavel = 0; in CG_ParticleDirtBulletDebris() 1488 p->alphavel = 0; in CG_ParticleDirtBulletDebris_Core() 1551 p->alphavel = 0; in CG_ParticleExplosion() 1694 p->alphavel = 0; in CG_ParticleBat() [all …]
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_particles.c | 44 float alphavel; member 981 p->alphavel = 0; in CG_ParticleSnowFlurry() 1048 p->alphavel = 0; in CG_ParticleSnow() 1106 p->alphavel = 0; in CG_ParticleBubble() 1173 p->alphavel = 0; in CG_ParticleSmoke() 1216 p->alphavel = 0; in CG_ParticleBulletDebris() 1271 p->alphavel = 0; in CG_ParticleExplosion() 1416 p->alphavel = 0; in CG_ParticleImpactSmokePuff() 1456 p->alphavel = 0; in CG_Particle_Bleed() 1517 p->alphavel = 0; in CG_Particle_OilParticle() [all …]
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H A D | cg_marks.c | 314 float alphavel; member 1236 p->alphavel = 0; in CG_ParticleSnowFlurry() 1303 p->alphavel = 0; in CG_ParticleSnow() 1361 p->alphavel = 0; in CG_ParticleBubble() 1428 p->alphavel = 0; in CG_ParticleSmoke() 1471 p->alphavel = 0; in CG_ParticleBulletDebris() 1526 p->alphavel = 0; in CG_ParticleExplosion() 1671 p->alphavel = 0; in CG_ParticleImpactSmokePuff() 1711 p->alphavel = 0; in CG_Particle_Bleed() 1772 p->alphavel = 0; in CG_Particle_OilParticle() [all …]
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_particles.c | 44 float alphavel; member 981 p->alphavel = 0; in CG_ParticleSnowFlurry() 1048 p->alphavel = 0; in CG_ParticleSnow() 1106 p->alphavel = 0; in CG_ParticleBubble() 1173 p->alphavel = 0; in CG_ParticleSmoke() 1216 p->alphavel = 0; in CG_ParticleBulletDebris() 1271 p->alphavel = 0; in CG_ParticleExplosion() 1416 p->alphavel = 0; in CG_ParticleImpactSmokePuff() 1456 p->alphavel = 0; in CG_Particle_Bleed() 1517 p->alphavel = 0; in CG_Particle_OilParticle() [all …]
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H A D | cg_marks.c | 314 float alphavel; member 1236 p->alphavel = 0; in CG_ParticleSnowFlurry() 1303 p->alphavel = 0; in CG_ParticleSnow() 1361 p->alphavel = 0; in CG_ParticleBubble() 1428 p->alphavel = 0; in CG_ParticleSmoke() 1471 p->alphavel = 0; in CG_ParticleBulletDebris() 1526 p->alphavel = 0; in CG_ParticleExplosion() 1671 p->alphavel = 0; in CG_ParticleImpactSmokePuff() 1711 p->alphavel = 0; in CG_Particle_Bleed() 1772 p->alphavel = 0; in CG_Particle_OilParticle() [all …]
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_particles.c | 44 float alphavel; member 981 p->alphavel = 0; in CG_ParticleSnowFlurry() 1048 p->alphavel = 0; in CG_ParticleSnow() 1106 p->alphavel = 0; in CG_ParticleBubble() 1173 p->alphavel = 0; in CG_ParticleSmoke() 1216 p->alphavel = 0; in CG_ParticleBulletDebris() 1271 p->alphavel = 0; in CG_ParticleExplosion() 1416 p->alphavel = 0; in CG_ParticleImpactSmokePuff() 1456 p->alphavel = 0; in CG_Particle_Bleed() 1517 p->alphavel = 0; in CG_Particle_OilParticle() [all …]
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H A D | cg_marks.c | 314 float alphavel; member 1236 p->alphavel = 0; in CG_ParticleSnowFlurry() 1303 p->alphavel = 0; in CG_ParticleSnow() 1361 p->alphavel = 0; in CG_ParticleBubble() 1428 p->alphavel = 0; in CG_ParticleSmoke() 1471 p->alphavel = 0; in CG_ParticleBulletDebris() 1526 p->alphavel = 0; in CG_ParticleExplosion() 1671 p->alphavel = 0; in CG_ParticleImpactSmokePuff() 1711 p->alphavel = 0; in CG_Particle_Bleed() 1772 p->alphavel = 0; in CG_Particle_OilParticle() [all …]
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_particles.c | 44 float alphavel; member 981 p->alphavel = 0; in CG_ParticleSnowFlurry() 1048 p->alphavel = 0; in CG_ParticleSnow() 1106 p->alphavel = 0; in CG_ParticleBubble() 1173 p->alphavel = 0; in CG_ParticleSmoke() 1216 p->alphavel = 0; in CG_ParticleBulletDebris() 1271 p->alphavel = 0; in CG_ParticleExplosion() 1416 p->alphavel = 0; in CG_ParticleImpactSmokePuff() 1456 p->alphavel = 0; in CG_Particle_Bleed() 1517 p->alphavel = 0; in CG_Particle_OilParticle() [all …]
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H A D | cg_marks.c | 314 float alphavel; member 1236 p->alphavel = 0; in CG_ParticleSnowFlurry() 1303 p->alphavel = 0; in CG_ParticleSnow() 1361 p->alphavel = 0; in CG_ParticleBubble() 1428 p->alphavel = 0; in CG_ParticleSmoke() 1471 p->alphavel = 0; in CG_ParticleBulletDebris() 1526 p->alphavel = 0; in CG_ParticleExplosion() 1671 p->alphavel = 0; in CG_ParticleImpactSmokePuff() 1711 p->alphavel = 0; in CG_Particle_Bleed() 1772 p->alphavel = 0; in CG_Particle_OilParticle() [all …]
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