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Searched refs:alphavel (Results 1 – 25 of 48) sorted by relevance

12

/dports/games/q2pro/q2pro/source/
H A Dcl_newfx.c165 p->alphavel = -0.1; in CL_DebugTrail()
217 p->alphavel = -1.0 / (1+frand()*0.5); in CL_SmokeTrail()
301 p->alphavel = -1.0 / (1+frand()*0.2); in CL_FlameEffects()
377 p->alphavel = -1.0 / (0.5 + frand()*alphavel); in CL_GenericParticleEffect()
516 p->alphavel = -1000.0; in CL_Heatbeam()
671 p->alphavel = -2.0; in CL_TrackerTrail()
706 p->alphavel = INSTANT_PARTICLE; in CL_Tracker_Shell()
737 p->alphavel = INSTANT_PARTICLE; in CL_MonsterPlasma_Shell()
773 p->alphavel = INSTANT_PARTICLE; in CL_Widowbeamout()
809 p->alphavel = INSTANT_PARTICLE; in CL_Nukeblast()
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H A Dcl_fx.c1057 p->alphavel = -0.5; in CL_TeleporterParticles()
1309 p->alphavel = -1.0 / (0.3+frand()*0.2); in CL_BlasterTrail()
1587 p->alphavel = -1.0 / (1+frand()*0.2); in CL_RocketTrail()
1657 p->alphavel = -1.0 / (1+frand()*0.2); in CL_OldRailTrail()
1887 p->alphavel = -1.0 / (1+frand()*0.2); in CL_BubbleTrail()
1967 p->alphavel = -100; in CL_FlyParticles()
2068 p->alphavel = -100; in CL_BfgParticles()
2289 if (p->alphavel != INSTANT_PARTICLE) in CL_AddParticles()
2292 alpha = p->alpha + time*p->alphavel; in CL_AddParticles()
2334 if (p->alphavel == INSTANT_PARTICLE) in CL_AddParticles()
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/dports/games/quake2-source/quake2-r0.16.2/src/client/
H A Dcl_newfx.c39 float alpha, float alphavel,
193 p->alphavel = -0.1; in CL_DebugTrail()
434 p->alphavel = -1.0 / (0.5 + frand()*alphavel); in CL_GenericParticleEffect()
566 p->alphavel = INSTANT_PARTICLE; in CL_Heatbeam()
698 p->alphavel = -1000.0; in CL_Heatbeam()
979 p->alphavel = -2.0; in CL_TrackerTrail()
1016 p->alphavel = INSTANT_PARTICLE; in CL_Tracker_Shell()
1048 p->alphavel = INSTANT_PARTICLE; in CL_MonsterPlasma_Shell()
1087 p->alphavel = INSTANT_PARTICLE; in CL_Widowbeamout()
1126 p->alphavel = INSTANT_PARTICLE; in CL_Nukeblast()
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H A Dcl_fx.c75 float alpha, float alphavel, in setupParticle() argument
119 p->alphavel=alphavel; in setupParticle()
1181 p->alphavel = -0.5; in CL_TeleporterParticles()
1791 p->alphavel = -1.0 / (1+frand()*0.2); in CL_RailTrail()
1939 p->alphavel = -1.0 / (1+frand()*0.2); in CL_BubbleTrail()
2022 p->alphavel = -100; in CL_FlyParticles()
2124 p->alphavel = -100; in CL_BfgParticles()
2349 if (p->alphavel != INSTANT_PARTICLE) in CL_AddParticles()
2352 alpha = p->alpha + time*p->alphavel; in CL_AddParticles()
2388 if (p->alphavel == INSTANT_PARTICLE) in CL_AddParticles()
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/dports/games/quake2lnx/quake2-r0.16.2/src/client/
H A Dcl_newfx.c39 float alpha, float alphavel,
193 p->alphavel = -0.1; in CL_DebugTrail()
434 p->alphavel = -1.0 / (0.5 + frand()*alphavel); in CL_GenericParticleEffect()
566 p->alphavel = INSTANT_PARTICLE; in CL_Heatbeam()
698 p->alphavel = -1000.0; in CL_Heatbeam()
979 p->alphavel = -2.0; in CL_TrackerTrail()
1016 p->alphavel = INSTANT_PARTICLE; in CL_Tracker_Shell()
1048 p->alphavel = INSTANT_PARTICLE; in CL_MonsterPlasma_Shell()
1087 p->alphavel = INSTANT_PARTICLE; in CL_Widowbeamout()
1126 p->alphavel = INSTANT_PARTICLE; in CL_Nukeblast()
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H A Dcl_fx.c75 float alpha, float alphavel, in setupParticle() argument
119 p->alphavel=alphavel; in setupParticle()
1181 p->alphavel = -0.5; in CL_TeleporterParticles()
1791 p->alphavel = -1.0 / (1+frand()*0.2); in CL_RailTrail()
1939 p->alphavel = -1.0 / (1+frand()*0.2); in CL_BubbleTrail()
2022 p->alphavel = -100; in CL_FlyParticles()
2124 p->alphavel = -100; in CL_BfgParticles()
2349 if (p->alphavel != INSTANT_PARTICLE) in CL_AddParticles()
2352 alpha = p->alpha + time*p->alphavel; in CL_AddParticles()
2388 if (p->alphavel == INSTANT_PARTICLE) in CL_AddParticles()
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/dports/games/alienarena-data/alienarena-7.66/source/client/
H A Dcl_fx.c1133 p->alphavel = -2.0; in CL_ExplosionParticles()
1302 p->alphavel = -100; in CL_MuzzleFlashParticle()
1503 p->alphavel = -0.5; in CL_SayIcon()
2433 p->alphavel = -2.0; in CL_BeamgunMark()
2688 pr->alphavel = -2.8; in CL_LaserBeam()
2702 p->alphavel = -2.8; in CL_LaserBeam()
2734 p->alphavel = -2.8; in CL_LaserBeam()
2804 pr->alphavel = -1.8; in CL_BlasterBeam()
3210 p->alphavel = -1.0; in CL_BFGExplosionParticles()
3405 p->alphavel = 0; in Cl_WeatherEffects()
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/dports/games/alienarena/alienarena-7.66/source/client/
H A Dcl_fx.c1133 p->alphavel = -2.0; in CL_ExplosionParticles()
1302 p->alphavel = -100; in CL_MuzzleFlashParticle()
1503 p->alphavel = -0.5; in CL_SayIcon()
2433 p->alphavel = -2.0; in CL_BeamgunMark()
2688 pr->alphavel = -2.8; in CL_LaserBeam()
2702 p->alphavel = -2.8; in CL_LaserBeam()
2734 p->alphavel = -2.8; in CL_LaserBeam()
2804 pr->alphavel = -1.8; in CL_BlasterBeam()
3210 p->alphavel = -1.0; in CL_BFGExplosionParticles()
3405 p->alphavel = 0; in Cl_WeatherEffects()
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/dports/games/r1q2/r1q2-8012_5/client/
H A Dcl_newfx.c166 p->alphavel = -0.1f; in CL_DebugTrail()
224 p->alphavel = -1.0f / (1+frand()*0.5f); in CL_SmokeTrail()
281 p->alphavel = -1.0f / (3.0f+frand()*0.5f); in CL_ForceWall()
342 p->alphavel = -1.0f / (0.5f + frand()*alphavel); in CL_GenericParticleEffect()
384 p->alphavel = -1.0f / (1+frand()*0.1f); in CL_BubbleTrail2()
580 p->alphavel = -1000.0; in CL_Heatbeam()
641 p->alphavel = -5.0 / (1+frand()); in CL_Heatbeam()
874 p->alphavel = -2.0; in CL_TrackerTrail()
1027 p->alphavel = 0;//-1000; in CL_Nukeblast()
1102 p->alphavel = -1.0; in CL_Tracker_Explode()
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H A Dcl_fx.c1117 p->alphavel = -0.5; in CL_TeleporterParticles()
1585 p->alphavel = -1.0f / (1+frand()*0.4f); in CL_DiminishingTrail()
1598 p->alphavel = -1.0f / (1+frand()*0.4f); in CL_DiminishingTrail()
1611 p->alphavel = -1.0f / (1+frand()*0.2f); in CL_DiminishingTrail()
1693 p->alphavel = -1.0f / (1+frand()*0.2f); in CL_RocketTrail()
1759 p->alphavel = -1.0f / (1+frand()*0.2f); in CL_RailTrail()
1912 p->alphavel = -1.0f / (1+frand()*0.2f); in CL_BubbleTrail()
1995 p->alphavel = -100.0f; in CL_FlyParticles()
2105 p->alphavel = -100; in CL_BfgParticles()
2344 alpha = p->alpha + time*p->alphavel; in CL_AddParticles()
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/dports/games/quetoo/quetoo-0.6.1/src/
H A Dcl_fx.c422 p->alphavel = -1.0 /(0.5 + frand() * 0.3); in CL_ParticleEffect()
456 p->alphavel = -1.0 /(0.5 + frand() * 0.3); in CL_ParticleEffect2()
525 p->alphavel = -0.5; in CL_TeleporterParticles()
566 p->alphavel = -1.0 /(1.0 + frand() * 0.3); in CL_LogoutEffect()
602 p->alphavel = -1.0 /(1.0 + frand() * 0.3); in CL_ItemRespawnParticles()
634 p->alphavel = -0.8 /(0.5 + frand() * 0.3); in CL_ExplosionParticles()
1009 p->alphavel = -1.0 / (1 + frand() * 0.2); in CL_RailTrail()
1052 p->alphavel = -1.0 / (1 + frand() * 0.2); in CL_BubbleTrail()
1124 p->alphavel = -100; in CL_FlyParticles()
1215 p->alphavel = -100; in CL_BFGParticles()
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/dports/games/qudos/QuDos-0.40.1-src/src/client/
H A Dcl_newfx.c42 float alpha, float alphavel,
193 p->alphavel = -0.1; in CL_DebugTrail()
469 p->alphavel = -1.0 / (0.5 + frand() * alphavel); in CL_GenericParticleEffect()
722 p->alphavel = -1000.0; in CL_Heatbeam()
1006 p->alphavel = -2.0; in CL_TrackerTrail()
1076 p->alphavel = INSTANT_PARTICLE; in CL_Tracker_Shell()
1143 p->alphavel = INSTANT_PARTICLE; in CL_MonsterPlasma_Shell()
1185 p->alphavel = INSTANT_PARTICLE;
1279 p->alphavel = INSTANT_PARTICLE; in CL_Widowbeamout()
1416 p->alphavel = INSTANT_PARTICLE; in CL_Nukeblast()
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H A Dcl_fx.c163 float alpha, float alphavel, in setupParticle() argument
211 p->alphavel = alphavel; in setupParticle()
2273 p->alphavel = -0.5; in pWeatherFXThink()
2886 p->alphavel = -0.5; in CL_TeleporterParticles()
3184 alphavel = -0.1 / (0.5 + frand()*0.3); in CL_ExplosionParticles()
3202 alphavel = -1.0 / (0.5 + frand()*0.3); in CL_ExplosionParticles()
3226 1, alphavel, in CL_ExplosionParticles()
5024 p->alphavel = -100; in CL_FlyParticles()
5197 p->alphavel = -100; in CL_BfgParticles()
5863 p->alphavel = 0.0; in CL_AddParticles()
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/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dcl_newfx.c191 p->alphavel = -0.1; in CL_DebugTrail()
234 p->alphavel = -1.0 / (1+frand()*0.5); in CL_SmokeTrail()
319 p->alphavel = -1.0 / (3.0+frand()*0.5); in CL_ForceWall()
410 p->alphavel = -1.0 / (1+frand()*0.1); in CL_BubbleTrail2()
590 p->alphavel = -1000.0; in CL_Heatbeam()
868 p->alphavel = -2.0; in CL_TrackerTrail()
936 p->alphavel = INSTANT_PARTICLE; in CL_Tracker_Shell()
1002 p->alphavel = INSTANT_PARTICLE; in CL_MonsterPlasma_Shell()
1094 p->alphavel = INSTANT_PARTICLE; in CL_Widowbeamout()
1222 p->alphavel = INSTANT_PARTICLE; in CL_Nukeblast()
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H A Dcl_fx.c164 float alpha, float alphavel, in setupParticle() argument
228 p->alphavel=alphavel; in setupParticle()
1651 p->alphavel = -0.5; in CL_TeleporterParticles()
2010 1, alphavel, in CL_ExplosionParticles()
3587 p->alphavel = -1.0 / (1+frand()*0.2); in CL_RailTrail()
3827 p->alphavel = -1.0 / (1+frand()*0.2); in CL_BubbleTrail()
3964 p->alphavel = -100; in CL_FlyParticles()
4160 p->alphavel = -100; in CL_BfgParticles()
4923 if (p->alphavel != INSTANT_PARTICLE) in CL_AddParticles()
4961 if (p->alphavel == INSTANT_PARTICLE) in CL_AddParticles()
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_particles.c53 float alphavel; member
1011 p->alphavel = 0; in CG_ParticleSnowFlurry()
1073 p->alphavel = 0; in CG_ParticleSnow()
1129 p->alphavel = 0; in CG_ParticleBubble()
1195 p->alphavel = 0; in CG_ParticleSmoke()
1318 p->alphavel = 0; in CG_ParticleBulletDebris()
1361 p->alphavel = 0; in CG_ParticleDirtBulletDebris()
1409 p->alphavel = 0; in CG_ParticleDirtBulletDebris_Core()
1476 p->alphavel = 0; in CG_ParticleExplosion()
1619 p->alphavel = 0; in CG_ParticleBat()
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_particles.c53 float alphavel; member
1068 p->alphavel = 0; in CG_ParticleSnowFlurry()
1135 p->alphavel = 0; in CG_ParticleSnow()
1196 p->alphavel = 0; in CG_ParticleBubble()
1267 p->alphavel = 0; in CG_ParticleSmoke()
1397 p->alphavel = 0; in CG_ParticleBulletDebris()
1440 p->alphavel = 0; in CG_ParticleDirtBulletDebris()
1488 p->alphavel = 0; in CG_ParticleDirtBulletDebris_Core()
1551 p->alphavel = 0; in CG_ParticleExplosion()
1694 p->alphavel = 0; in CG_ParticleBat()
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_particles.c44 float alphavel; member
981 p->alphavel = 0; in CG_ParticleSnowFlurry()
1048 p->alphavel = 0; in CG_ParticleSnow()
1106 p->alphavel = 0; in CG_ParticleBubble()
1173 p->alphavel = 0; in CG_ParticleSmoke()
1216 p->alphavel = 0; in CG_ParticleBulletDebris()
1271 p->alphavel = 0; in CG_ParticleExplosion()
1416 p->alphavel = 0; in CG_ParticleImpactSmokePuff()
1456 p->alphavel = 0; in CG_Particle_Bleed()
1517 p->alphavel = 0; in CG_Particle_OilParticle()
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H A Dcg_marks.c314 float alphavel; member
1236 p->alphavel = 0; in CG_ParticleSnowFlurry()
1303 p->alphavel = 0; in CG_ParticleSnow()
1361 p->alphavel = 0; in CG_ParticleBubble()
1428 p->alphavel = 0; in CG_ParticleSmoke()
1471 p->alphavel = 0; in CG_ParticleBulletDebris()
1526 p->alphavel = 0; in CG_ParticleExplosion()
1671 p->alphavel = 0; in CG_ParticleImpactSmokePuff()
1711 p->alphavel = 0; in CG_Particle_Bleed()
1772 p->alphavel = 0; in CG_Particle_OilParticle()
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_particles.c44 float alphavel; member
981 p->alphavel = 0; in CG_ParticleSnowFlurry()
1048 p->alphavel = 0; in CG_ParticleSnow()
1106 p->alphavel = 0; in CG_ParticleBubble()
1173 p->alphavel = 0; in CG_ParticleSmoke()
1216 p->alphavel = 0; in CG_ParticleBulletDebris()
1271 p->alphavel = 0; in CG_ParticleExplosion()
1416 p->alphavel = 0; in CG_ParticleImpactSmokePuff()
1456 p->alphavel = 0; in CG_Particle_Bleed()
1517 p->alphavel = 0; in CG_Particle_OilParticle()
[all …]
H A Dcg_marks.c314 float alphavel; member
1236 p->alphavel = 0; in CG_ParticleSnowFlurry()
1303 p->alphavel = 0; in CG_ParticleSnow()
1361 p->alphavel = 0; in CG_ParticleBubble()
1428 p->alphavel = 0; in CG_ParticleSmoke()
1471 p->alphavel = 0; in CG_ParticleBulletDebris()
1526 p->alphavel = 0; in CG_ParticleExplosion()
1671 p->alphavel = 0; in CG_ParticleImpactSmokePuff()
1711 p->alphavel = 0; in CG_Particle_Bleed()
1772 p->alphavel = 0; in CG_Particle_OilParticle()
[all …]
/dports/games/evq3/evq3/code/cgame/
H A Dcg_particles.c44 float alphavel; member
981 p->alphavel = 0; in CG_ParticleSnowFlurry()
1048 p->alphavel = 0; in CG_ParticleSnow()
1106 p->alphavel = 0; in CG_ParticleBubble()
1173 p->alphavel = 0; in CG_ParticleSmoke()
1216 p->alphavel = 0; in CG_ParticleBulletDebris()
1271 p->alphavel = 0; in CG_ParticleExplosion()
1416 p->alphavel = 0; in CG_ParticleImpactSmokePuff()
1456 p->alphavel = 0; in CG_Particle_Bleed()
1517 p->alphavel = 0; in CG_Particle_OilParticle()
[all …]
H A Dcg_marks.c314 float alphavel; member
1236 p->alphavel = 0; in CG_ParticleSnowFlurry()
1303 p->alphavel = 0; in CG_ParticleSnow()
1361 p->alphavel = 0; in CG_ParticleBubble()
1428 p->alphavel = 0; in CG_ParticleSmoke()
1471 p->alphavel = 0; in CG_ParticleBulletDebris()
1526 p->alphavel = 0; in CG_ParticleExplosion()
1671 p->alphavel = 0; in CG_ParticleImpactSmokePuff()
1711 p->alphavel = 0; in CG_Particle_Bleed()
1772 p->alphavel = 0; in CG_Particle_OilParticle()
[all …]
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_particles.c44 float alphavel; member
981 p->alphavel = 0; in CG_ParticleSnowFlurry()
1048 p->alphavel = 0; in CG_ParticleSnow()
1106 p->alphavel = 0; in CG_ParticleBubble()
1173 p->alphavel = 0; in CG_ParticleSmoke()
1216 p->alphavel = 0; in CG_ParticleBulletDebris()
1271 p->alphavel = 0; in CG_ParticleExplosion()
1416 p->alphavel = 0; in CG_ParticleImpactSmokePuff()
1456 p->alphavel = 0; in CG_Particle_Bleed()
1517 p->alphavel = 0; in CG_Particle_OilParticle()
[all …]
H A Dcg_marks.c314 float alphavel; member
1236 p->alphavel = 0; in CG_ParticleSnowFlurry()
1303 p->alphavel = 0; in CG_ParticleSnow()
1361 p->alphavel = 0; in CG_ParticleBubble()
1428 p->alphavel = 0; in CG_ParticleSmoke()
1471 p->alphavel = 0; in CG_ParticleBulletDebris()
1526 p->alphavel = 0; in CG_ParticleExplosion()
1671 p->alphavel = 0; in CG_ParticleImpactSmokePuff()
1711 p->alphavel = 0; in CG_Particle_Bleed()
1772 p->alphavel = 0; in CG_Particle_OilParticle()
[all …]

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