/dports/games/frogatto/frogatto-1.3.1/modules/frogatto/data/ |
H A D | sound_volumes.cfg | 2 "ambient": 4 "ambient/OceanSurf.ogg" : 128 , 5 "ambient/fan.ogg" : 64 , 6 "ambient/ocean.ogg" : 78 , 10 "ambient/acid.ogg" : 88 , 11 "ambient/fireplace.ogg" : 64 , 13 "ambient/bog.ogg" : 128 , 15 "ambient/torch.ogg" : 64 , 23 "ambient/fridge.ogg" : 28 , 28 "ambient/cave.ogg" : 128 , [all …]
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/dports/games/stuntrally/stuntrally-2.6.1/data/materials/scene/ |
H A D | road.mat | 6 ambient 0.1 0.1 0.1 78 ambient 1.0 1.0 1.0 86 ambient 1.02 1.0 1.0 98 ambient 1.0 1.0 1.0 106 ambient 0.7 0.7 0.8 116 ambient 1.0 1.0 1.0 124 ambient 0.7 0.7 0.7 135 ambient 1.0 1.0 1.0 143 ambient 0.7 0.7 0.7 157 ambient 1.2 1.2 1.2 [all …]
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H A D | objects_static.mat | 7 ambient 1.1 1.1 1.05 20 ambient 1.1 1.1 1.1 32 ambient 1.1 1.1 1.1 43 ambient 1.1 1.1 1.1 55 ambient 1.1 1.1 1.1 137 ambient 1 1 1 148 ambient 1 1 1 156 ambient 1 1 1 166 ambient 1 1 1 795 ambient 1 1 1 [all …]
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H A D | pipe.mat | 3 ambient 1.0 1.0 1.0 70 ambient $ambient 198 ambient $ambient 365 ambient 0.8 0.4 0.3 418 ambient 0.4 0.4 0.6 440 ambient 0.0 0.1 0.2 454 ambient 0.9 0.9 0.9 465 ambient 0.9 0.9 0.9 476 ambient 0.9 0.9 0.9 517 ambient 1.0 1.0 1.0 [all …]
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H A D | objects_dynamic.mat | 8 ambient 1.50 1.50 1.50 21 ambient 0.7 0.7 0.7 33 ambient 0.80 0.80 0.80 44 ambient 0.95 1 1 56 ambient 0.9 1 1 67 ambient 1.00 1.00 1.00 78 ambient 1.00 1.00 1.00 120 ambient 0.9 1 1 146 ambient 0.9 1 1 159 ambient 0.9 1 1 [all …]
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H A D | editor.mat | 7 ambient 0.4 0.65 0.93 18 ambient 0.9 0.6 0.3 29 ambient 0.5 0.45 1.0 40 ambient 0.7 0.3 0.3 51 ambient 0.4 0.8 0.0 62 ambient 0.1 0.1 0.2 77 ambient 0.2 0.2 0.3 128 ambient 0 0 0 141 ambient 0 0 0 154 ambient 0 0 0 [all …]
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H A D | trees.mat | 8 ambient 0.59 0.59 0.59 20 ambient 0.8 0.8 0.8 49 ambient 1.2 1.2 1.2 119 ambient 1.5 1.5 1.5 141 ambient 1.5 1.5 1.5 160 ambient 1.4 1.4 1.4 179 ambient 1.2 1.2 1.2 259 ambient 1.0 1.0 1.0 269 ambient 0.9 0.9 0.9 288 ambient 1.0 1.0 1.0 [all …]
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H A D | car.mat | 33 ambient 1.9 1.9 1.9 84 ambient 0.3 0.3 0.3 110 ambient 0.8 0.8 0.8 177 ambient 0.5 0.5 0.5 205 ambient 0.6 0.6 0.6 213 ambient 0.6 0.6 0.6 225 ambient 0.6 0.6 0.6 233 ambient 0.6 0.6 0.6 243 ambient 0.6 0.6 0.6 254 ambient 0.6 0.6 0.6 [all …]
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Samples/Media/materials/scripts/ |
H A D | sibenik.material | 22 ambient 0 0 0 1 41 ambient 0 0 0 1 60 ambient 0 0 0 1 74 ambient 0 0 0 1 93 ambient 0 0 0 1 112 ambient 0 0 0 1 126 ambient 0 0 0 1 140 ambient 0 0 0 1 154 ambient 0 0 0 1 168 ambient 0 0 0 1 [all …]
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/dports/graphics/ogre3d/ogre-1.11.6/Samples/Media/materials/scripts/ |
H A D | sibenik.material | 22 ambient 0 0 0 1 41 ambient 0 0 0 1 60 ambient 0 0 0 1 74 ambient 0 0 0 1 93 ambient 0 0 0 1 112 ambient 0 0 0 1 126 ambient 0 0 0 1 140 ambient 0 0 0 1 154 ambient 0 0 0 1 168 ambient 0 0 0 1 [all …]
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/dports/graphics/rayshade/rayshade.4.0/Examples/ |
H A D | pool.ray | 23 ambient 0.01 0.01 0.01 26 ambient 0.862745 0.862745 0.862745 30 ambient 0.470588 0.156863 0.392157 35 ambient 0.117647 0.117647 0.392157 39 ambient 0.784314 0.078431 0.078431 42 ambient 0 0.2235 0.145 45 ambient 0.04 0.04 0.04 51 ambient 0.196078 0.392157 0.117647 58 ambient 0.588235 0.392157 0.117647 64 ambient 0.196078 0.392157 0.509804 [all …]
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/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/OpenALAudio/ |
H A D | AmbientMgrAL.cpp | 174 if (ambient->sounds.empty()) { in tick() 178 if (!(ambient->getFlags() & IE_AMBI_ENABLED) || !(ambient->getAppearance() & timeslice)) { in tick() 189 ieDword interval = ambient->getInterval(); in tick() 194 nextdelay = ambient->getTotalInterval() * 1000; in tick() 205 if (ambient->getFlags() & IE_AMBI_RANDOM) { in tick() 206 nextref = RAND(0, ambient->sounds.size() - 1); in tick() 212 nextdelay = ambient->getTotalInterval() * 1000; in tick() 233 …->SetupNewStream(ambient->getOrigin().x, ambient->getOrigin().y, 0, v * totalgain / 100, !(ambient… in tick() 240 } else if (ambient->gainVariance != 0) { in tick() 243 if (ambient->pitchVariance != 0) { in tick() [all …]
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/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/shaders/ |
H A D | FixedFuncColorLight.vp | 22 vec4 ambient, diffuse, specular; 32 ambient = vec4(0,0,0,0); 41 ambient += mgl_LightSource[i].ambient; 65 … // light-ambient + global-ambient 66 …// ( mgl_LightSource[0..n].ambient * mgl_FrontMaterial.ambient ) + ( mgl_LightModel.ambient * mgl_… 67 ambient = ( ambient + mgl_LightModel.ambient ) * mgl_FrontMaterial.ambient; 71 frontColor *= ambient + diffuse + specular;
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/dports/games/odamex/odamex-src-0.7.0/server/src/ |
H A D | s_sound.cpp | 356 ambient = &dummy; in S_ParseSndInfo() 358 ambient = Ambients + index; in S_ParseSndInfo() 365 ambient->attenuation = 0; in S_ParseSndInfo() 381 ambient->attenuation = 1; in S_ParseSndInfo() 384 ambient->type = SURROUND; in S_ParseSndInfo() 386 ambient->attenuation = -1; in S_ParseSndInfo() 392 ambient->type |= RANDOM; in S_ParseSndInfo() 398 ambient->type |= PERIODIC; in S_ParseSndInfo() 407 if (ambient->volume > 1) in S_ParseSndInfo() 408 ambient->volume = 1; in S_ParseSndInfo() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toon/ |
H A D | audio.cpp | 555 if (ambient->_id == id && ambient->_enabled) { in setAmbientSFXVolume() 557 …if (ambient->_channel >= 0 && _channels[ambient->_channel] && _channels[ambient->_channel]->isPlay… in setAmbientSFXVolume() 569 if (ambient->_id == id && ambient->_enabled) { in killAmbientSFX() 571 ambient->_id = -1; in killAmbientSFX() 585 if (ambient->_enabled) { in killAllAmbientSFX() 587 ambient->_id = -1; in killAllAmbientSFX() 588 …if (ambient->_channel >= 0 && _channels[ambient->_channel] && _channels[ambient->_channel]->isPlay… in killAllAmbientSFX() 591 ambient->_channel = -1; in killAllAmbientSFX() 603 …if (ambient->_enabled && (ambient->_channel < 0 || !(_channels[ambient->_channel] && _channels[amb… in updateAmbientSFX() 606 ambient->_channel = playSFX(ambient->_id, ambient->_volume, false); in updateAmbientSFX() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/toon/ |
H A D | audio.cpp | 555 if (ambient->_id == id && ambient->_enabled) { in setAmbientSFXVolume() 557 …if (ambient->_channel >= 0 && _channels[ambient->_channel] && _channels[ambient->_channel]->isPlay… in setAmbientSFXVolume() 569 if (ambient->_id == id && ambient->_enabled) { in killAmbientSFX() 571 ambient->_id = -1; in killAmbientSFX() 585 if (ambient->_enabled) { in killAllAmbientSFX() 587 ambient->_id = -1; in killAllAmbientSFX() 588 …if (ambient->_channel >= 0 && _channels[ambient->_channel] && _channels[ambient->_channel]->isPlay… in killAllAmbientSFX() 591 ambient->_channel = -1; in killAllAmbientSFX() 603 …if (ambient->_enabled && (ambient->_channel < 0 || !(_channels[ambient->_channel] && _channels[amb… in updateAmbientSFX() 606 ambient->_channel = playSFX(ambient->_id, ambient->_volume, false); in updateAmbientSFX() [all …]
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/dports/math/scilab/scilab-6.1.1/scilab/modules/graphic_objects/src/java/org/scilab/modules/graphic_objects/lighting/ |
H A D | ColorTriplet.java | 30 protected Double[] ambient; field in ColorTriplet 37 ambient = new Double[] {0.0, 0.0, 0.0}; in ColorTriplet() 44 ambient = new Double[3]; in ColorTriplet() 47 setAmbientColor(other.ambient); in ColorTriplet() 55 Double[] ret = new Double[] {ambient[0], ambient[1], ambient[2]}; in getAmbientColor() 65 …if (!ambient[0].equals(color[0]) || !ambient[1].equals(color[1]) || !ambient[2].equals(color[2])) { in setAmbientColor() 66 ambient[0] = color[0]; in setAmbientColor() 67 ambient[1] = color[1]; in setAmbientColor() 68 ambient[2] = color[2]; in setAmbientColor()
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/dports/graphics/tachyon/tachyon/scenes/ |
H A D | msti.dat | 15 ambient 0.9 diffuse 0.0 specular 0.0 opacity 1.0 25 ambient 0.9 diffuse 0.0 specular 0.0 opacity 1.0 35 ambient 0.9 diffuse 0.0 specular 0.0 opacity 1.0 45 ambient 0.9 diffuse 0.0 specular 0.0 opacity 1.0 55 ambient 0.2 diffuse 0.8 specular 0.0 opacity 1.0 60 ambient 0.2 diffuse 0.8 specular 0.0 opacity 1.0 65 ambient 0.2 diffuse 0.8 specular 0.0 opacity 1.0 71 ambient 0.2 diffuse 0.8 specular 0.0 opacity 1.0 89 ambient 0.1 diffuse 0.1 specular 0.6 opacity 1.0 95 ambient 0.2 diffuse 0.1 specular 0.7 opacity 1.0 [all …]
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H A D | room.dat | 15 ambient 0.9 diffuse 0.0 specular 0.0 opacity 1.0 25 ambient 0.9 diffuse 0.0 specular 0.0 opacity 1.0 35 ambient 0.9 diffuse 0.0 specular 0.0 opacity 1.0 45 ambient 0.9 diffuse 0.0 specular 0.0 opacity 1.0 55 ambient 0.2 diffuse 0.8 specular 0.0 opacity 1.0 60 ambient 0.2 diffuse 0.8 specular 0.0 opacity 1.0 65 ambient 0.2 diffuse 0.8 specular 0.0 opacity 1.0 71 ambient 0.2 diffuse 0.8 specular 0.0 opacity 1.0 89 ambient 0.1 diffuse 0.1 specular 0.6 opacity 1.0 95 ambient 0.2 diffuse 0.1 specular 0.7 opacity 1.0 [all …]
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/dports/graphics/jpatch/jpatch0.4p1/demo/ |
H A D | materials.inc | 56 ambient 0.1 157 ambient 0.1 201 ambient 0.1 230 ambient 0.1 254 ambient 0.1 264 ambient 0.1 313 ambient 0 358 ambient 1 372 ambient 0.1 380 ambient 0.3 [all …]
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/dports/devel/bullet/bullet3-3.21/data/kitchens/ |
H A D | 1.sdf | 35 <ambient>1 0 0 1</ambient> 74 <ambient>1 0 0 1</ambient> 113 <ambient>1 0 0 1</ambient> 152 <ambient>1 0 0 1</ambient> 191 <ambient>1 0 0 1</ambient> 230 <ambient>1 0 0 1</ambient> 269 <ambient>1 0 0 1</ambient> 308 <ambient>1 0 0 1</ambient> 347 <ambient>1 0 0 1</ambient> 386 <ambient>1 0 0 1</ambient> [all …]
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/dports/devel/py-bullet3/bullet3-3.21/data/kitchens/ |
H A D | 1.sdf | 35 <ambient>1 0 0 1</ambient> 74 <ambient>1 0 0 1</ambient> 113 <ambient>1 0 0 1</ambient> 152 <ambient>1 0 0 1</ambient> 191 <ambient>1 0 0 1</ambient> 230 <ambient>1 0 0 1</ambient> 269 <ambient>1 0 0 1</ambient> 308 <ambient>1 0 0 1</ambient> 347 <ambient>1 0 0 1</ambient> 386 <ambient>1 0 0 1</ambient> [all …]
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/dports/games/gemrb/gemrb-0.9.0/gemrb/core/ |
H A D | AmbientMgr.cpp | 48 for (auto ambient : ambients) { in activate() local 49 if (ambient->getName() == name) { in activate() 50 ambient->setActive(); in activate() 59 for (auto ambient : ambients) { in deactivate() local 60 if (ambient->getName() == name) { in deactivate() 61 ambient->setInactive(); in deactivate() 70 for (auto ambient : ambients) { in isActive() local 71 if (ambient->getName() == name) { in isActive() 72 return ambient->getFlags() & IE_AMBI_ENABLED; in isActive()
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/dports/science/xcrysden/xcrysden-1.6.2/C/ |
H A D | lighting.c | 376 light[il].ambient[i] = def_light_ambient[il][i]; 541 mat_struct.ambient[i] = def_mat_ambient[i]; 686 front_mat_isosurf[isoDisp.transparent].ambient); 697 back_mat_isosurf[isoDisp.transparent].ambient); 715 front_mat_pos_isosurf[isoDisp.transparent].ambient); 726 back_mat_pos_isosurf[isoDisp.transparent].ambient); 769 back_mat_neg_isosurf[isoDisp.transparent].ambient); 782 mat_colorplane[isoDisp.transparent].ambient); 830 mat_voronoi[0].ambient); 900 mat_vec_and_cage[type].ambient); [all …]
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Decoration.ocd/Misc.ocd/AltMaterials.ocd/ |
H A D | Scene.material | 8 ambient 0.8 0.8 0.8 1.0 30 ambient 0.9 0.9 0.9 1.0 52 ambient 0.500000 0.500000 0.500000 1.000000 134 ambient 0.500000 0.500000 0.500000 1.000000 155 ambient 0.500000 0.500000 0.500000 1.000000 177 ambient 0.500000 0.500000 0.500000 1.000000 197 ambient 0.500000 0.500000 0.500000 1.000000 217 ambient 0.500000 0.500000 0.500000 1.000000 238 ambient 0.9 0.9 0.9 1.0 262 ambient 0.500000 0.500000 0.500000 1.000000 [all …]
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