Home
last modified time | relevance | path

Searched refs:ambient_b (Results 1 – 25 of 27) sorted by relevance

12

/dports/graphics/vpaint/vpaint-1.7/src/Gui/
H A DGLWidget_Light.h33 ambient_b(0.3f), in name_()
69 ambient_b(0.1f), in name_()
106 ambient_b(b), in name_()
165 ambient_b, variable
H A DGLWidget.cpp832 it->ambient_b, in setLighting()
/dports/games/supertux2/SuperTux-v0.6.3-Source/data/levels/world1/
H A Dworldmap.stwm177 state.ambient_b <- 1;")
188 state.ambient_b <- 0.7;")
213 state.ambient_b <- 0.6;")
222 state.ambient_b <- 1;")
231 state.ambient_b <- 0.6;")
240 state.ambient_b <- 0.6;")
249 state.ambient_b <- 0.6;")
258 state.ambient_b <- 0.7;")
275 state.ambient_b <- 1;")
H A Dworldmap.nut8 if("ambient_r" in state && "ambient_g" in state && "ambient_b" in state){
11 state.ambient_b,
/dports/games/el/Eternal-Lands-1.9.5.9-1/map_editor/
H A Dmap_io.h98 float ambient_b; member
121 extern float ambient_b;
H A Dmap_io.c151 cur_map_header.ambient_b=ambient_b; in save_map()
489 ambient_b=cur_map_header.ambient_b; in load_map()
H A Dglobal.c90 float ambient_b=0; variable
H A Devents.c389 if(ambient_b<1.0f)ambient_b+=0.02f; in HandleEvent()
391 if(ambient_b>-0.05f)ambient_b-=0.02f; in HandleEvent()
H A Dlights.c470 ambient_light[2]=ambient_b; in draw_dungeon_light()
H A Dinterface.c1200 sprintf((char *)str, "B: %03.2f",ambient_b); in display_map_settings()
/dports/games/supertux2/SuperTux-v0.6.3-Source/data/levels/world2/
H A Dworldmap.stwm176 state.ambient_b <- 1;")
226 state.ambient_b <- 1;")
235 state.ambient_b <- 0.6;")
244 state.ambient_b <- 0.6;")
253 state.ambient_b <- 0.6;")
262 state.ambient_b <- 0.6;")
H A Dghostforest.nut2 if("ambient_r" in state && "ambient_g" in state && "ambient_b" in state){
5 state.ambient_b,
/dports/games/el/Eternal-Lands-1.9.5.9-1/io/
H A Dmap_io.c104 cur_map_header.ambient_b = SwapLEFloat(cur_map_header.ambient_b); in do_load_map()
192 cur_map_header.ambient_g, cur_map_header.ambient_b); in do_load_map()
197 ambient_b = cur_map_header.ambient_b; in do_load_map()
H A Dmap_io.h206 float ambient_b; member
/dports/games/el/Eternal-Lands-1.9.5.9-1/
H A Dmap.h28 extern float ambient_b;
H A Dtile_map.c33 float ambient_b=0; variable
H A Dmap.c311 ambient_b = 0; in load_empty_map()
H A Dlights.c393 ambient_light[2]=ambient_b; in draw_dungeon_light()
/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Dk001005.cpp266 extra.ambient_r = m_ambient_r; extra.ambient_g = m_ambient_g; extra.ambient_b = m_ambient_b; in render_polygons()
410 extra.ambient_r = m_ambient_r; extra.ambient_g = m_ambient_g; extra.ambient_b = m_ambient_b; in render_polygons()
488 extra.ambient_r = m_ambient_r; extra.ambient_g = m_ambient_g; extra.ambient_b = m_ambient_b; in render_polygons()
614 extra.ambient_r = m_ambient_r; extra.ambient_g = m_ambient_g; extra.ambient_b = m_ambient_b; in render_polygons()
957 int poly_light_b = extradata.light_b + extradata.ambient_b; in draw_scanline()
1033 int poly_light_b = extradata.light_b + extradata.ambient_b; in draw_scanline_tex()
H A Dk001005.h25 int ambient_r, ambient_g, ambient_b; member
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Dk001005.cpp266 extra.ambient_r = m_ambient_r; extra.ambient_g = m_ambient_g; extra.ambient_b = m_ambient_b; in render_polygons()
410 extra.ambient_r = m_ambient_r; extra.ambient_g = m_ambient_g; extra.ambient_b = m_ambient_b; in render_polygons()
488 extra.ambient_r = m_ambient_r; extra.ambient_g = m_ambient_g; extra.ambient_b = m_ambient_b; in render_polygons()
614 extra.ambient_r = m_ambient_r; extra.ambient_g = m_ambient_g; extra.ambient_b = m_ambient_b; in render_polygons()
957 int poly_light_b = extradata.light_b + extradata.ambient_b; in draw_scanline()
1033 int poly_light_b = extradata.light_b + extradata.ambient_b; in draw_scanline_tex()
H A Dk001005.h25 int ambient_r, ambient_g, ambient_b; member
/dports/emulators/mess/mame-mame0226/src/mame/drivers/
H A Dtaitotz.cpp531 int ambient_r, ambient_g, ambient_b; member
911 int amb_b = extradata.ambient_b; in draw_scanline()
1327 extra.ambient_b = 0x00; in render_tnl_object()
/dports/emulators/mame/mame-mame0226/src/mame/drivers/
H A Dtaitotz.cpp531 int ambient_r, ambient_g, ambient_b; member
911 int amb_b = extradata.ambient_b; in draw_scanline()
1327 extra.ambient_b = 0x00; in render_tnl_object()
/dports/games/warzone2100/warzone2100/src/
H A Dwzapi.h939 …bool setSunIntensity(WZAPI_PARAMS(float ambient_r, float ambient_g, float ambient_b, float diffuse…

12