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Searched refs:ammo_capacity (Results 1 – 25 of 65) sorted by relevance

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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tests/
H A Dreload_option_test.cpp23 gun.ammo_capacity( gun_ammo_type ) ) );
37 CHECK( speedloader_option.qty() == speedloader.ammo_capacity( gun_ammo_type ) );
43 CHECK( gun_speedloader_option.qty() == speedloader.ammo_capacity( gun_ammo_type ) );
54 magazine.ammo_capacity( mag_ammo_type ) ) );
59 CHECK( magazine_option.qty() == magazine.ammo_capacity( mag_ammo_type ) );
77 belt.ammo_capacity( belt_ammo_type ) ) );
78 dummy.i_add( item( "ammolink308", calendar::turn_zero, belt.ammo_capacity( belt_ammo_type ) ) );
85 CHECK( belt_option.qty() == belt.ammo_capacity( belt_ammo_type ) );
H A Dreload_magazine_test.cpp54 CHECK( mag.ammo_capacity( gun_ammo ) == mag_cap );
64 mag.ammo_capacity( gun_ammo ) );
76 mag.ammo_capacity( gun_ammo ) );
107 mag.ammo_capacity( gun_ammo ) );
137 mag.ammo_capacity( gun_ammo ) );
162 mag.ammo_capacity( gun_ammo ) );
193 CHECK( gun.ammo_capacity( gun_ammo ) == 0 );
347 CHECK( gun.ammo_capacity( gun_ammo ) == mag_cap );
355 gun.ammo_capacity( gun_ammo ) );
367 gun.ammo_capacity( gun_ammo ) );
[all …]
H A Dbattery_mod_test.cpp143 const int bat_charges = med_battery.ammo_capacity( ammotype( "battery" ) );
223 CHECK( bat_cell.ammo_capacity( bat_ammotype ) > 0 );
297 const int bat_charges = bat_cell.ammo_capacity( ammotype( "battery" ) );
304 CHECK( flashlight.ammo_capacity( ammotype( "battery" ) ) == 0 );
H A Dranged_balance_test.cpp105 … item &ammo = shooter.i_add( item( ammo_id, calendar::turn, gun.ammo_capacity( type_of_ammo ) ) );
108 gun.reload( shooter, item_location( shooter, &ammo ), gun.ammo_capacity( type_of_ammo ) );
113 magazine.ammo_capacity( type_of_ammo ) ) );
116 …magazine.reload( shooter, item_location( shooter, &ammo ), magazine.ammo_capacity( type_of_ammo ) …
117 …gun.reload( shooter, item_location( shooter, &magazine ), magazine.ammo_capacity( type_of_ammo ) );
H A Dammo_set_test.cpp28 REQUIRE( cz75mag_20rd.ammo_capacity( amtype ) == 20 );
111 REQUIRE( m24.ammo_capacity( amtype ) == 5 );
198 REQUIRE( cz75mag_20rd.ammo_capacity( amtype ) == 20 );
201 REQUIRE( cz75.ammo_capacity( amtype ) == 20 );
304 REQUIRE( cz75.ammo_capacity( amtype ) == 0 );
H A Dvehicle_efficiency_test.cpp94 pt.ammo_set( itype_battery, pt.ammo_capacity( ammo_battery ) * veh_fuel_mult ); in set_vehicle_fuel()
95 ret[itype_battery] += pt.ammo_capacity( ammo_battery ) * veh_fuel_mult; in set_vehicle_fuel()
97 … float qty = pt.ammo_capacity( item::find_type( liquid_fuel )->ammo->type ) * veh_fuel_mult; in set_vehicle_fuel()
H A Diuse_actor_test.cpp89 const int bat_charges = bat_cell.ammo_capacity( ammotype( "battery" ) );
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tests/
H A Dreload_option_test.cpp23 gun.ammo_capacity( gun_ammo_type ) ) );
37 CHECK( speedloader_option.qty() == speedloader.ammo_capacity( gun_ammo_type ) );
43 CHECK( gun_speedloader_option.qty() == speedloader.ammo_capacity( gun_ammo_type ) );
54 magazine.ammo_capacity( mag_ammo_type ) ) );
59 CHECK( magazine_option.qty() == magazine.ammo_capacity( mag_ammo_type ) );
77 belt.ammo_capacity( belt_ammo_type ) ) );
78 dummy.i_add( item( "ammolink308", calendar::turn_zero, belt.ammo_capacity( belt_ammo_type ) ) );
85 CHECK( belt_option.qty() == belt.ammo_capacity( belt_ammo_type ) );
H A Dreload_magazine_test.cpp54 CHECK( mag.ammo_capacity( gun_ammo ) == mag_cap );
64 mag.ammo_capacity( gun_ammo ) );
76 mag.ammo_capacity( gun_ammo ) );
107 mag.ammo_capacity( gun_ammo ) );
137 mag.ammo_capacity( gun_ammo ) );
162 mag.ammo_capacity( gun_ammo ) );
193 CHECK( gun.ammo_capacity( gun_ammo ) == 0 );
347 CHECK( gun.ammo_capacity( gun_ammo ) == mag_cap );
355 gun.ammo_capacity( gun_ammo ) );
367 gun.ammo_capacity( gun_ammo ) );
[all …]
H A Dbattery_mod_test.cpp143 const int bat_charges = med_battery.ammo_capacity( ammotype( "battery" ) );
223 CHECK( bat_cell.ammo_capacity( bat_ammotype ) > 0 );
297 const int bat_charges = bat_cell.ammo_capacity( ammotype( "battery" ) );
304 CHECK( flashlight.ammo_capacity( ammotype( "battery" ) ) == 0 );
H A Dranged_balance_test.cpp105 … item &ammo = shooter.i_add( item( ammo_id, calendar::turn, gun.ammo_capacity( type_of_ammo ) ) );
108 gun.reload( shooter, item_location( shooter, &ammo ), gun.ammo_capacity( type_of_ammo ) );
113 magazine.ammo_capacity( type_of_ammo ) ) );
116 …magazine.reload( shooter, item_location( shooter, &ammo ), magazine.ammo_capacity( type_of_ammo ) …
117 …gun.reload( shooter, item_location( shooter, &magazine ), magazine.ammo_capacity( type_of_ammo ) );
H A Dammo_set_test.cpp28 REQUIRE( cz75mag_20rd.ammo_capacity( amtype ) == 20 );
111 REQUIRE( m24.ammo_capacity( amtype ) == 5 );
198 REQUIRE( cz75mag_20rd.ammo_capacity( amtype ) == 20 );
201 REQUIRE( cz75.ammo_capacity( amtype ) == 20 );
304 REQUIRE( cz75.ammo_capacity( amtype ) == 0 );
H A Dvehicle_efficiency_test.cpp94 pt.ammo_set( itype_battery, pt.ammo_capacity( ammo_battery ) * veh_fuel_mult ); in set_vehicle_fuel()
95 ret[itype_battery] += pt.ammo_capacity( ammo_battery ) * veh_fuel_mult; in set_vehicle_fuel()
97 … float qty = pt.ammo_capacity( item::find_type( liquid_fuel )->ammo->type ) * veh_fuel_mult; in set_vehicle_fuel()
H A Diuse_actor_test.cpp89 const int bat_charges = bat_cell.ammo_capacity( ammotype( "battery" ) );
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dvehicle_part.cpp231 int vehicle_part::ammo_capacity( const ammotype &ammo ) const in ammo_capacity() function in vehicle_part
238 return base.ammo_capacity( ammo ); in ammo_capacity()
269 const int limit = units::from_milliliter( ammo_capacity( item::find_type( in ammo_set()
288 … base.ammo_set( ammo, qty >= 0 ? qty : ammo_capacity( item::find_type( ammo )->ammo->type ) ); in ammo_set()
393 return ammo_remaining() < ammo_capacity( ammo_current().obj().ammo->type ); in can_reload()
422 …int charges_max = ammo_capacity( item::find_type( ammo_current() )->ammo->type ) - ammo_remaining(… in fill_with()
H A Dturret.cpp107 int turret_data::ammo_capacity( const ammotype &ammo ) const in ammo_capacity() function in turret_data
112 return part->base.ammo_capacity( ammo ); in ammo_capacity()
225 part->base.ammo_capacity( part->base.ammo_data()->ammo->type ); in can_reload()
H A Ditem.cpp558 qty = ammo_capacity( ammo_type ); in ammo_set()
566 qty = mag.ammo_capacity( ammo_type ); in ammo_set()
634 return lhs.ammo_capacity( ammo_type ) < rhs.ammo_capacity( ammo_type ); in ammo_set()
2065 ammo_capacity( at ) ); in magazine_info()
3327 ammo_capacity( at ) ), in tool_info()
3330 ammo_capacity( at ) ); in tool_info()
7743 int item::ammo_capacity( const ammotype &ammo ) const in ammo_capacity() function in item
7747 return mag->ammo_capacity( ammo ); in ammo_capacity()
7753 return contents.ammo_capacity( ammo ); in ammo_capacity()
8670 … if( ammo_capacity( loaded_ammo ) && ammo_remaining() < ( ammo_capacity( loaded_ammo ) / 5 ) ) { in getlight_emit()
[all …]
H A Ditem_pocket.cpp591 int item_pocket::ammo_capacity( const ammotype &ammo ) const in ammo_capacity() function in item_pocket
603 int total_capacity = ammo_capacity( ammo ); in remaining_ammo_capacity()
812 contained_item.ammo_capacity( item_controller->find_template( in set_item_defaults()
845 "<num> rounds of %s", ammo_capacity( at ) ), in general_info()
848 ammo_capacity( at ) ); in general_info()
H A Ditem_contents.h219 int ammo_capacity( const ammotype &ammo ) const;
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dvehicle_part.cpp231 int vehicle_part::ammo_capacity( const ammotype &ammo ) const in ammo_capacity() function in vehicle_part
238 return base.ammo_capacity( ammo ); in ammo_capacity()
269 const int limit = units::from_milliliter( ammo_capacity( item::find_type( in ammo_set()
288 … base.ammo_set( ammo, qty >= 0 ? qty : ammo_capacity( item::find_type( ammo )->ammo->type ) ); in ammo_set()
393 return ammo_remaining() < ammo_capacity( ammo_current().obj().ammo->type ); in can_reload()
422 …int charges_max = ammo_capacity( item::find_type( ammo_current() )->ammo->type ) - ammo_remaining(… in fill_with()
H A Dturret.cpp107 int turret_data::ammo_capacity( const ammotype &ammo ) const in ammo_capacity() function in turret_data
112 return part->base.ammo_capacity( ammo ); in ammo_capacity()
225 part->base.ammo_capacity( part->base.ammo_data()->ammo->type ); in can_reload()
H A Ditem.cpp558 qty = ammo_capacity( ammo_type ); in ammo_set()
566 qty = mag.ammo_capacity( ammo_type ); in ammo_set()
634 return lhs.ammo_capacity( ammo_type ) < rhs.ammo_capacity( ammo_type ); in ammo_set()
2065 ammo_capacity( at ) ); in magazine_info()
3327 ammo_capacity( at ) ), in tool_info()
3330 ammo_capacity( at ) ); in tool_info()
7743 int item::ammo_capacity( const ammotype &ammo ) const in ammo_capacity() function in item
7747 return mag->ammo_capacity( ammo ); in ammo_capacity()
7753 return contents.ammo_capacity( ammo ); in ammo_capacity()
8670 … if( ammo_capacity( loaded_ammo ) && ammo_remaining() < ( ammo_capacity( loaded_ammo ) / 5 ) ) { in getlight_emit()
[all …]
H A Ditem_pocket.cpp591 int item_pocket::ammo_capacity( const ammotype &ammo ) const in ammo_capacity() function in item_pocket
603 int total_capacity = ammo_capacity( ammo ); in remaining_ammo_capacity()
812 contained_item.ammo_capacity( item_controller->find_template( in set_item_defaults()
845 "<num> rounds of %s", ammo_capacity( at ) ), in general_info()
848 ammo_capacity( at ) ); in general_info()
H A Ditem_contents.h219 int ammo_capacity( const ammotype &ammo ) const;
/dports/games/naev/naev-0.7.0/src/
H A Dshipstats.h188 double ammo_capacity; /**< Capacity of launchers. */ member

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