/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | bot_fire.c | 215 int mywep,ammoindex; in CanUsewep() local 240 && client->pers.inventory[ammoindex] > 0) in CanUsewep() 256 && client->pers.inventory[ammoindex] > 1) in CanUsewep() 272 && client->pers.inventory[ammoindex] > 0) in CanUsewep() 292 && client->pers.inventory[ammoindex] > 0) in CanUsewep() 307 if(client->pers.inventory[ammoindex] > 0) in CanUsewep() 322 if(client->pers.inventory[ammoindex] > 0) in CanUsewep() 338 && client->pers.inventory[ammoindex] > 0) in CanUsewep() 354 && client->pers.inventory[ammoindex] > 0) in CanUsewep() 370 && client->pers.inventory[ammoindex] > 0) in CanUsewep() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | bot_fire.c | 215 int mywep,ammoindex; in CanUsewep() local 240 && client->pers.inventory[ammoindex] > 0) in CanUsewep() 256 && client->pers.inventory[ammoindex] > 1) in CanUsewep() 272 && client->pers.inventory[ammoindex] > 0) in CanUsewep() 292 && client->pers.inventory[ammoindex] > 0) in CanUsewep() 307 if(client->pers.inventory[ammoindex] > 0) in CanUsewep() 322 if(client->pers.inventory[ammoindex] > 0) in CanUsewep() 338 && client->pers.inventory[ammoindex] > 0) in CanUsewep() 354 && client->pers.inventory[ammoindex] > 0) in CanUsewep() 370 && client->pers.inventory[ammoindex] > 0) in CanUsewep() [all …]
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/dports/games/ioquake3-server/ioquake3-1.36/code/botlib/ |
H A D | be_ai_weap.h | 81 int ammoindex; member
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H A D | be_ai_weap.c | 74 {"ammoindex", WEAPON_OFS(ammoindex), FT_INT}, //index of ammo in inventory
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/dports/games/iortcw/iortcw-1.51c/MP/code/botlib/ |
H A D | be_ai_weap.h | 86 int ammoindex; member
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H A D | be_ai_weap.c | 80 {"ammoindex", WEAPON_OFS( ammoindex ), FT_INT}, //index of ammo in inventory
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/dports/games/ioquake3/ioquake3-1.36/code/botlib/ |
H A D | be_ai_weap.h | 81 int ammoindex; member
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H A D | be_ai_weap.c | 74 {"ammoindex", WEAPON_OFS(ammoindex), FT_INT}, //index of ammo in inventory
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/dports/games/iortcw/iortcw-1.51c/SP/code/botlib/ |
H A D | be_ai_weap.h | 86 int ammoindex; member
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H A D | be_ai_weap.c | 80 {"ammoindex", WEAPON_OFS( ammoindex ), FT_INT}, //index of ammo in inventory
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/botlib/ |
H A D | be_ai_weap.h | 82 int ammoindex; member
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H A D | be_ai_weap.c | 75 {"ammoindex", WEAPON_OFS(ammoindex), FT_INT}, //index of ammo in inventory
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/dports/games/evq3/evq3/code/botlib/ |
H A D | be_ai_weap.h | 81 int ammoindex; member
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H A D | be_ai_weap.c | 74 {"ammoindex", WEAPON_OFS(ammoindex), FT_INT}, //index of ammo in inventory
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/botlib/ |
H A D | be_ai_weap.h | 81 int ammoindex; member
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H A D | be_ai_weap.c | 74 {"ammoindex", WEAPON_OFS(ammoindex), FT_INT}, //index of ammo in inventory
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/dports/games/openarena/openarena-engine-source-0.8.8/code/botlib/ |
H A D | be_ai_weap.h | 81 int ammoindex; member
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H A D | be_ai_weap.c | 74 {"ammoindex", WEAPON_OFS(ammoindex), FT_INT}, //index of ammo in inventory
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/botlib/ |
H A D | be_ai_weap.h | 81 int ammoindex; member
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H A D | be_ai_weap.c | 74 {"ammoindex", WEAPON_OFS(ammoindex), FT_INT}, //index of ammo in inventory
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/dports/games/openjk/OpenJK-07675e2/codemp/botlib/ |
H A D | be_ai_weap.h | 87 int ammoindex; member
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H A D | be_ai_weap.cpp | 79 {"ammoindex", WEAPON_OFS(ammoindex), FT_INT}, //index of ammo in inventory
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