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Searched refs:ammoindex (Results 1 – 22 of 22) sorted by relevance

/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/
H A Dbot_fire.c215 int mywep,ammoindex; in CanUsewep() local
240 && client->pers.inventory[ammoindex] > 0) in CanUsewep()
256 && client->pers.inventory[ammoindex] > 1) in CanUsewep()
272 && client->pers.inventory[ammoindex] > 0) in CanUsewep()
292 && client->pers.inventory[ammoindex] > 0) in CanUsewep()
307 if(client->pers.inventory[ammoindex] > 0) in CanUsewep()
322 if(client->pers.inventory[ammoindex] > 0) in CanUsewep()
338 && client->pers.inventory[ammoindex] > 0) in CanUsewep()
354 && client->pers.inventory[ammoindex] > 0) in CanUsewep()
370 && client->pers.inventory[ammoindex] > 0) in CanUsewep()
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/
H A Dbot_fire.c215 int mywep,ammoindex; in CanUsewep() local
240 && client->pers.inventory[ammoindex] > 0) in CanUsewep()
256 && client->pers.inventory[ammoindex] > 1) in CanUsewep()
272 && client->pers.inventory[ammoindex] > 0) in CanUsewep()
292 && client->pers.inventory[ammoindex] > 0) in CanUsewep()
307 if(client->pers.inventory[ammoindex] > 0) in CanUsewep()
322 if(client->pers.inventory[ammoindex] > 0) in CanUsewep()
338 && client->pers.inventory[ammoindex] > 0) in CanUsewep()
354 && client->pers.inventory[ammoindex] > 0) in CanUsewep()
370 && client->pers.inventory[ammoindex] > 0) in CanUsewep()
[all …]
/dports/games/ioquake3-server/ioquake3-1.36/code/botlib/
H A Dbe_ai_weap.h81 int ammoindex; member
H A Dbe_ai_weap.c74 {"ammoindex", WEAPON_OFS(ammoindex), FT_INT}, //index of ammo in inventory
/dports/games/iortcw/iortcw-1.51c/MP/code/botlib/
H A Dbe_ai_weap.h86 int ammoindex; member
H A Dbe_ai_weap.c80 {"ammoindex", WEAPON_OFS( ammoindex ), FT_INT}, //index of ammo in inventory
/dports/games/ioquake3/ioquake3-1.36/code/botlib/
H A Dbe_ai_weap.h81 int ammoindex; member
H A Dbe_ai_weap.c74 {"ammoindex", WEAPON_OFS(ammoindex), FT_INT}, //index of ammo in inventory
/dports/games/iortcw/iortcw-1.51c/SP/code/botlib/
H A Dbe_ai_weap.h86 int ammoindex; member
H A Dbe_ai_weap.c80 {"ammoindex", WEAPON_OFS( ammoindex ), FT_INT}, //index of ammo in inventory
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/botlib/
H A Dbe_ai_weap.h82 int ammoindex; member
H A Dbe_ai_weap.c75 {"ammoindex", WEAPON_OFS(ammoindex), FT_INT}, //index of ammo in inventory
/dports/games/evq3/evq3/code/botlib/
H A Dbe_ai_weap.h81 int ammoindex; member
H A Dbe_ai_weap.c74 {"ammoindex", WEAPON_OFS(ammoindex), FT_INT}, //index of ammo in inventory
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/botlib/
H A Dbe_ai_weap.h81 int ammoindex; member
H A Dbe_ai_weap.c74 {"ammoindex", WEAPON_OFS(ammoindex), FT_INT}, //index of ammo in inventory
/dports/games/openarena/openarena-engine-source-0.8.8/code/botlib/
H A Dbe_ai_weap.h81 int ammoindex; member
H A Dbe_ai_weap.c74 {"ammoindex", WEAPON_OFS(ammoindex), FT_INT}, //index of ammo in inventory
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/botlib/
H A Dbe_ai_weap.h81 int ammoindex; member
H A Dbe_ai_weap.c74 {"ammoindex", WEAPON_OFS(ammoindex), FT_INT}, //index of ammo in inventory
/dports/games/openjk/OpenJK-07675e2/codemp/botlib/
H A Dbe_ai_weap.h87 int ammoindex; member
H A Dbe_ai_weap.cpp79 {"ammoindex", WEAPON_OFS(ammoindex), FT_INT}, //index of ammo in inventory