Searched refs:anchorx_ (Results 1 – 2 of 2) sorted by relevance
1760 int x2 = anchorx_; in handle_drawing_rect()1811 anchorx_ = xpos_ + mousex*zoom_; in handle_mouse_button_down()1830 const int xpos = anchorx_; in handle_mouse_button_down()1912 lvl_->get_all_tiles_rect(anchorx_, anchory_, anchorx_, anchory_, tiles); in handle_mouse_button_down()1950 point p(anchorx_, anchory_); in handle_mouse_button_down()1961 point p(anchorx_, anchory_); in handle_mouse_button_down()2049 node.set("x", (ctrl_pressed ? anchorx_ : round_tile_size(anchorx_))); in handle_mouse_button_down()2185 int diffx = (selectx - anchorx_)/TileSize; in handle_mouse_button_up()2273 select_magic_wand(anchorx_, anchory_); in handle_mouse_button_up()3054 int x1 = anchorx_; in draw_gui()[all …]
272 int anchorx_, anchory_; member in editor