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Searched refs:anchory_ (Results 1 – 2 of 2) sorted by relevance

/dports/games/frogatto/frogatto-1.3.1/src/
H A Deditor.cpp1762 int y2 = anchory_; in handle_drawing_rect()
1812 anchory_ = ypos_ + mousey*zoom_; in handle_mouse_button_down()
1831 const int ypos = anchory_; in handle_mouse_button_down()
1912 lvl_->get_all_tiles_rect(anchorx_, anchory_, anchorx_, anchory_, tiles); in handle_mouse_button_down()
1950 point p(anchorx_, anchory_); in handle_mouse_button_down()
1961 point p(anchorx_, anchory_); in handle_mouse_button_down()
2050 node.set("y", (ctrl_pressed ? anchory_ : round_tile_size(anchory_))); in handle_mouse_button_down()
2186 int diffy = (selecty - anchory_)/TileSize; in handle_mouse_button_up()
2273 select_magic_wand(anchorx_, anchory_); in handle_mouse_button_up()
3060 int y1 = anchory_; in draw_gui()
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H A Deditor.hpp272 int anchorx_, anchory_; member in editor