Searched refs:anglefrac (Results 1 – 6 of 6) sorted by relevance
146 int anglefrac; member
319 locplayerstate->anglefrac=player->angle<<ANGLEBITS; in LoadPlayer()444 pstate->anglefrac= (ob->angle<<ANGLEBITS); in SetupPlayerobj()3946 pstate->anglefrac= (ob->angle<<ANGLEBITS); in Move_Player_From_Exit_To_Start()4232 pstate->anglefrac = (pstate->anglefrac+pstate->angle)&((FINEANGLES<<ANGLEBITS)-1); in PlayerMove()4233 ob->angle = (pstate->anglefrac >> ANGLEBITS); in PlayerMove()
2474 locplayerstate->anglefrac = warpa << ANGLEBITS;
153 int anglefrac; variable478 anglefrac = anglefrac + controlx; in ControlMovement()479 int angleunits = anglefrac / ANGLESCALE; in ControlMovement()480 anglefrac -= angleunits * ANGLESCALE; in ControlMovement()
1746 pwallstate = anglefrac = 0; in PlayLoop()
3590 extern int anglefrac;