Searched refs:anglepos (Results 1 – 8 of 8) sorted by relevance
/dports/games/toppler/toppler-1.1.6/ |
H A D | toppler.cc | 28 int anglepos; variable 87 anglepos = 4; in top_init() 268 anglepos = (anglepos + x) & 0x7f; in movetoppler() 519 if (((anglepos) & 7) == 4) in top_updatetoppler() 588 anglepos += 2; in top_updatetoppler() 590 anglepos -= 2; in top_updatetoppler() 592 anglepos &= 0x7f; in top_updatetoppler() 620 (anglepos)++; in top_updatetoppler() 622 (anglepos)--; in top_updatetoppler() 623 anglepos &= 0x7f; in top_updatetoppler() [all …]
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H A D | robots.cc | 35 int anglepos; member 79 i = object[nr].anglepos - object[t].anglepos; in figurecollision() 124 if ((object[nr].anglepos & 7) < 2) { in test_robot_undergr() 133 if ((object[nr].anglepos & 7) > 6) { in test_robot_undergr() 152 if (object[t].anglepos == 60) in updatecross() 194 object[t].anglepos &= 0x7f; in moverobothorizontal() 198 object[t].anglepos &= 0x7f; in moverobothorizontal() 235 i = angle - object[t].anglepos; in rob_topplercollision() 240 if (object[t].anglepos >= 53 && object[t].anglepos <= 67 && in rob_topplercollision() 318 object[t].anglepos = 0; in rob_new() [all …]
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H A D | snowball.cc | 72 void snb_start(int verticalpos, int anglepos, bool look_left) { in snb_start() argument 76 an = anglepos - 1; in snb_start() 79 an = anglepos + 1; in snb_start()
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H A D | game.cc | 160 void gam_pick_up(Uint8 anglepos, Uint16 time) { in gam_pick_up() argument 169 top_show(door4[0], toppler, anglepos); in gam_pick_up() 178 scr_drawall(8, (4 - anglepos) & 0x7f, time, svisible, subshape, substart, SF_NONE); in gam_pick_up() 185 top_show(door4[u / 2], toppler, anglepos); in gam_pick_up() 209 top_show(door4[u / 2], toppler, anglepos); in gam_pick_up() 254 static unsigned short towerpos(int verticalpos, int &tower_position, int anglepos, int &tower_angle… in towerpos() argument 257 j = anglepos - tower_angle; in towerpos() 260 tower_angle = anglepos; in towerpos() 483 gam_result gam_towergame(Uint8 &anglepos, Uint16 &resttime, int &demo, void *demobuf) { in gam_towergame() argument 643 anglepos = top_anglepos(); in gam_towergame()
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H A D | game.h | 55 gam_result gam_towergame(Uint8 &anglepos, Uint16 &resttime, int &demo, void *demobuf); 58 void gam_pick_up(Uint8 anglepos, Uint16 time);
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H A D | snowball.h | 35 void snb_start(int verticalpos, int anglepos, bool look_left);
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H A D | menu.cc | 754 Uint8 anglepos; in main_game_loop() local 781 gameresult = gam_towergame(anglepos, resttime, demo, &tmpbuf); in main_game_loop() 785 gam_pick_up(anglepos, resttime); in main_game_loop() 875 Uint8 anglepos; in men_main_timer_proc() local 903 (void)gam_towergame(anglepos, resttime, demolen, &demobuf); in men_main_timer_proc()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | p_enemy.c | 6714 angle_t anglepos[MAXPLAYERS][2]; in A_MixUp() local 6734 …position[i][0] = position[i][1] = position[i][2] = anglepos[i][0] = anglepos[i][1] = pindex[i] = -… in A_MixUp() 6750 anglepos[counter][0] = players[i].mo->angle; in A_MixUp() 6751 anglepos[counter][1] = players[i].drawangle; in A_MixUp() 6804 …[teleportfrom][0], position[teleportfrom][1], position[teleportfrom][2], anglepos[teleportfrom][0], in A_MixUp() 6807 starpostscale[teleportfrom], anglepos[teleportfrom][1], flags2[teleportfrom]); in A_MixUp()
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