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Searched refs:anglepos (Results 1 – 8 of 8) sorted by relevance

/dports/games/toppler/toppler-1.1.6/
H A Dtoppler.cc28 int anglepos; variable
87 anglepos = 4; in top_init()
268 anglepos = (anglepos + x) & 0x7f; in movetoppler()
519 if (((anglepos) & 7) == 4) in top_updatetoppler()
588 anglepos += 2; in top_updatetoppler()
590 anglepos -= 2; in top_updatetoppler()
592 anglepos &= 0x7f; in top_updatetoppler()
620 (anglepos)++; in top_updatetoppler()
622 (anglepos)--; in top_updatetoppler()
623 anglepos &= 0x7f; in top_updatetoppler()
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H A Drobots.cc35 int anglepos; member
79 i = object[nr].anglepos - object[t].anglepos; in figurecollision()
124 if ((object[nr].anglepos & 7) < 2) { in test_robot_undergr()
133 if ((object[nr].anglepos & 7) > 6) { in test_robot_undergr()
152 if (object[t].anglepos == 60) in updatecross()
194 object[t].anglepos &= 0x7f; in moverobothorizontal()
198 object[t].anglepos &= 0x7f; in moverobothorizontal()
235 i = angle - object[t].anglepos; in rob_topplercollision()
240 if (object[t].anglepos >= 53 && object[t].anglepos <= 67 && in rob_topplercollision()
318 object[t].anglepos = 0; in rob_new()
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H A Dsnowball.cc72 void snb_start(int verticalpos, int anglepos, bool look_left) { in snb_start() argument
76 an = anglepos - 1; in snb_start()
79 an = anglepos + 1; in snb_start()
H A Dgame.cc160 void gam_pick_up(Uint8 anglepos, Uint16 time) { in gam_pick_up() argument
169 top_show(door4[0], toppler, anglepos); in gam_pick_up()
178 scr_drawall(8, (4 - anglepos) & 0x7f, time, svisible, subshape, substart, SF_NONE); in gam_pick_up()
185 top_show(door4[u / 2], toppler, anglepos); in gam_pick_up()
209 top_show(door4[u / 2], toppler, anglepos); in gam_pick_up()
254 static unsigned short towerpos(int verticalpos, int &tower_position, int anglepos, int &tower_angle… in towerpos() argument
257 j = anglepos - tower_angle; in towerpos()
260 tower_angle = anglepos; in towerpos()
483 gam_result gam_towergame(Uint8 &anglepos, Uint16 &resttime, int &demo, void *demobuf) { in gam_towergame() argument
643 anglepos = top_anglepos(); in gam_towergame()
H A Dgame.h55 gam_result gam_towergame(Uint8 &anglepos, Uint16 &resttime, int &demo, void *demobuf);
58 void gam_pick_up(Uint8 anglepos, Uint16 time);
H A Dsnowball.h35 void snb_start(int verticalpos, int anglepos, bool look_left);
H A Dmenu.cc754 Uint8 anglepos; in main_game_loop() local
781 gameresult = gam_towergame(anglepos, resttime, demo, &tmpbuf); in main_game_loop()
785 gam_pick_up(anglepos, resttime); in main_game_loop()
875 Uint8 anglepos; in men_main_timer_proc() local
903 (void)gam_towergame(anglepos, resttime, demolen, &demobuf); in men_main_timer_proc()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_enemy.c6714 angle_t anglepos[MAXPLAYERS][2]; in A_MixUp() local
6734 …position[i][0] = position[i][1] = position[i][2] = anglepos[i][0] = anglepos[i][1] = pindex[i] = -… in A_MixUp()
6750 anglepos[counter][0] = players[i].mo->angle; in A_MixUp()
6751 anglepos[counter][1] = players[i].drawangle; in A_MixUp()
6804 …[teleportfrom][0], position[teleportfrom][1], position[teleportfrom][2], anglepos[teleportfrom][0], in A_MixUp()
6807 starpostscale[teleportfrom], anglepos[teleportfrom][1], flags2[teleportfrom]); in A_MixUp()