/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Tools/MayaExport/include/ |
H A D | paramlist.h | 71 …MString meshFilename, skeletonFilename, materialFilename, animFilename, camerasFilename, matPrefix, variable 117 animFilename = ""; in ParamList() 166 animFilename = source.animFilename;
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/dports/graphics/ogre3d/ogre-1.11.6/Tools/MayaExport/include/ |
H A D | paramlist.h | 71 …MString meshFilename, skeletonFilename, materialFilename, animFilename, camerasFilename, matPrefix, variable 117 animFilename = ""; in ParamList() 166 animFilename = source.animFilename;
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/startrek/ |
H A D | awaymission.cpp | 149 Common::String animFilename = getCrewmanAnimFilename(i, "tele"); in initAwayCrewPositions() local 151 loadActorAnimWithRoomScaling(i, animFilename, warpPos.x, warpPos.y); in initAwayCrewPositions() 161 Common::String animFilename = getCrewmanAnimFilename(i, "stnds"); in initAwayCrewPositions() local 163 loadActorAnimWithRoomScaling(i, animFilename, warpPos.x, warpPos.y); in initAwayCrewPositions() 310 Common::String animFilename = getCrewmanAnimFilename(OBJECT_KIRK, "walk"); in awayMissionLeftClick() local 312 …actorWalkToPosition(OBJECT_KIRK, animFilename, _kirkActor->pos.x, _kirkActor->pos.y, mousePos.x, m… in awayMissionLeftClick() 531 Common::String animFilename = getCrewmanAnimFilename(OBJECT_KIRK, "walk"); in handleAwayMissionAction() local 533 …actorWalkToPosition(OBJECT_KIRK, animFilename, _kirkActor->pos.x, _kirkActor->pos.y, mousePos.x, m… in handleAwayMissionAction()
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H A D | saveload.cpp | 151 a->animFile = SharedPtr<Common::MemoryReadStreamEndian>(loadFile(a->animFilename + ".anm")); in loadGame() 246 ser.syncString(a->animFilename); in saveOrLoadGameData() 249 for (uint j = 0; j < 16 - a->animFilename.size() - 1; ++j) in saveOrLoadGameData()
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H A D | object.h | 84 Common::String animFilename; member
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H A D | actors.cpp | 432 Common::String animFilename = _animName; in drawActorToScreen() local 434 animFilename += 'j'; in drawActorToScreen() 436 actor->animFilename = _animName; in drawActorToScreen() 438 actor->animFile = SharedPtr<Common::MemoryReadStreamEndian>(loadFile(animFilename + ".anm")); in drawActorToScreen()
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/dports/games/scummvm/scummvm-2.5.1/engines/startrek/ |
H A D | awaymission.cpp | 153 Common::String animFilename = getCrewmanAnimFilename(i, "tele"); in initAwayCrewPositions() local 155 loadActorAnimWithRoomScaling(i, animFilename, warpPos.x, warpPos.y); in initAwayCrewPositions() 165 Common::String animFilename = getCrewmanAnimFilename(i, "stnds"); in initAwayCrewPositions() local 167 loadActorAnimWithRoomScaling(i, animFilename, warpPos.x, warpPos.y); in initAwayCrewPositions() 345 Common::String animFilename = getCrewmanAnimFilename(OBJECT_KIRK, "walk"); in awayMissionLeftClick() local 347 …actorWalkToPosition(OBJECT_KIRK, animFilename, _kirkActor->pos.x, _kirkActor->pos.y, mousePos.x, m… in awayMissionLeftClick() 570 Common::String animFilename = getCrewmanAnimFilename(OBJECT_KIRK, "walk"); in handleAwayMissionAction() local 572 …actorWalkToPosition(OBJECT_KIRK, animFilename, _kirkActor->pos.x, _kirkActor->pos.y, mousePos.x, m… in handleAwayMissionAction()
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H A D | saveload.cpp | 152 …a->animFile = SharedPtr<Common::MemoryReadStreamEndian>(_resource->loadFile(a->animFilename + ".an… in loadGame() 266 ser.syncString(a->animFilename); in saveOrLoadGameData() 267 if (a->animFilename.size() < 15) { in saveOrLoadGameData() 269 for (uint j = 0; j < 16 - a->animFilename.size() - 1; ++j) in saveOrLoadGameData() 272 a->animFilename.trim(); in saveOrLoadGameData()
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H A D | object.h | 84 Common::String animFilename; member
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H A D | actors.cpp | 460 Common::String animFilename = _animName; in drawActorToScreen() local 462 animFilename += 'j'; in drawActorToScreen() 464 actor->animFilename = _animName; in drawActorToScreen() 466 …actor->animFile = SharedPtr<Common::MemoryReadStreamEndian>(_resource->loadFile(animFilename + ".a… in drawActorToScreen()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Tools/MayaExport/src/ |
H A D | paramlist.cpp | 120 animFilename = args.asString(++i,&stat); in parseArgs() 430 outAnim.open(animFilename.asChar()); in openFiles() 433 std::cout << "Error opening file: " << animFilename.asChar() << "\n"; in openFiles()
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/dports/graphics/ogre3d/ogre-1.11.6/Tools/MayaExport/src/ |
H A D | paramlist.cpp | 120 animFilename = args.asString(++i,&stat); in parseArgs() 430 outAnim.open(animFilename.asChar()); in openFiles() 433 std::cout << "Error opening file: " << animFilename.asChar() << "\n"; in openFiles()
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