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Searched refs:animFilename (Results 1 – 12 of 12) sorted by relevance

/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Tools/MayaExport/include/
H A Dparamlist.h71 …MString meshFilename, skeletonFilename, materialFilename, animFilename, camerasFilename, matPrefix, variable
117 animFilename = ""; in ParamList()
166 animFilename = source.animFilename;
/dports/graphics/ogre3d/ogre-1.11.6/Tools/MayaExport/include/
H A Dparamlist.h71 …MString meshFilename, skeletonFilename, materialFilename, animFilename, camerasFilename, matPrefix, variable
117 animFilename = ""; in ParamList()
166 animFilename = source.animFilename;
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/startrek/
H A Dawaymission.cpp149 Common::String animFilename = getCrewmanAnimFilename(i, "tele"); in initAwayCrewPositions() local
151 loadActorAnimWithRoomScaling(i, animFilename, warpPos.x, warpPos.y); in initAwayCrewPositions()
161 Common::String animFilename = getCrewmanAnimFilename(i, "stnds"); in initAwayCrewPositions() local
163 loadActorAnimWithRoomScaling(i, animFilename, warpPos.x, warpPos.y); in initAwayCrewPositions()
310 Common::String animFilename = getCrewmanAnimFilename(OBJECT_KIRK, "walk"); in awayMissionLeftClick() local
312 …actorWalkToPosition(OBJECT_KIRK, animFilename, _kirkActor->pos.x, _kirkActor->pos.y, mousePos.x, m… in awayMissionLeftClick()
531 Common::String animFilename = getCrewmanAnimFilename(OBJECT_KIRK, "walk"); in handleAwayMissionAction() local
533 …actorWalkToPosition(OBJECT_KIRK, animFilename, _kirkActor->pos.x, _kirkActor->pos.y, mousePos.x, m… in handleAwayMissionAction()
H A Dsaveload.cpp151 a->animFile = SharedPtr<Common::MemoryReadStreamEndian>(loadFile(a->animFilename + ".anm")); in loadGame()
246 ser.syncString(a->animFilename); in saveOrLoadGameData()
249 for (uint j = 0; j < 16 - a->animFilename.size() - 1; ++j) in saveOrLoadGameData()
H A Dobject.h84 Common::String animFilename; member
H A Dactors.cpp432 Common::String animFilename = _animName; in drawActorToScreen() local
434 animFilename += 'j'; in drawActorToScreen()
436 actor->animFilename = _animName; in drawActorToScreen()
438 actor->animFile = SharedPtr<Common::MemoryReadStreamEndian>(loadFile(animFilename + ".anm")); in drawActorToScreen()
/dports/games/scummvm/scummvm-2.5.1/engines/startrek/
H A Dawaymission.cpp153 Common::String animFilename = getCrewmanAnimFilename(i, "tele"); in initAwayCrewPositions() local
155 loadActorAnimWithRoomScaling(i, animFilename, warpPos.x, warpPos.y); in initAwayCrewPositions()
165 Common::String animFilename = getCrewmanAnimFilename(i, "stnds"); in initAwayCrewPositions() local
167 loadActorAnimWithRoomScaling(i, animFilename, warpPos.x, warpPos.y); in initAwayCrewPositions()
345 Common::String animFilename = getCrewmanAnimFilename(OBJECT_KIRK, "walk"); in awayMissionLeftClick() local
347 …actorWalkToPosition(OBJECT_KIRK, animFilename, _kirkActor->pos.x, _kirkActor->pos.y, mousePos.x, m… in awayMissionLeftClick()
570 Common::String animFilename = getCrewmanAnimFilename(OBJECT_KIRK, "walk"); in handleAwayMissionAction() local
572 …actorWalkToPosition(OBJECT_KIRK, animFilename, _kirkActor->pos.x, _kirkActor->pos.y, mousePos.x, m… in handleAwayMissionAction()
H A Dsaveload.cpp152 …a->animFile = SharedPtr<Common::MemoryReadStreamEndian>(_resource->loadFile(a->animFilename + ".an… in loadGame()
266 ser.syncString(a->animFilename); in saveOrLoadGameData()
267 if (a->animFilename.size() < 15) { in saveOrLoadGameData()
269 for (uint j = 0; j < 16 - a->animFilename.size() - 1; ++j) in saveOrLoadGameData()
272 a->animFilename.trim(); in saveOrLoadGameData()
H A Dobject.h84 Common::String animFilename; member
H A Dactors.cpp460 Common::String animFilename = _animName; in drawActorToScreen() local
462 animFilename += 'j'; in drawActorToScreen()
464 actor->animFilename = _animName; in drawActorToScreen()
466 …actor->animFile = SharedPtr<Common::MemoryReadStreamEndian>(_resource->loadFile(animFilename + ".a… in drawActorToScreen()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Tools/MayaExport/src/
H A Dparamlist.cpp120 animFilename = args.asString(++i,&stat); in parseArgs()
430 outAnim.open(animFilename.asChar()); in openFiles()
433 std::cout << "Error opening file: " << animFilename.asChar() << "\n"; in openFiles()
/dports/graphics/ogre3d/ogre-1.11.6/Tools/MayaExport/src/
H A Dparamlist.cpp120 animFilename = args.asString(++i,&stat); in parseArgs()
430 outAnim.open(animFilename.asChar()); in openFiles()
433 std::cout << "Error opening file: " << animFilename.asChar() << "\n"; in openFiles()