/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | p_view.c | 86 client->anim_end = FRAME_crpain4; in P_DamageFeedback() 95 client->anim_end = FRAME_pain104; in P_DamageFeedback() 99 client->anim_end = FRAME_pain204; in P_DamageFeedback() 103 client->anim_end = FRAME_pain304; in P_DamageFeedback() 917 if(ent->s.frame > client->anim_end) in G_SetClientFrame() 953 client->anim_end = FRAME_stand40; in G_SetClientFrame() 959 client->anim_end = FRAME_jump2; in G_SetClientFrame() 967 client->anim_end = FRAME_crwalk6; in G_SetClientFrame() 972 client->anim_end = FRAME_run6; in G_SetClientFrame() 985 client->anim_end = FRAME_stand40; in G_SetClientFrame() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | p_view.c | 86 client->anim_end = FRAME_crpain4; in P_DamageFeedback() 95 client->anim_end = FRAME_pain104; in P_DamageFeedback() 99 client->anim_end = FRAME_pain204; in P_DamageFeedback() 103 client->anim_end = FRAME_pain304; in P_DamageFeedback() 917 if(ent->s.frame > client->anim_end) in G_SetClientFrame() 953 client->anim_end = FRAME_stand40; in G_SetClientFrame() 959 client->anim_end = FRAME_jump2; in G_SetClientFrame() 967 client->anim_end = FRAME_crwalk6; in G_SetClientFrame() 972 client->anim_end = FRAME_run6; in G_SetClientFrame() 985 client->anim_end = FRAME_stand40; in G_SetClientFrame() [all …]
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | p_weapon.c | 221 ent->client->anim_end = FRAME_crpain4; in ChangeWeapon() 226 ent->client->anim_end = FRAME_pain304; in ChangeWeapon() 419 ent->client->anim_end = FRAME_crpain1; in Weapon_Generic() 424 ent->client->anim_end = FRAME_pain301; in Weapon_Generic() 457 ent->client->anim_end = FRAME_crpain1; in Weapon_Generic() 462 ent->client->anim_end = FRAME_pain301; in Weapon_Generic() 490 ent->client->anim_end = FRAME_attack8; in Weapon_Generic() 602 ent->client->anim_end = FRAME_crattak3; in weapon_grenade_fire() 608 ent->client->anim_end = FRAME_wave01; in weapon_grenade_fire() 1233 ent->client->anim_end = FRAME_crattak9; in Chaingun_Fire() [all …]
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | p_view.c | 105 client->anim_end = FRAME_crpain4; in P_DamageFeedback() 114 client->anim_end = FRAME_pain104; in P_DamageFeedback() 118 client->anim_end = FRAME_pain204; in P_DamageFeedback() 122 client->anim_end = FRAME_pain304; in P_DamageFeedback() 898 if(ent->s.frame > client->anim_end) in G_SetClientFrame() 934 client->anim_end = FRAME_stand40; in G_SetClientFrame() 940 client->anim_end = FRAME_jump2; in G_SetClientFrame() 948 client->anim_end = FRAME_crwalk6; in G_SetClientFrame() 953 client->anim_end = FRAME_run6; in G_SetClientFrame() 961 client->anim_end = FRAME_crstnd19; in G_SetClientFrame() [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | p_view.c | 105 client->anim_end = FRAME_crpain4; in P_DamageFeedback() 114 client->anim_end = FRAME_pain104; in P_DamageFeedback() 118 client->anim_end = FRAME_pain204; in P_DamageFeedback() 122 client->anim_end = FRAME_pain304; in P_DamageFeedback() 898 if(ent->s.frame > client->anim_end) in G_SetClientFrame() 934 client->anim_end = FRAME_stand40; in G_SetClientFrame() 940 client->anim_end = FRAME_jump2; in G_SetClientFrame() 948 client->anim_end = FRAME_crwalk6; in G_SetClientFrame() 953 client->anim_end = FRAME_run6; in G_SetClientFrame() 961 client->anim_end = FRAME_crstnd19; in G_SetClientFrame() [all …]
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | p_view.c | 105 client->anim_end = FRAME_crpain4; in P_DamageFeedback() 114 client->anim_end = FRAME_pain104; in P_DamageFeedback() 118 client->anim_end = FRAME_pain204; in P_DamageFeedback() 122 client->anim_end = FRAME_pain304; in P_DamageFeedback() 898 if(ent->s.frame > client->anim_end) in G_SetClientFrame() 934 client->anim_end = FRAME_stand40; in G_SetClientFrame() 940 client->anim_end = FRAME_jump2; in G_SetClientFrame() 948 client->anim_end = FRAME_crwalk6; in G_SetClientFrame() 953 client->anim_end = FRAME_run6; in G_SetClientFrame() 961 client->anim_end = FRAME_crstnd19; in G_SetClientFrame() [all …]
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/dports/games/quetoo/quetoo-0.6.1/src/ctf/ |
H A D | p_view.c | 96 client->anim_end = FRAME_crpain4; in P_DamageFeedback() 102 client->anim_end = FRAME_pain104; in P_DamageFeedback() 106 client->anim_end = FRAME_pain204; in P_DamageFeedback() 110 client->anim_end = FRAME_pain304; in P_DamageFeedback() 802 if(ent->s.frame > client->anim_end){ in G_SetClientFrame() 833 client->anim_end = FRAME_stand40; in G_SetClientFrame() 839 client->anim_end = FRAME_jump2; in G_SetClientFrame() 844 client->anim_end = FRAME_crwalk6; in G_SetClientFrame() 847 client->anim_end = FRAME_run6; in G_SetClientFrame() 852 client->anim_end = FRAME_crstnd19; in G_SetClientFrame() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | p_view.c | 105 client->anim_end = FRAME_crpain4; in P_DamageFeedback() 114 client->anim_end = FRAME_pain104; in P_DamageFeedback() 118 client->anim_end = FRAME_pain204; in P_DamageFeedback() 122 client->anim_end = FRAME_pain304; in P_DamageFeedback() 898 if(ent->s.frame > client->anim_end) in G_SetClientFrame() 934 client->anim_end = FRAME_stand40; in G_SetClientFrame() 940 client->anim_end = FRAME_jump2; in G_SetClientFrame() 948 client->anim_end = FRAME_crwalk6; in G_SetClientFrame() 953 client->anim_end = FRAME_run6; in G_SetClientFrame() 961 client->anim_end = FRAME_crstnd19; in G_SetClientFrame() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ |
H A D | p_view.c | 105 client->anim_end = FRAME_crpain4; in P_DamageFeedback() 114 client->anim_end = FRAME_pain104; in P_DamageFeedback() 118 client->anim_end = FRAME_pain204; in P_DamageFeedback() 122 client->anim_end = FRAME_pain304; in P_DamageFeedback() 898 if(ent->s.frame > client->anim_end) in G_SetClientFrame() 934 client->anim_end = FRAME_stand40; in G_SetClientFrame() 940 client->anim_end = FRAME_jump2; in G_SetClientFrame() 948 client->anim_end = FRAME_crwalk6; in G_SetClientFrame() 953 client->anim_end = FRAME_run6; in G_SetClientFrame() 961 client->anim_end = FRAME_crstnd19; in G_SetClientFrame() [all …]
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | p_view.c | 105 client->anim_end = FRAME_crpain4; in P_DamageFeedback() 114 client->anim_end = FRAME_pain104; in P_DamageFeedback() 118 client->anim_end = FRAME_pain204; in P_DamageFeedback() 122 client->anim_end = FRAME_pain304; in P_DamageFeedback() 898 if(ent->s.frame > client->anim_end) in G_SetClientFrame() 934 client->anim_end = FRAME_stand40; in G_SetClientFrame() 940 client->anim_end = FRAME_jump2; in G_SetClientFrame() 948 client->anim_end = FRAME_crwalk6; in G_SetClientFrame() 953 client->anim_end = FRAME_run6; in G_SetClientFrame() 961 client->anim_end = FRAME_crstnd19; in G_SetClientFrame() [all …]
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/dports/games/quetoo/quetoo-0.6.1/src/qmass/ |
H A D | p_weapon.c | 145 ent->client->anim_end = FRAME_crpain4; in ChangeWeapon() 148 ent->client->anim_end = FRAME_pain304; in ChangeWeapon() 299 ent->client->anim_end = FRAME_crpain1; in Weapon_Generic() 302 ent->client->anim_end = FRAME_pain301; in Weapon_Generic() 330 ent->client->anim_end = FRAME_crpain1; in Weapon_Generic() 333 ent->client->anim_end = FRAME_pain301; in Weapon_Generic() 451 ent->client->anim_end = FRAME_crattak3; in weapon_grenade_fire() 455 ent->client->anim_end = FRAME_wave01; in weapon_grenade_fire() 817 ent->client->anim_end = FRAME_crattak9; in Machinegun_Fire() 820 ent->client->anim_end = FRAME_attack8; in Machinegun_Fire() [all …]
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H A D | p_view.c | 95 client->anim_end = FRAME_crpain4; in P_DamageFeedback() 101 client->anim_end = FRAME_pain104; in P_DamageFeedback() 105 client->anim_end = FRAME_pain204; in P_DamageFeedback() 109 client->anim_end = FRAME_pain304; in P_DamageFeedback() 756 if(ent->s.frame > client->anim_end){ in G_SetClientFrame() 772 ent->client->anim_end = FRAME_jump6; in G_SetClientFrame() 786 client->anim_end = FRAME_jump2; in G_SetClientFrame() 790 client->anim_end = FRAME_crwalk6; in G_SetClientFrame() 793 client->anim_end = FRAME_run6; in G_SetClientFrame() 798 client->anim_end = FRAME_crstnd19; in G_SetClientFrame() [all …]
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | p_view.c | 105 client->anim_end = FRAME_crpain4; in P_DamageFeedback() 114 client->anim_end = FRAME_pain104; in P_DamageFeedback() 118 client->anim_end = FRAME_pain204; in P_DamageFeedback() 122 client->anim_end = FRAME_pain304; in P_DamageFeedback() 884 if(ent->s.frame > client->anim_end) in G_SetClientFrame() 904 ent->client->anim_end = FRAME_jump6; in G_SetClientFrame() 919 client->anim_end = FRAME_jump2; in G_SetClientFrame() 926 client->anim_end = FRAME_crwalk6; in G_SetClientFrame() 931 client->anim_end = FRAME_run6; in G_SetClientFrame() 939 client->anim_end = FRAME_crstnd19; in G_SetClientFrame() [all …]
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | p_view.c | 105 client->anim_end = FRAME_crpain4; in P_DamageFeedback() 114 client->anim_end = FRAME_pain104; in P_DamageFeedback() 118 client->anim_end = FRAME_pain204; in P_DamageFeedback() 122 client->anim_end = FRAME_pain304; in P_DamageFeedback() 884 if(ent->s.frame > client->anim_end) in G_SetClientFrame() 904 ent->client->anim_end = FRAME_jump6; in G_SetClientFrame() 919 client->anim_end = FRAME_jump2; in G_SetClientFrame() 926 client->anim_end = FRAME_crwalk6; in G_SetClientFrame() 931 client->anim_end = FRAME_run6; in G_SetClientFrame() 939 client->anim_end = FRAME_crstnd19; in G_SetClientFrame() [all …]
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/dports/games/q2pro/q2pro/game/ |
H A D | p_view.c | 105 client->anim_end = FRAME_crpain4; in P_DamageFeedback() 114 client->anim_end = FRAME_pain104; in P_DamageFeedback() 118 client->anim_end = FRAME_pain204; in P_DamageFeedback() 122 client->anim_end = FRAME_pain304; in P_DamageFeedback() 884 if(ent->s.frame > client->anim_end) in G_SetClientFrame() 904 ent->client->anim_end = FRAME_jump6; in G_SetClientFrame() 919 client->anim_end = FRAME_jump2; in G_SetClientFrame() 926 client->anim_end = FRAME_crwalk6; in G_SetClientFrame() 931 client->anim_end = FRAME_run6; in G_SetClientFrame() 939 client->anim_end = FRAME_crstnd19; in G_SetClientFrame() [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | p_view.c | 105 client->anim_end = FRAME_crpain4; in P_DamageFeedback() 114 client->anim_end = FRAME_pain104; in P_DamageFeedback() 118 client->anim_end = FRAME_pain204; in P_DamageFeedback() 122 client->anim_end = FRAME_pain304; in P_DamageFeedback() 884 if(ent->s.frame > client->anim_end) in G_SetClientFrame() 904 ent->client->anim_end = FRAME_jump6; in G_SetClientFrame() 919 client->anim_end = FRAME_jump2; in G_SetClientFrame() 926 client->anim_end = FRAME_crwalk6; in G_SetClientFrame() 931 client->anim_end = FRAME_run6; in G_SetClientFrame() 939 client->anim_end = FRAME_crstnd19; in G_SetClientFrame() [all …]
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | p_view.c | 86 client->anim_end = FRAME_crpain4; in P_DamageFeedback() 95 client->anim_end = FRAME_pain104; in P_DamageFeedback() 99 client->anim_end = FRAME_pain204; in P_DamageFeedback() 103 client->anim_end = FRAME_pain304; in P_DamageFeedback() 865 if(ent->s.frame > client->anim_end) in G_SetClientFrame() 885 ent->client->anim_end = FRAME_jump6; in G_SetClientFrame() 900 client->anim_end = FRAME_jump2; in G_SetClientFrame() 907 client->anim_end = FRAME_crwalk6; in G_SetClientFrame() 912 client->anim_end = FRAME_run6; in G_SetClientFrame() 920 client->anim_end = FRAME_crstnd19; in G_SetClientFrame() [all …]
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | p_view.c | 96 client->anim_end = FRAME_crpain4; in P_DamageFeedback() 102 client->anim_end = FRAME_pain104; in P_DamageFeedback() 106 client->anim_end = FRAME_pain204; in P_DamageFeedback() 110 client->anim_end = FRAME_pain304; in P_DamageFeedback() 788 if(ent->s.frame > client->anim_end){ in G_SetClientFrame() 804 ent->client->anim_end = FRAME_jump6; in G_SetClientFrame() 818 client->anim_end = FRAME_jump2; in G_SetClientFrame() 822 client->anim_end = FRAME_crwalk6; in G_SetClientFrame() 825 client->anim_end = FRAME_run6; in G_SetClientFrame() 830 client->anim_end = FRAME_crstnd19; in G_SetClientFrame() [all …]
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | p_view.c | 105 client->anim_end = FRAME_crpain4; in P_DamageFeedback() 114 client->anim_end = FRAME_pain104; in P_DamageFeedback() 118 client->anim_end = FRAME_pain204; in P_DamageFeedback() 122 client->anim_end = FRAME_pain304; in P_DamageFeedback() 884 if(ent->s.frame > client->anim_end) in G_SetClientFrame() 904 ent->client->anim_end = FRAME_jump6; in G_SetClientFrame() 919 client->anim_end = FRAME_jump2; in G_SetClientFrame() 926 client->anim_end = FRAME_crwalk6; in G_SetClientFrame() 931 client->anim_end = FRAME_run6; in G_SetClientFrame() 939 client->anim_end = FRAME_crstnd19; in G_SetClientFrame() [all …]
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | p_view.c | 105 client->anim_end = FRAME_crpain4; in P_DamageFeedback() 114 client->anim_end = FRAME_pain104; in P_DamageFeedback() 118 client->anim_end = FRAME_pain204; in P_DamageFeedback() 122 client->anim_end = FRAME_pain304; in P_DamageFeedback() 884 if(ent->s.frame > client->anim_end) in G_SetClientFrame() 904 ent->client->anim_end = FRAME_jump6; in G_SetClientFrame() 919 client->anim_end = FRAME_jump2; in G_SetClientFrame() 926 client->anim_end = FRAME_crwalk6; in G_SetClientFrame() 931 client->anim_end = FRAME_run6; in G_SetClientFrame() 939 client->anim_end = FRAME_crstnd19; in G_SetClientFrame() [all …]
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | p_view.c | 105 client->anim_end = FRAME_crpain4; in P_DamageFeedback() 114 client->anim_end = FRAME_pain104; in P_DamageFeedback() 118 client->anim_end = FRAME_pain204; in P_DamageFeedback() 122 client->anim_end = FRAME_pain304; in P_DamageFeedback() 884 if(ent->s.frame > client->anim_end) in G_SetClientFrame() 904 ent->client->anim_end = FRAME_jump6; in G_SetClientFrame() 919 client->anim_end = FRAME_jump2; in G_SetClientFrame() 926 client->anim_end = FRAME_crwalk6; in G_SetClientFrame() 931 client->anim_end = FRAME_run6; in G_SetClientFrame() 939 client->anim_end = FRAME_crstnd19; in G_SetClientFrame() [all …]
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | p_view.c | 86 client->anim_end = FRAME_crpain4; in P_DamageFeedback() 95 client->anim_end = FRAME_pain104; in P_DamageFeedback() 99 client->anim_end = FRAME_pain204; in P_DamageFeedback() 103 client->anim_end = FRAME_pain304; in P_DamageFeedback() 886 if(ent->s.frame > client->anim_end) in G_SetClientFrame() 906 ent->client->anim_end = FRAME_jump6; in G_SetClientFrame() 921 client->anim_end = FRAME_jump2; in G_SetClientFrame() 928 client->anim_end = FRAME_crwalk6; in G_SetClientFrame() 933 client->anim_end = FRAME_run6; in G_SetClientFrame() 941 client->anim_end = FRAME_crstnd19; in G_SetClientFrame() [all …]
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | p_view.c | 86 client->anim_end = FRAME_crpain4; in P_DamageFeedback() 95 client->anim_end = FRAME_pain104; in P_DamageFeedback() 99 client->anim_end = FRAME_pain204; in P_DamageFeedback() 103 client->anim_end = FRAME_pain304; in P_DamageFeedback() 913 if(ent->s.frame > client->anim_end) in G_SetClientFrame() 933 ent->client->anim_end = FRAME_jump6; in G_SetClientFrame() 948 client->anim_end = FRAME_jump2; in G_SetClientFrame() 955 client->anim_end = FRAME_crwalk6; in G_SetClientFrame() 960 client->anim_end = FRAME_run6; in G_SetClientFrame() 968 client->anim_end = FRAME_crstnd19; in G_SetClientFrame() [all …]
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H A D | matrix_movement.c | 170 ent->client->anim_end = 43; in MatrixFlip() 180 ent->client->anim_end = 43; in MatrixFlip() 186 ent->client->anim_end = 40; in MatrixFlip() 193 ent->client->anim_end = 120; in MatrixFlip() 201 ent->client->anim_end = 60; in MatrixFlip() 207 ent->client->anim_end = 64; in MatrixFlip() 214 ent->client->anim_end = 75; in MatrixFlip() 224 if(ent->client->anim_end == ent->s.frame && ent->matrixflip == KUNGFU) in MatrixFlip() 378 ent->client->anim_end = FRAME_run6; //start running in MatrixRunUpWalls()
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/dports/games/quetoo/quetoo-0.6.1/src/vanctf/ |
H A D | p_view.c | 92 client->anim_end = FRAME_crpain4; in P_DamageFeedback() 98 client->anim_end = FRAME_pain104; in P_DamageFeedback() 102 client->anim_end = FRAME_pain204; in P_DamageFeedback() 106 client->anim_end = FRAME_pain304; in P_DamageFeedback() 816 if(ent->s.frame > client->anim_end){ in G_SetClientFrame() 832 ent->client->anim_end = FRAME_jump6; in G_SetClientFrame() 846 client->anim_end = FRAME_jump2; in G_SetClientFrame() 850 client->anim_end = FRAME_crwalk6; in G_SetClientFrame() 853 client->anim_end = FRAME_run6; in G_SetClientFrame() 858 client->anim_end = FRAME_crstnd19; in G_SetClientFrame() [all …]
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