/dports/games/corsix-th/CorsixTH-0.65.1/CorsixTH/Lua/objects/doors/ |
H A D | entrance_right_door.lua | 62 self.anim_frames = {anims:getFirstFrame(anim)} 64 local nxt = anims:getNextFrame(self.anim_frames[#self.anim_frames]) 65 if nxt == self.anim_frames[1] then 68 self.anim_frames[#self.anim_frames + 1] = nxt 149 local target_index = self.is_open and #self.anim_frames or 1 157 self.th:setFrame(self.anim_frames[self.frame_index])
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/dports/games/7kaa/7kaa-2.15.4p1/src/ |
H A D | OTERRAIN.cpp | 87 return frameNo && anim_frames ? anim_bitmap_ptr[frameNo%(unsigned)anim_frames] : NULL; in get_bitmap() 278 if( terrain_info_array[i].anim_frames > 0 ) in deinit() 419 terrainInfo->anim_frames = 0; in load_info() 828 err_when(terrainInfo->anim_frames > 0); in load_anim_info() 829 terrainInfo->anim_frames = animFrameCount; in load_anim_info() 888 err_when(terrainInfo->anim_frames > 0); in load_anim_info() 889 terrainInfo->anim_frames = animFrameCount; in load_anim_info()
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/ |
H A D | cartoons.c | 74 toons[i].anim_frames = graphic_info[graphic].anim_frames; in InitToons()
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H A D | init.c | 602 graphic_info[graphic].anim_frames; in InitFontGraphicInfo() 1059 if (graphic_info[graphic].anim_frames == 1) in InitElementGraphicInfo() 1061 if (graphic_info[crumbled].anim_frames == 1) in InitElementGraphicInfo() 1413 g->anim_frames = anim_frames_per_row; in set_graphic_parameters_ext() 1415 g->anim_frames = anim_frames_per_col; in set_graphic_parameters_ext() 1417 g->anim_frames = 1; in set_graphic_parameters_ext() 1420 g->anim_frames = 1; in set_graphic_parameters_ext() 1432 if (g->anim_frames == 1) in set_graphic_parameters_ext() 1690 graphic_info[graphic].anim_frames = 1; in set_graphic_parameters() 1693 graphic_info[graphic].anim_frames = 1; in set_graphic_parameters() [all …]
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/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/ |
H A D | cartoons.c | 74 toons[i].anim_frames = graphic_info[graphic].anim_frames; in InitToons()
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H A D | init.c | 602 graphic_info[graphic].anim_frames; in InitFontGraphicInfo() 1059 if (graphic_info[graphic].anim_frames == 1) in InitElementGraphicInfo() 1061 if (graphic_info[crumbled].anim_frames == 1) in InitElementGraphicInfo() 1413 g->anim_frames = anim_frames_per_row; in set_graphic_parameters_ext() 1415 g->anim_frames = anim_frames_per_col; in set_graphic_parameters_ext() 1417 g->anim_frames = 1; in set_graphic_parameters_ext() 1420 g->anim_frames = 1; in set_graphic_parameters_ext() 1432 if (g->anim_frames == 1) in set_graphic_parameters_ext() 1690 graphic_info[graphic].anim_frames = 1; in set_graphic_parameters() 1693 graphic_info[graphic].anim_frames = 1; in set_graphic_parameters() [all …]
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/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/ |
H A D | cartoons.c | 74 toons[i].anim_frames = graphic_info[graphic].anim_frames; in InitToons()
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H A D | init.c | 602 graphic_info[graphic].anim_frames; in InitFontGraphicInfo() 1059 if (graphic_info[graphic].anim_frames == 1) in InitElementGraphicInfo() 1061 if (graphic_info[crumbled].anim_frames == 1) in InitElementGraphicInfo() 1436 g->anim_frames = anim_frames_per_row; in set_graphic_parameters_ext() 1438 g->anim_frames = anim_frames_per_col; in set_graphic_parameters_ext() 1440 g->anim_frames = 1; in set_graphic_parameters_ext() 1443 g->anim_frames = 1; in set_graphic_parameters_ext() 1455 if (g->anim_frames == 1) in set_graphic_parameters_ext() 1719 graphic_info[graphic].anim_frames = 1; in set_graphic_parameters() 1722 graphic_info[graphic].anim_frames = 1; in set_graphic_parameters() [all …]
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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/ |
H A D | cartoons.c | 74 toons[i].anim_frames = graphic_info[graphic].anim_frames; in InitToons()
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H A D | init.c | 602 graphic_info[graphic].anim_frames; in InitFontGraphicInfo() 1059 if (graphic_info[graphic].anim_frames == 1) in InitElementGraphicInfo() 1061 if (graphic_info[crumbled].anim_frames == 1) in InitElementGraphicInfo() 1436 g->anim_frames = anim_frames_per_row; in set_graphic_parameters_ext() 1438 g->anim_frames = anim_frames_per_col; in set_graphic_parameters_ext() 1440 g->anim_frames = 1; in set_graphic_parameters_ext() 1443 g->anim_frames = 1; in set_graphic_parameters_ext() 1455 if (g->anim_frames == 1) in set_graphic_parameters_ext() 1719 graphic_info[graphic].anim_frames = 1; in set_graphic_parameters() 1722 graphic_info[graphic].anim_frames = 1; in set_graphic_parameters() [all …]
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/dports/games/heroes/heroes-0.21/src/ |
H A D | renderdata.h | 38 int anim_frames; /* number of frames in an animation */ member
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H A D | renderdata.c | 100 lvl_animation_info (&lvl, pos, &bg_data[pos].anim_frames, in init_render_data()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/bmpman/ |
H A D | bmpman.cpp | 1433 int anim_fps = 0, anim_frames = 0, key = 0; in bm_load_animation() local 1553 anim_frames = the_anim.total_frames; in bm_load_animation() 1588 anim_frames = the_apng.nframes; in bm_load_animation() 1613 anim_frames = (anim_frames + 1) / 2; in bm_load_animation() 1616 anim_frames = 1; in bm_load_animation() 1621 n = find_block_of(anim_frames); in bm_load_animation() 1634 for (i = 0; i < anim_frames; i++) { in bm_load_animation() 1658 anim_frames = i; in bm_load_animation() 1661 for (int j = 0; j<anim_frames; j++) in bm_load_animation() 1673 entry->info.ani.num_frames = anim_frames; in bm_load_animation() [all …]
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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/libgame/ |
H A D | toons.h | 42 int anim_frames; member
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H A D | toons.c | 212 frame = getAnimationFrame(anim->anim_frames, anim->anim_delay, in AnimateToon() 336 frame = getAnimationFrame(anim->anim_frames, anim->anim_delay, in AnimateToon()
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/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/libgame/ |
H A D | toons.h | 42 int anim_frames; member
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H A D | toons.c | 212 frame = getAnimationFrame(anim->anim_frames, anim->anim_delay, in AnimateToon() 336 frame = getAnimationFrame(anim->anim_frames, anim->anim_delay, in AnimateToon()
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/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/libgame/ |
H A D | toons.h | 42 int anim_frames; member
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H A D | toons.c | 212 frame = getAnimationFrame(anim->anim_frames, anim->anim_delay, in AnimateToon() 336 frame = getAnimationFrame(anim->anim_frames, anim->anim_delay, in AnimateToon()
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/libgame/ |
H A D | toons.h | 42 int anim_frames; member
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H A D | toons.c | 212 frame = getAnimationFrame(anim->anim_frames, anim->anim_delay, in AnimateToon() 336 frame = getAnimationFrame(anim->anim_frames, anim->anim_delay, in AnimateToon()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/bmpman/ |
H A D | bmpman.cpp | 835 int anim_fps = 0, anim_frames = 0, key = 0; in bm_load_animation() local 940 anim_frames = the_anim.total_frames; in bm_load_animation() 970 anim_frames = (anim_frames+1)/2; in bm_load_animation() 973 anim_frames = 1; in bm_load_animation() 978 n = find_block_of(anim_frames); in bm_load_animation() 990 for ( i = 0; i < anim_frames; i++ ) { in bm_load_animation() 1012 anim_frames = i; in bm_load_animation() 1015 for (int j=0; j<anim_frames; j++) in bm_load_animation() 1016 bm_bitmaps[n+j].info.ani.num_frames = anim_frames; in bm_load_animation() 1027 bm_bitmaps[n+i].info.ani.num_frames = anim_frames; in bm_load_animation() [all …]
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/dports/games/avp/avp-20170505/src/win95/ |
H A D | shpanim.h | 57 SHAPEANIMATIONFRAME * anim_frames; member
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/dports/games/pysolfc/PySolFC-2.14.1/pysollib/ |
H A D | customgame.py | 286 anim_frames = -1 292 frames = anim_frames
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/dports/games/7kaa/7kaa-2.15.4p1/include/ |
H A D | OTERRAIN.h | 111 int anim_frames; member
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