/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine_priv.h | 60 int animateoffs(short tilenum, short fakevar);
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H A D | polymost.c | 2061 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,sectnum); in polymost_drawalls() 2399 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,sectnum); in polymost_drawalls() 2784 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,wallnum+16384); in polymost_drawalls() 2820 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,wallnum+16384); in polymost_drawalls() 2851 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,wallnum+16384); in polymost_drawalls() 3262 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,(short)thewall[z]+16384); in polymost_drawmaskwall() 3426 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,spritenum+32768); in polymost_drawsprite()
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H A D | engine.c | 1083 int animateoffs(short tilenum, short fakevar) in animateoffs() function 1374 if (picanm[globalpicnum]&192) globalpicnum += animateoffs((short)globalpicnum,(short)sectnum); in ceilscan() 1545 if (picanm[globalpicnum]&192) globalpicnum += animateoffs((short)globalpicnum,(short)sectnum); in florscan() 2085 if ((picanm[globalpicnum]&192) != 0) globalpicnum += animateoffs(globalpicnum,sectnum); in grouscan() 2261 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,(short)sectnum); in parascan() 2680 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,(short)wallnum+16384); in drawalls() 2994 if (picanm[tilenum]&192) tilenum += animateoffs(tilenum,spritenum+32768); in drawsprite() 3907 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,(short)thewall[z]+16384); in drawmaskwall() 5979 if ((picanm[globalpicnum]&192) != 0) globalpicnum += animateoffs((short)globalpicnum,s); in drawmapview() 6113 if ((picanm[globalpicnum]&192) != 0) globalpicnum += animateoffs((short)globalpicnum,s); in drawmapview() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | engine_priv.h | 288 int32_t animateoffs(int tilenum, int fakevar); 427 tile += animateoffs(tile, obj); in tileUpdatePicnum()
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H A D | engine.cpp | 2308 int32_t animateoffs(int const tilenum, int fakevar) in animateoffs() function 8939 auto &tile = rottile[w.picnum+animateoffs(w.picnum,16384)]; in renderDrawRoomsQ16() 8946 rottile[tile.newtile].owner = w.picnum+animateoffs(w.picnum,16384); in renderDrawRoomsQ16() 8948 auto &siz = tilesiz[w.picnum+animateoffs(w.picnum,16384)]; in renderDrawRoomsQ16()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | ENGINE.C | 869 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,(short)wallnum+16384); in drawalls() 1060 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,(short)wallnum+16384); in drawalls() 1196 if (picanm[globalpicnum]&192) globalpicnum += animateoffs((short)globalpicnum,(short)sectnum); in ceilscan() 1362 if (picanm[globalpicnum]&192) globalpicnum += animateoffs((short)globalpicnum,(short)sectnum); in florscan() 3053 if (picanm[tilenum]&192) tilenum += animateoffs(tilenum,spritenum+32768); in drawsprite() 4195 animateoffs(short tilenum, short fakevar) in animateoffs() function 6446 if (picanm[picnum]&192) picnum += animateoffs(picnum,(short)0xc000); in rotatesprite() 7194 if ((picanm[globalpicnum]&192) != 0) globalpicnum += animateoffs((short)globalpicnum,s); in drawmapview() 7328 if ((picanm[globalpicnum]&192) != 0) globalpicnum += animateoffs((short)globalpicnum,s); in drawmapview() 8226 if ((picanm[globalpicnum]&192) != 0) globalpicnum += animateoffs(globalpicnum,sectnum); in grouscan() [all …]
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 908 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,(short)wallnum+16384); in drawalls() 1099 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,(short)wallnum+16384); in drawalls() 1235 if (picanm[globalpicnum]&192) globalpicnum += animateoffs((short)globalpicnum,(short)sectnum); in ceilscan() 1401 if (picanm[globalpicnum]&192) globalpicnum += animateoffs((short)globalpicnum,(short)sectnum); in florscan() 3092 if (picanm[tilenum]&192) tilenum += animateoffs(tilenum,spritenum+32768); in drawsprite() 4235 animateoffs(short tilenum, short fakevar) in animateoffs() function 6486 if (picanm[picnum]&192) picnum += animateoffs(picnum,(short)0xc000); in rotatesprite() 7234 if ((picanm[globalpicnum]&192) != 0) globalpicnum += animateoffs((short)globalpicnum,s); in drawmapview() 7368 if ((picanm[globalpicnum]&192) != 0) globalpicnum += animateoffs((short)globalpicnum,s); in drawmapview() 8244 if ((picanm[globalpicnum]&192) != 0) globalpicnum += animateoffs(globalpicnum,sectnum); in grouscan() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/ |
H A D | reality_render.cpp | 1118 tilenum += animateoffs(tilenum, 0); in RT_SetTexture() 2210 int anim = animateoffs(rt_tspritepicnum, 0); in RT_DrawSprite() 2747 int anim = animateoffs(w.overpicnum, 0); in RT_DrawMaskWall() 3909 int anim = animateoffs(tilenum, 0); in RT_RotateSprite() 4076 int anim = animateoffs(tilenum, 0); in RT_RotateSpriteText()
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | build.h | 757 extern int32_t animateoffs(int const tilenum, int fakevar);
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