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Searched refs:animateoffs (Results 1 – 9 of 9) sorted by relevance

/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dengine_priv.h60 int animateoffs(short tilenum, short fakevar);
H A Dpolymost.c2061 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,sectnum); in polymost_drawalls()
2399 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,sectnum); in polymost_drawalls()
2784 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,wallnum+16384); in polymost_drawalls()
2820 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,wallnum+16384); in polymost_drawalls()
2851 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,wallnum+16384); in polymost_drawalls()
3262 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,(short)thewall[z]+16384); in polymost_drawmaskwall()
3426 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,spritenum+32768); in polymost_drawsprite()
H A Dengine.c1083 int animateoffs(short tilenum, short fakevar) in animateoffs() function
1374 if (picanm[globalpicnum]&192) globalpicnum += animateoffs((short)globalpicnum,(short)sectnum); in ceilscan()
1545 if (picanm[globalpicnum]&192) globalpicnum += animateoffs((short)globalpicnum,(short)sectnum); in florscan()
2085 if ((picanm[globalpicnum]&192) != 0) globalpicnum += animateoffs(globalpicnum,sectnum); in grouscan()
2261 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,(short)sectnum); in parascan()
2680 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,(short)wallnum+16384); in drawalls()
2994 if (picanm[tilenum]&192) tilenum += animateoffs(tilenum,spritenum+32768); in drawsprite()
3907 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,(short)thewall[z]+16384); in drawmaskwall()
5979 if ((picanm[globalpicnum]&192) != 0) globalpicnum += animateoffs((short)globalpicnum,s); in drawmapview()
6113 if ((picanm[globalpicnum]&192) != 0) globalpicnum += animateoffs((short)globalpicnum,s); in drawmapview()
[all …]
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dengine_priv.h288 int32_t animateoffs(int tilenum, int fakevar);
427 tile += animateoffs(tile, obj); in tileUpdatePicnum()
H A Dengine.cpp2308 int32_t animateoffs(int const tilenum, int fakevar) in animateoffs() function
8939 auto &tile = rottile[w.picnum+animateoffs(w.picnum,16384)]; in renderDrawRoomsQ16()
8946 rottile[tile.newtile].owner = w.picnum+animateoffs(w.picnum,16384); in renderDrawRoomsQ16()
8948 auto &siz = tilesiz[w.picnum+animateoffs(w.picnum,16384)]; in renderDrawRoomsQ16()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DENGINE.C869 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,(short)wallnum+16384); in drawalls()
1060 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,(short)wallnum+16384); in drawalls()
1196 if (picanm[globalpicnum]&192) globalpicnum += animateoffs((short)globalpicnum,(short)sectnum); in ceilscan()
1362 if (picanm[globalpicnum]&192) globalpicnum += animateoffs((short)globalpicnum,(short)sectnum); in florscan()
3053 if (picanm[tilenum]&192) tilenum += animateoffs(tilenum,spritenum+32768); in drawsprite()
4195 animateoffs(short tilenum, short fakevar) in animateoffs() function
6446 if (picanm[picnum]&192) picnum += animateoffs(picnum,(short)0xc000); in rotatesprite()
7194 if ((picanm[globalpicnum]&192) != 0) globalpicnum += animateoffs((short)globalpicnum,s); in drawmapview()
7328 if ((picanm[globalpicnum]&192) != 0) globalpicnum += animateoffs((short)globalpicnum,s); in drawmapview()
8226 if ((picanm[globalpicnum]&192) != 0) globalpicnum += animateoffs(globalpicnum,sectnum); in grouscan()
[all …]
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DENGINE.C908 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,(short)wallnum+16384); in drawalls()
1099 if (picanm[globalpicnum]&192) globalpicnum += animateoffs(globalpicnum,(short)wallnum+16384); in drawalls()
1235 if (picanm[globalpicnum]&192) globalpicnum += animateoffs((short)globalpicnum,(short)sectnum); in ceilscan()
1401 if (picanm[globalpicnum]&192) globalpicnum += animateoffs((short)globalpicnum,(short)sectnum); in florscan()
3092 if (picanm[tilenum]&192) tilenum += animateoffs(tilenum,spritenum+32768); in drawsprite()
4235 animateoffs(short tilenum, short fakevar) in animateoffs() function
6486 if (picanm[picnum]&192) picnum += animateoffs(picnum,(short)0xc000); in rotatesprite()
7234 if ((picanm[globalpicnum]&192) != 0) globalpicnum += animateoffs((short)globalpicnum,s); in drawmapview()
7368 if ((picanm[globalpicnum]&192) != 0) globalpicnum += animateoffs((short)globalpicnum,s); in drawmapview()
8244 if ((picanm[globalpicnum]&192) != 0) globalpicnum += animateoffs(globalpicnum,sectnum); in grouscan()
[all …]
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/
H A Dreality_render.cpp1118 tilenum += animateoffs(tilenum, 0); in RT_SetTexture()
2210 int anim = animateoffs(rt_tspritepicnum, 0); in RT_DrawSprite()
2747 int anim = animateoffs(w.overpicnum, 0); in RT_DrawMaskWall()
3909 int anim = animateoffs(tilenum, 0); in RT_RotateSprite()
4076 int anim = animateoffs(tilenum, 0); in RT_RotateSpriteText()
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dbuild.h757 extern int32_t animateoffs(int const tilenum, int fakevar);