/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/3d/ik/fps/ |
H A D | weapon_pistol.dae.import | 29 animation/import=false 30 animation/fps=15 31 animation/filter_script="" 32 animation/storage=false 39 animation/clips/amount=0 40 animation/clip_1/name="" 44 animation/clip_2/name="" 48 animation/clip_3/name="" 52 animation/clip_4/name="" 56 animation/clip_5/name="" [all …]
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/3d/material_testers/models/ |
H A D | godot_ball.dae.import | 29 animation/import=true 30 animation/fps=15 31 animation/filter_script="" 32 animation/storage=false 39 animation/clips/amount=0 40 animation/clip_1/name="" 44 animation/clip_2/name="" 48 animation/clip_3/name="" 52 animation/clip_4/name="" 56 animation/clip_5/name="" [all …]
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/3d/material_testers/models/test_bed/ |
H A D | test_bed.glb.import | 29 animation/import=true 30 animation/fps=15 31 animation/filter_script="" 32 animation/storage=false 39 animation/clips/amount=0 40 animation/clip_1/name="" 44 animation/clip_2/name="" 48 animation/clip_3/name="" 52 animation/clip_4/name="" 56 animation/clip_5/name="" [all …]
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/3d/ik/model/ |
H A D | godot_battle_bot.dae.import | 29 animation/import=true 30 animation/fps=15 31 animation/filter_script="" 32 animation/storage=false 39 animation/clips/amount=0 40 animation/clip_1/name="" 44 animation/clip_2/name="" 48 animation/clip_3/name="" 52 animation/clip_4/name="" 56 animation/clip_5/name="" [all …]
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/blink/renderer/core/animation/ |
H A D | animation_test.cc | 484 animation->play(); in TEST_F() 498 animation->play(); in TEST_F() 503 animation->play(); in TEST_F() 515 animation->play(); in TEST_F() 527 animation->play(); in TEST_F() 534 animation->play(); in TEST_F() 545 animation->play(); in TEST_F() 560 animation->play(); in TEST_F() 564 animation->play(); in TEST_F() 568 animation->play(); in TEST_F() [all …]
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H A D | pending_animations.cc | 43 DCHECK(animation); in Add() 45 pending_.push_back(animation); in Add() 59 animation->timeline() && animation->timeline()->IsActive()) { in Add() 80 if (animation->PreCommit(animation->startTime() ? 1 : compositor_group, in Update() 89 if (!animation->timeline() || !animation->timeline()->IsActive()) { in Update() 95 if (animation->Playing() && !animation->startTime()) { in Update() 121 animation->NotifyReady( in Update() 129 animation->PostCommit( in Update() 167 if (animation->startTime() || !animation->PendingInternal() || in NotifyCompositorAnimationStarted() 168 !animation->timeline() || !animation->timeline()->IsActive()) { in NotifyCompositorAnimationStarted() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/core/animation/ |
H A D | animation_test.cc | 485 animation->play(); in TEST_F() 499 animation->play(); in TEST_F() 504 animation->play(); in TEST_F() 516 animation->play(); in TEST_F() 528 animation->play(); in TEST_F() 535 animation->play(); in TEST_F() 546 animation->play(); in TEST_F() 561 animation->play(); in TEST_F() 565 animation->play(); in TEST_F() 569 animation->play(); in TEST_F() [all …]
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H A D | pending_animations.cc | 43 DCHECK(animation); in Add() 45 pending_.push_back(animation); in Add() 75 if (animation->PreCommit(animation->startTime() ? 1 : compositor_group, in Update() 82 if (!animation->timeline() || !animation->timeline()->IsActive()) in Update() 85 if (animation->Playing() && !animation->startTime()) { in Update() 114 animation->NotifyReady( in Update() 121 animation->PostCommit(); in Update() 158 if (animation->startTime() || !animation->PendingInternal() || in NotifyCompositorAnimationStarted() 159 !animation->timeline() || !animation->timeline()->IsActive()) { in NotifyCompositorAnimationStarted() 170 animation->NotifyReady( in NotifyCompositorAnimationStarted() [all …]
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/dports/x11-toolkits/qt5-declarative-test/kde-qtdeclarative-5.15.2p41/src/qml/animations/ |
H A D | qparallelanimationgroupjob.cpp | 60 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in duration() local 82 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateCurrentTime() local 89 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateCurrentTime() local 96 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateCurrentTime() local 106 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateCurrentTime() local 133 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateState() local 137 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateState() local 142 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateState() local 176 animation->start(); in applyGroupState() 191 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateDirection() local [all …]
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H A D | qanimationgroupjob.cpp | 57 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in topLevelAnimationLoopChanged() local 66 Q_ASSERT(!animation->previousSibling() && !animation->nextSibling()); in appendAnimation() 73 m_lastChild = animation; in appendAnimation() 75 animation->m_group = this; in appendAnimation() 89 m_lastChild = animation; in prependAnimation() 91 m_firstChild = animation; in prependAnimation() 93 animation->m_group = this; in prependAnimation() 99 Q_ASSERT(animation); in removeAnimation() 133 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in resetUncontrolledAnimationsFinishTime() local 134 if (animation->duration() == -1 || animation->loopCount() < 0) { in resetUncontrolledAnimationsFinishTime() [all …]
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H A D | qcontinuinganimationgroupjob.cpp | 57 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateCurrentTime() local 71 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateState() local 72 animation->stop(); in updateState() 75 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateState() local 77 animation->pause(); in updateState() 84 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateState() local 87 animation->start(); in updateState() 96 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateDirection() local 104 Q_ASSERT(animation && (animation->duration() == -1)); in uncontrolledAnimationFinished() 108 if (child == animation) in uncontrolledAnimationFinished() [all …]
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/dports/x11-toolkits/qt5-declarative/kde-qtdeclarative-5.15.2p41/src/qml/animations/ |
H A D | qparallelanimationgroupjob.cpp | 60 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in duration() local 82 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateCurrentTime() local 89 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateCurrentTime() local 96 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateCurrentTime() local 106 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateCurrentTime() local 133 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateState() local 137 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateState() local 142 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateState() local 176 animation->start(); in applyGroupState() 191 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateDirection() local [all …]
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H A D | qanimationgroupjob.cpp | 57 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in topLevelAnimationLoopChanged() local 66 Q_ASSERT(!animation->previousSibling() && !animation->nextSibling()); in appendAnimation() 73 m_lastChild = animation; in appendAnimation() 75 animation->m_group = this; in appendAnimation() 89 m_lastChild = animation; in prependAnimation() 91 m_firstChild = animation; in prependAnimation() 93 animation->m_group = this; in prependAnimation() 99 Q_ASSERT(animation); in removeAnimation() 133 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in resetUncontrolledAnimationsFinishTime() local 134 if (animation->duration() == -1 || animation->loopCount() < 0) { in resetUncontrolledAnimationsFinishTime() [all …]
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H A D | qcontinuinganimationgroupjob.cpp | 57 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateCurrentTime() local 71 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateState() local 72 animation->stop(); in updateState() 75 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateState() local 77 animation->pause(); in updateState() 84 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateState() local 87 animation->start(); in updateState() 96 …for (QAbstractAnimationJob *animation = firstChild(); animation; animation = animation->nextSiblin… in updateDirection() local 104 Q_ASSERT(animation && (animation->duration() == -1)); in uncontrolledAnimationFinished() 108 if (child == animation) in uncontrolledAnimationFinished() [all …]
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/dports/converters/wkhtmltopdf/qt-5db36ec/tests/auto/qgraphicsitemanimation/ |
H A D | tst_qgraphicsitemanimation.cpp | 67 QGraphicsItemAnimation animation; in construction() local 68 QVERIFY(!animation.item()); in construction() 69 QVERIFY(!animation.timeLine()); in construction() 89 animation.clear(); // don't crash in construction() 94 QGraphicsItemAnimation animation; in linearMove() local 116 animation.setRotationAt(1, 1); in linearRotation() 132 animation.setShearAt(0.3, 5, 5); in checkReturnedLists() 173 animation.setTimeLine(line1); in setTimeLine() 175 animation.setTimeLine(line1); in setTimeLine() 179 animation.setTimeLine(0); in setTimeLine() [all …]
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/dports/graphics/weston/weston-1.9.0/src/ |
H A D | animation.c | 140 wl_list_remove(&animation->animation.link); in weston_view_animation_destroy() 144 animation->reset(animation); in weston_view_animation_destroy() 147 animation->done(animation, animation->data); in weston_view_animation_destroy() 183 animation->frame(animation); in weston_view_animation_frame() 209 animation = malloc(sizeof *animation); in weston_view_animation_create() 232 &animation->animation.link); in weston_view_animation_create() 240 animation->animation.frame_counter = 0; in weston_view_animation_run() 259 (animation->stop - animation->start) * in zoom_frame() 305 animation->view->alpha = animation->spring.current; in fade_frame() 350 animation->view->alpha = animation->spring.current; in stable_fade_frame() [all …]
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/weston/src/libweston/ |
H A D | animation.c | 145 wl_list_remove(&animation->animation.link); in weston_view_animation_destroy() 149 animation->reset(animation); in weston_view_animation_destroy() 152 animation->done(animation, animation->data); in weston_view_animation_destroy() 189 animation->frame(animation); in weston_view_animation_frame() 225 animation = malloc(sizeof *animation); in weston_view_animation_create() 249 &animation->animation.link); in weston_view_animation_create() 251 wl_list_init(&animation->animation.link); in weston_view_animation_create() 264 animation->animation.frame_counter = 0; in weston_view_animation_run() 283 (animation->stop - animation->start) * in zoom_frame() 329 animation->view->alpha = animation->spring.current; in fade_frame() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/weston/src/libweston/ |
H A D | animation.c | 145 wl_list_remove(&animation->animation.link); in weston_view_animation_destroy() 149 animation->reset(animation); in weston_view_animation_destroy() 152 animation->done(animation, animation->data); in weston_view_animation_destroy() 189 animation->frame(animation); in weston_view_animation_frame() 225 animation = malloc(sizeof *animation); in weston_view_animation_create() 249 &animation->animation.link); in weston_view_animation_create() 251 wl_list_init(&animation->animation.link); in weston_view_animation_create() 264 animation->animation.frame_counter = 0; in weston_view_animation_run() 283 (animation->stop - animation->start) * in zoom_frame() 329 animation->view->alpha = animation->spring.current; in fade_frame() [all …]
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/dports/games/tesseract-data/tesseract/media/model/player/bones/ |
H A D | animation.cfg | 3 md5pitchtarget C_base "animation/idle.md5anim" 0 15 md5anim "mapmodel" "animation/model.md5anim" 16 md5anim "edit" "animation/edit.md5anim" 17 md5anim "lag" "animation/lag.md5anim" 19 md5anim "idle" "animation/idle.md5anim" 29 md5anim "jump" "animation/jump.md5anim" 30 md5anim "jump N" "animation/jump_N.md5anim" 32 md5anim "jump E" "animation/jump_E.md5anim" 34 md5anim "jump S" "animation/jump_S.md5anim" 59 md5anim "sink" "animation/jump.md5anim" [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/chrome/browser/vr/ |
H A D | animation_unittest.cc | 83 Animation animation; in TEST() local 111 animation.RemoveKeyframeModel(animation.keyframe_models()[0]->id()); in TEST() 117 Animation animation; in TEST() local 146 Animation animation; in TEST() local 204 Animation animation; in TEST() local 233 Animation animation; in TEST() local 266 Animation animation; in TEST() local 301 Animation animation; in TEST() local 341 Animation animation; in TEST() local 382 Animation animation; in TEST() local [all …]
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/dports/x11-toolkits/gtk40/gtk-4.4.1/gtk/ |
H A D | gtkcssanimation.c | 34 switch (animation->fill_mode) in gtk_css_animation_is_executing() 56 switch (animation->direction) in gtk_css_animation_get_progress() 168 GtkCssAnimation *animation; in _gtk_css_animation_new() local 177 animation->parent.ref_count = 1; in _gtk_css_animation_new() 179 animation->name = g_strdup (name); in _gtk_css_animation_new() 182 animation->direction = direction; in _gtk_css_animation_new() 183 animation->play_state = play_state; in _gtk_css_animation_new() 184 animation->fill_mode = fill_mode; in _gtk_css_animation_new() 198 return animation->name; in _gtk_css_animation_get_name() 208 animation->parent.ref_count = 1; in _gtk_css_animation_advance_with_play_state() [all …]
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/dports/graphics/rlottie/rlottie-0.2-49-g327fb7d/src/binding/c/ |
H A D | lottieanimation_capi.cpp | 65 if (animation) { in lottie_animation_destroy() 78 delete animation; in lottie_animation_destroy() 84 if (!animation) return; in lottie_animation_get_size() 91 if (!animation) return 0; in lottie_animation_get_duration() 98 if (!animation) return 0; in lottie_animation_get_totalframe() 106 if (!animation) return 0; in lottie_animation_get_framerate() 121 if (!animation) return 0; in lottie_animation_get_frame_at_pos() 134 if (!animation) return; in lottie_animation_render() 148 if (!animation) return; in lottie_animation_render_async() 151 animation->mRenderTask = animation->mAnimation->render(frame_number, surface); in lottie_animation_render_async() [all …]
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/dports/x11-toolkits/gtk30/gtk+-3.24.31/gtk/ |
H A D | gtkcssanimation.c | 36 switch (animation->fill_mode) in G_DEFINE_TYPE() 58 switch (animation->direction) in gtk_css_animation_get_progress() 142 g_free (animation->name); in gtk_css_animation_finalize() 180 GtkCssAnimation *animation; in _gtk_css_animation_new() local 189 animation->name = g_strdup (name); in _gtk_css_animation_new() 192 animation->direction = direction; in _gtk_css_animation_new() 193 animation->play_state = play_state; in _gtk_css_animation_new() 194 animation->fill_mode = fill_mode; in _gtk_css_animation_new() 210 return animation->name; in _gtk_css_animation_get_name() 218 GtkCssAnimation *animation; in _gtk_css_animation_advance_with_play_state() local [all …]
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/dports/www/firefox/firefox-99.0/testing/web-platform/meta/scroll-animations/css/ |
H A D | at-scroll-timeline-element-offsets.html.ini | 2 [Scroll at offset 150 updates animation correctly [element_end_end\]] 5 [Scroll at offset 150 updates animation correctly [element_50px_end\]] 8 [Scroll at offset 398 updates animation correctly [element_start_start\]] 11 [Scroll at offset 362 updates animation correctly [element_end_start_05\]] 14 [Scroll at offset 248 updates animation correctly [element_50px_end\]] 23 [Scroll at offset 175 updates animation correctly [element_end_1_end\]] 38 [Scroll at offset 248 updates animation correctly [element_end_end\]] 47 [Scroll at offset 50 updates animation correctly [element_end_end\]] 74 [Scroll at offset 0 updates animation correctly [element_end_end\]] 77 [Scroll at offset 49 updates animation correctly [element_end_end\]] [all …]
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/dports/misc/lastools/LAStools-8ff2694/bin/serf/potree16/resources/page_template/libs/Cesium/Widgets/Animation/ |
H A D | Animation.css | 1 …animation-theme{visibility:hidden;display:block;position:absolute;z-index:-100;}.cesium-animation-…
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