Home
last modified time | relevance | path

Searched refs:animationCallback (Results 1 – 25 of 103) sorted by relevance

12345

/dports/games/legend-of-edgar/edgar-1.34/src/enemy/
H A Dsludge.c134 self->animationCallback = &teleportAttack; in teleportAttackStart()
206 self->animationCallback = &turnToFacePlayer; in teleportAttackFinish()
318 self->animationCallback = &redTeleportAttack; in redTeleportAttackStart()
390 self->animationCallback = &redTurnToFacePlayer; in redTeleportAttackFinish()
399 self->animationCallback = &vomit; in vomitAttackStart()
450 self->animationCallback = &redTurnToFacePlayer; in vomitAttackFinish()
530 self->animationCallback = &creditsTeleportAttack; in creditsMove()
588 self->animationCallback = &creditsMove; in creditsTeleportAttackFinish()
H A Dlightning_tortoise.c110 self->animationCallback = &changeWalkDirection; in changeWalkDirectionStart()
133 self->animationCallback = &changeWalkDirectionFinish; in changeWalkDirection()
175 self->animationCallback = &createElectricity; in electrifyStart()
239 self->animationCallback = &electrifyFinish; in electrify()
H A Dsorceror_dark_summoner.c126 self->animationCallback = &castIce; in lookForPlayer()
130 self->animationCallback = &castFireInit; in lookForPlayer()
134 self->animationCallback = &castLightningBolt; in lookForPlayer()
336 self->animationCallback = NULL; in teleportAway()
424 self->animationCallback = &summonEnd; in castFire()
529 self->animationCallback = &summonEnd; in castLightningBolt()
650 self->animationCallback = &summonEnd; in castIce()
H A Dsummoner.c107 self->animationCallback = &summon; in lookForPlayer()
188 self->animationCallback = &summonEnd; in summon()
248 self->animationCallback = &summon; in creditsMove()
H A Dfire_burner.c89 self->animationCallback = &burn; in burnStart()
117 self->animationCallback = &entityWait; in burn()
H A Ddark_summoner.c120 self->animationCallback = rand == 0 ? &castLightningBolt : &summon; in lookForPlayer()
201 self->animationCallback = &summonEnd; in summon()
297 self->animationCallback = NULL; in teleportAway()
387 self->animationCallback = &summonEnd; in castLightningBolt()
498 self->animationCallback = &summon; in creditsMove()
H A Dspitting_plant.c75 self->animationCallback = &spit; in entityWait()
123 self->animationCallback = &spitFinish; in spit()
H A Dice_tortoise.c114 self->animationCallback = &changeWalkDirection; in changeWalkDirectionStart()
139 self->animationCallback = &changeWalkDirectionFinish; in changeWalkDirection()
185 self->animationCallback = &createIce; in iceAttackStart()
264 self->animationCallback = &iceAttackFinish; in iceAttack()
H A Dground_snapper.c111 self->animationCallback = &snapShutFinish; in snapShut()
177 self->animationCallback = &reopenFinish; in reopen()
H A Dfloating_snapper.c146 self->animationCallback = &snapShutFinish; in snapShut()
218 self->animationCallback = &reopenFinish; in reopen()
H A Dsnail.c193 self->animationCallback = &spitAttack; in spitAttackInit()
220 self->animationCallback = &spitAttackFinish; in spitAttack()
H A Dfire_tortoise.c107 self->animationCallback = &changeWalkDirection; in changeWalkDirectionStart()
130 self->animationCallback = &changeWalkDirectionFinish; in changeWalkDirection()
H A Dchicken.c217 self->animationCallback = &finishEating; in moveToFood()
255 self->animationCallback = &finishEating; in finishEating()
/dports/games/legend-of-edgar/edgar-1.34/src/
H A Dplayer.c148 playerWeapon.animationCallback = NULL; in loadPlayer()
149 playerShield.animationCallback = NULL; in loadPlayer()
821 player.animationCallback = NULL; in playerWaitForDialog()
943 player.animationCallback = NULL; in attackFinish()
1387 player.animationCallback = NULL; in takeDamage()
1921 player.animationCallback = NULL; in setPlayerStunned()
1998 player.animationCallback = NULL; in setPlayerSlimed()
2588 player.animationCallback = NULL; in setPlayerLocked()
2712 player.animationCallback = NULL; in setPlayerFrozen()
2810 player.animationCallback = NULL; in setPlayerWrapped()
[all …]
/dports/games/legend-of-edgar/edgar-1.34/src/graphics/
H A Danimation.c291 …self->currentFrame = self->animationCallback == NULL ? 0 : animation[self->currentAnim].frameCount… in drawLoopingAnimationToMap()
293 if (self->animationCallback != NULL) in drawLoopingAnimationToMap()
295 callback = self->animationCallback; in drawLoopingAnimationToMap()
297 self->animationCallback = NULL; in drawLoopingAnimationToMap()
310 …self->currentFrame = self->animationCallback == NULL ? animation[self->currentAnim].frameCount - 1… in drawLoopingAnimationToMap()
312 if (self->animationCallback != NULL) in drawLoopingAnimationToMap()
314 callback = self->animationCallback; in drawLoopingAnimationToMap()
316 self->animationCallback = NULL; in drawLoopingAnimationToMap()
/dports/games/legend-of-edgar/edgar-1.34/src/item/
H A Dchicken_trap.c145 self->animationCallback = &resetComplete; in resetTrap()
186 self->target->animationCallback = NULL; in activateTrap()
199 self->animationCallback = &trapEntity; in activateTrap()
H A Dbomb.c126 self->animationCallback = &miniExplode; in startMiniFuse()
161 self->animationCallback = &explode; in dropBomb()
260 self->animationCallback = &explode; in resumeNormalFunction()
H A Dice_cube.c110 self->animationCallback = &growFinish; in fallout()
154 self->animationCallback = &shrinkFinish; in iceFloat()
/dports/net-im/telegram-desktop/tdesktop-3.2.5-full/Telegram/lib_ui/ui/effects/
H A Dnumbers_animation.cpp18 Fn<void()> animationCallback) in NumbersAnimation() argument
20 , _animationCallback(std::move(animationCallback)) { in NumbersAnimation()
35 void NumbersAnimation::animationCallback() { in animationCallback() function in Ui::NumbersAnimation
82 [this] { animationCallback(); }, in realSetText()
H A Dnumbers_animation.h22 Fn<void()> animationCallback);
42 void animationCallback();
H A Dpath_shift_gradient.cpp32 Fn<void()> animationCallback, in PathShiftGradient() argument
36 , _animationCallback(std::move(animationCallback)) { in PathShiftGradient()
/dports/games/legend-of-edgar/edgar-1.34/src/boss/
H A Dflying_maggot.c194 self->animationCallback = &fireBouncingBalls; in firstEncounterWait()
326 self->animationCallback = &firstEncounterWait; in fireBouncingBallsFinish()
341 self->animationCallback = NULL; in firstEncounterDie()
376 self->animationCallback = NULL; in secondEncounterDie()
H A Dgrimlore_summon_spell.c91 self->animationCallback = &appearDone; in init()
118 self->animationCallback = &disappearDone; in entityWait()
/dports/net-im/telegram-desktop/tdesktop-3.2.5-full/Telegram/SourceFiles/window/
H A Dwindow_history_hider.cpp91 _a_opacity.start([=] { animationCallback(); }, 1., 0., st::boxDuration); in startHide()
95 void HistoryHider::animationCallback() { in animationCallback() function in Window::HistoryHider
H A Dwindow_slide_animation.cpp91 [this] { animationCallback(); }, in start()
99 void SlideAnimation::animationCallback() { in animationCallback() function in Window::SlideAnimation

12345