Searched refs:animationModeCombatWalk (Results 1 – 8 of 8) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | actor.h | 240 … int enemyId, int waypointType, int animationModeCombatIdle, int animationModeCombatWalk, int anim…
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H A D | actor.cpp | 1115 … int enemyId, int waypointType, int animationModeCombatIdle, int animationModeCombatWalk, int anim… in combatModeOn() argument 1117 _animationModeCombatWalk = animationModeCombatWalk; in combatModeOn()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | actor.h | 243 … int enemyId, int waypointType, int animationModeCombatIdle, int animationModeCombatWalk, int anim…
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H A D | actor.cpp | 1262 … int enemyId, int waypointType, int animationModeCombatIdle, int animationModeCombatWalk, int anim… in combatModeOn() argument 1264 _animationModeCombatWalk = animationModeCombatWalk; in combatModeOn()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ |
H A D | script.h | 83 … int enemyId, int waypointType, int animationModeCombatIdle, int animationModeCombatWalk, int anim…
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H A D | script.cpp | 272 … int enemyId, int waypointType, int animationModeCombatIdle, int animationModeCombatWalk, int anim… in Non_Player_Actor_Combat_Mode_On() argument 273 …e, rangedAttack, enemyId, waypointType, animationModeCombatIdle, animationModeCombatWalk, animatio… in Non_Player_Actor_Combat_Mode_On() 274 …e, rangedAttack, enemyId, waypointType, animationModeCombatIdle, animationModeCombatWalk, animatio… in Non_Player_Actor_Combat_Mode_On()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ |
H A D | script.h | 83 … int enemyId, int waypointType, int animationModeCombatIdle, int animationModeCombatWalk, int anim…
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H A D | script.cpp | 272 … int enemyId, int waypointType, int animationModeCombatIdle, int animationModeCombatWalk, int anim… in Non_Player_Actor_Combat_Mode_On() argument 273 …e, rangedAttack, enemyId, waypointType, animationModeCombatIdle, animationModeCombatWalk, animatio… in Non_Player_Actor_Combat_Mode_On() 274 …e, rangedAttack, enemyId, waypointType, animationModeCombatIdle, animationModeCombatWalk, animatio… in Non_Player_Actor_Combat_Mode_On()
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