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Searched refs:animation_header (Results 1 – 4 of 4) sorted by relevance

/dports/games/avp/avp-20170505/src/win95/
H A Dchnkload.cpp716 GLOBALASSERT(shpfrom->animation_header); in CopyShapeAnimationHeader()
717 shpto->animation_header=shpfrom->animation_header; in CopyShapeAnimationHeader()
718 shpto->animation_header->num_shapes_using_this++; in CopyShapeAnimationHeader()
724 sas=&shpto->animation_header->anim_sequences[i]; in CopyShapeAnimationHeader()
1555 if(shp->animation_header) in DeallocateRifLoadedShapeheader()
1679 if(shp->animation_header) in DeallocateRifLoadedShapeheader()
1681 shp->animation_header->num_shapes_using_this--; in DeallocateRifLoadedShapeheader()
1684 shapeanimationheader* sah=shp->animation_header; in DeallocateRifLoadedShapeheader()
2145 shp->animation_header=sah; in SetupAnimatingShape()
2224 for(i=0;i<shp->animation_header->num_sequences;i++) in SetupAnimatingShape()
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/dports/games/avp/avp-20170505/src/
H A Dshpanim.c315 GLOBALASSERT(shd->animation_header); in InitShapeAnimationController()
320 sac->anim_header = shd->animation_header; in InitShapeAnimationController()
/dports/games/avp/avp-20170505/src/include/
H A Dshape.h353 SHAPEANIMATIONHEADER * animation_header; member
/dports/games/avp/avp-20170505/src/avp/
H A Dhmodel.c456 if (this_section->Shape->animation_header) {
461 GLOBALASSERT(this_section->Shape->animation_header);