/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/lua/ |
H A D | SpriteApi.cpp | 198 push_string(l, animation_name); in sprite_api_get_animation() 221 if (!sprite.has_animation(animation_name)) { in sprite_api_set_animation() 223 std::string("Animation '") + animation_name in sprite_api_set_animation() 228 sprite.set_current_animation(animation_name); in sprite_api_set_animation() 316 if (!sprite.has_animation(animation_name)) { in sprite_api_get_num_directions() 388 if (!sprite.has_animation(animation_name)) { in sprite_api_get_num_frames() 422 if (!sprite.has_animation(animation_name)) { in sprite_api_get_frame_delay() 480 if (!sprite.has_animation(animation_name)) { in sprite_api_get_size() 521 if (!sprite.has_animation(animation_name)) { in sprite_api_get_origin() 557 animation_name = LuaTools::check_string(l, 2); in sprite_api_get_frame_src_xy() [all …]
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/graphics/ |
H A D | SpriteAnimationSet.cpp | 72 const std::string& animation_name, in add_animation() argument 92 animation_name, in add_animation() 117 const std::string& animation_name) const { in has_animation() 127 const std::string& animation_name) const { in get_animation() 129 Debug::check_assertion(has_animation(animation_name), in get_animation() 130 std::string("No animation '") + animation_name in get_animation() 134 return animations.find(animation_name)->second; in get_animation() 143 const std::string& animation_name) { in get_animation() argument 145 Debug::check_assertion(has_animation(animation_name), in get_animation() 146 std::string("No animation '") + animation_name in get_animation() [all …]
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H A D | SpriteData.cpp | 454 const std::string& animation_name) const { in get_animation() 456 const auto& it = animations.find(animation_name); in get_animation() 473 const std::string& animation_name) { in get_animation() argument 475 const auto& it = animations.find(animation_name); in get_animation() 498 default_animation_name = animation_name; in add_animation() 511 bool removed = animations.erase(animation_name) > 0; in remove_animation() 571 if (!has_animation(animation_name)) { in set_default_animation_name() 575 default_animation_name = animation_name; in set_default_animation_name() 661 sprite->animations.emplace(animation_name, in l_animation() 667 sprite->default_animation_name = animation_name; in l_animation() [all …]
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/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/src/ |
H A D | sprite_model.cpp | 59 const QString& animation_name = kvp.first; in SpriteModel() local 60 AnimationModel animation(animation_name); in SpriteModel() 427 if (animation_name.length() <= 0) { in create_animation() 431 if (animation_exists(animation_name)) { in create_animation() 486 if (index.animation_name.length() <= 0) { in insert_animation() 599 if (new_name == index.animation_name) { in set_animation_name() 656 if (selection.animation_name == index.animation_name) { in set_animation_name() 657 selection.animation_name = new_name; in set_animation_name() 990 if (selection.animation_name == index.animation_name && in delete_direction() 1643 QString animation_name = kvp.first; in build_index_map() local [all …]
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/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/include/ |
H A D | sprite_model.h | 62 animation_name(animation_name), in animation_name() function 71 return !animation_name.isEmpty(); in is_valid() 79 return !animation_name.isEmpty() && direction_nb < 0; in is_animation_index() 87 return !animation_name.isEmpty() && direction_nb >= 0; in is_direction_index() 119 void create_animation(const QString& animation_name); 218 index(new Index(animation_name, direction_nb)) { in DirectionModel() 245 AnimationModel(const QString& animation_name) : in AnimationModel() 246 index(new Index(animation_name)) { in AnimationModel() 254 return index->animation_name; in get_animation_name() 262 index->animation_name = animation_name; in set_animation_name() [all …]
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/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/src/widgets/ |
H A D | get_animation_name_dialog.cpp | 32 animation_name("") { in GetAnimationNameDialog() 45 const SpriteModel& model, const QString& animation_name, QWidget* parent) : in GetAnimationNameDialog() argument 48 animation_name(animation_name) { in GetAnimationNameDialog() 52 set_animation_name(animation_name); in GetAnimationNameDialog() 68 void GetAnimationNameDialog::set_animation_name(const QString& animation_name) { in set_animation_name() argument 70 setTextValue(animation_name); in set_animation_name() 88 if (animation_name != new_animation_name && in done()
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H A D | sprite_scene.cpp | 148 const QImage& src_image = model.get_animation_image(animation_name); in drawBackground() 162 animation_name = index.animation_name; in rebuild() 195 const QImage& image = model.get_animation_image(animation_name); in update_image() 199 if (model.is_animation_image_tileset(animation_name)) { in update_image() 202 QString src_image = model.get_animation_source_image(animation_name); in update_image() 226 if (index.animation_name != animation_name || in update_selection_to_scene() 255 model.set_selected_animation(animation_name); in set_selection_from_scene() 274 if (index.animation_name != animation_name || in update_direction_position() 292 if (index.animation_name != animation_name || in update_direction_rect()
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/dports/www/firefox-esr/firefox-91.8.0/servo/tests/unit/style/parsing/ |
H A D | animation.rs | 8 use style::properties::longhands::animation_name; 15 use self::animation_name::single_value::SpecifiedValue as SingleValue; in test_animation_name() 17 assert_eq!(parse_longhand!(animation_name, "none"), in test_animation_name() 18 animation_name::SpecifiedValue(vec![SingleValue(None)])); in test_animation_name() 19 assert_eq!(parse_longhand!(animation_name, "other-name, none, 'other-name', \"other-name\""), in test_animation_name() 20 animation_name::SpecifiedValue( in test_animation_name()
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/dports/www/firefox/firefox-99.0/servo/tests/unit/style/parsing/ |
H A D | animation.rs | 8 use style::properties::longhands::animation_name; 15 use self::animation_name::single_value::SpecifiedValue as SingleValue; in test_animation_name() 17 assert_eq!(parse_longhand!(animation_name, "none"), in test_animation_name() 18 animation_name::SpecifiedValue(vec![SingleValue(None)])); in test_animation_name() 19 assert_eq!(parse_longhand!(animation_name, "other-name, none, 'other-name', \"other-name\""), in test_animation_name() 20 animation_name::SpecifiedValue( in test_animation_name()
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/dports/lang/spidermonkey60/firefox-60.9.0/servo/tests/unit/style/parsing/ |
H A D | animation.rs | 8 use style::properties::longhands::animation_name; 15 use self::animation_name::single_value::SpecifiedValue as SingleValue; in test_animation_name() 17 assert_eq!(parse_longhand!(animation_name, "none"), in test_animation_name() 18 animation_name::SpecifiedValue(vec![SingleValue(None)])); in test_animation_name() 19 assert_eq!(parse_longhand!(animation_name, "other-name, none, 'other-name', \"other-name\""), in test_animation_name() 20 animation_name::SpecifiedValue( in test_animation_name()
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/dports/mail/thunderbird/thunderbird-91.8.0/servo/tests/unit/style/parsing/ |
H A D | animation.rs | 8 use style::properties::longhands::animation_name; 15 use self::animation_name::single_value::SpecifiedValue as SingleValue; in test_animation_name() 17 assert_eq!(parse_longhand!(animation_name, "none"), in test_animation_name() 18 animation_name::SpecifiedValue(vec![SingleValue(None)])); in test_animation_name() 19 assert_eq!(parse_longhand!(animation_name, "other-name, none, 'other-name', \"other-name\""), in test_animation_name() 20 animation_name::SpecifiedValue( in test_animation_name()
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/dports/lang/spidermonkey78/firefox-78.9.0/servo/tests/unit/style/parsing/ |
H A D | animation.rs | 8 use style::properties::longhands::animation_name; 15 use self::animation_name::single_value::SpecifiedValue as SingleValue; in test_animation_name() 17 assert_eq!(parse_longhand!(animation_name, "none"), in test_animation_name() 18 animation_name::SpecifiedValue(vec![SingleValue(None)])); in test_animation_name() 19 assert_eq!(parse_longhand!(animation_name, "other-name, none, 'other-name', \"other-name\""), in test_animation_name() 20 animation_name::SpecifiedValue( in test_animation_name()
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/dports/games/flare-engine/flare-engine-1.12/src/ |
H A D | Hazard.cpp | 62 , animation_name("") in Hazard() 103 if (!other.animation_name.empty()) { in operator =() 104 animation_name = other.animation_name; in operator =() 105 loadAnimation(animation_name); in operator =() 139 if (!animation_name.empty()) { in ~Hazard() 140 anim->decreaseCount(animation_name); in ~Hazard() 226 if (!animation_name.empty()) { in loadAnimation() 227 anim->decreaseCount(animation_name); in loadAnimation() 233 animation_name = s; in loadAnimation() 234 if (animation_name != "") { in loadAnimation() [all …]
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/dports/games/widelands/widelands-build21/src/website/ |
H A D | create_spritesheet.cc | 158 const std::string& animation_name, in write_animation_spritesheets() argument 211 if (!descr->is_animation_known(animation_name) && in write_animation_spritesheets() 212 !descr->is_animation_known(animation_name + "_ne")) { in write_animation_spritesheets() 223 descr->get_animation(is_directional ? animation_name + "_ne" : animation_name, nullptr)); in write_animation_spritesheets() 231 animation_name.c_str(), map_object_name.c_str()); in write_animation_spritesheets() 237 LuaTree::Object* lua_animation = lua_object->add_object(animation_name); in write_animation_spritesheets() 240 if (animation_name != "build") { in write_animation_spritesheets() 250 animation_name.c_str(), map_object_name.c_str(), nr_frames, in write_animation_spritesheets() 279 animation_name + animation_direction_names[dir - 1]; in write_animation_spritesheets() 296 (boost::format("%s_%d") % animation_name % scale).str(), in write_animation_spritesheets() [all …]
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/graphics/ |
H A D | SpriteData.h | 131 bool has_animation(const std::string& animation_name) const; 133 const std::string& animation_name) const; 134 SpriteAnimationData& get_animation(const std::string& animation_name); 136 const std::string& animation_name, const SpriteAnimationData& animation); 137 bool remove_animation(const std::string& animation_name); 142 bool set_default_animation_name(const std::string& animation_name); 151 const std::string &animation_name, std::ostream& out) const;
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H A D | SpriteAnimationSet.h | 50 bool has_animation(const std::string& animation_name) const; 51 const SpriteAnimation& get_animation(const std::string& animation_name) const; 52 SpriteAnimation& get_animation(const std::string& animation_name); 64 void add_animation(const std::string& animation_name,
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/dports/x11-wm/wayfire/wayfire-0.7.0/plugins/animate/ |
H A D | animate.cpp | 196 std::string animation_name; member 245 if (animation.animation_name == "fade") in __anon66576dbf0302() 249 } else if (animation.animation_name == "zoom") in __anon66576dbf0302() 253 } else if (animation.animation_name == "fire") in __anon66576dbf0302() 265 if (animation.animation_name == "fade") in __anon66576dbf0402() 269 } else if (animation.animation_name == "zoom") in __anon66576dbf0402() 273 } else if (animation.animation_name == "fire") in __anon66576dbf0402()
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/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/include/widgets/ |
H A D | get_animation_name_dialog.h | 37 const QString& animation_name, QWidget* parent = 0); 40 void set_animation_name(const QString& animation_name); 51 QString animation_name; variable
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/dports/games/widelands/widelands-build21/src/logic/map_objects/ |
H A D | map_object_program.cc | 103 const std::string& animation_name = arguments.at(0); in parse_act_animate() local 105 if (!is_idle_allowed && animation_name == "idle") { in parse_act_animate() 108 if (!descr.is_animation_known(animation_name)) { in parse_act_animate() 109 throw GameDataError("Unknown animation '%s'", animation_name.c_str()); in parse_act_animate() 111 result.animation = descr.get_animation(animation_name, nullptr); in parse_act_animate()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/blink/renderer/core/events/ |
H A D | animation_event.h | 44 const String& animation_name, in Create() argument 47 return MakeGarbageCollected<AnimationEvent>(type, animation_name, in Create() 57 const String& animation_name,
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/core/events/ |
H A D | animation_event.h | 44 const String& animation_name, in Create() argument 47 return MakeGarbageCollected<AnimationEvent>(type, animation_name, in Create() 57 const String& animation_name,
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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/io_scene_gltf2/blender/imp/ |
H A D | gltf2_blender_animation.py | 45 def restore_animation(gltf, animation_name): argument 56 restore_animation_on_object(obj, animation_name) 58 restore_animation_on_object(obj.data.shape_keys, animation_name)
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/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/ |
H A D | animation.h | 53 DBString animation_name; variable 71 && l.animation_name == r.animation_name 90 f(obj.animation_name, ctx2);
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/dports/games/pink-pony/pink-pony-1.4.1/src/ |
H A D | Animation.cc | 116 void My::Animation::set_animation(string animation_name) in set_animation() argument 118 if (animations.count(animation_name) < 1) { in set_animation() 119 cerr << "Could not find animation \"" << animation_name in set_animation() 124 duration = animations[animation_name].first; in set_animation() 125 keyframes = &(animations[animation_name].second); in set_animation()
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/map_sprites/ |
H A D | map_sprite.cpp | 242 bool MapSprite::LoadCustomAnimation(const std::string &animation_name, const std::string &filename) in LoadCustomAnimation() argument 244 if(_custom_animations.find(animation_name) != _custom_animations.end()) { in LoadCustomAnimation() 245 PRINT_WARNING << "The animation " << animation_name << " is already existing." << std::endl; in LoadCustomAnimation() 252 _custom_animations.insert(std::make_pair(animation_name, animation)); in LoadCustomAnimation() 259 void MapSprite::SetCustomAnimation(const std::string &animation_name, int32_t time) in SetCustomAnimation() argument 262 if(animation_name.empty()) { in SetCustomAnimation() 268 auto it = _custom_animations.find(animation_name); in SetCustomAnimation() 270 PRINT_WARNING << "Couldn't find any custom animation '" << animation_name in SetCustomAnimation()
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