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/dports/games/minetest/minetest-5.4.1/src/client/
H A Dmapblock_mesh.cpp1249 for (auto &animation_tile : m_animation_tiles) { in animate() local
1250 const TileLayer &tile = animation_tile.second; in animate()
1252 int frameoffset = m_animation_frame_offsets[animation_tile.first]; in animate()
1256 if (frame == m_animation_frames[animation_tile.first]) in animate()
1259 m_animation_frames[animation_tile.first] = frame; in animate()
1261 scene::IMeshBuffer *buf = m_mesh[animation_tile.first.first]-> in animate()
1262 getMeshBuffer(animation_tile.first.second); in animate()