Searched refs:anyVehiclesBegin (Results 1 – 4 of 4) sorted by relevance
1050 AnyVehicleIterator last = anyVehiclesBegin(); in getLastVehicleInformation()1258 for (AnyVehicleIterator last = anyVehiclesBegin(); last != anyVehiclesEnd(); ++last) { in detectCollisions()1288 for (AnyVehicleIterator veh = anyVehiclesBegin(); veh != anyVehiclesEnd(); ++veh) { in detectCollisions()1296 … for (MSLane::AnyVehicleIterator it_veh = foeLane->anyVehiclesBegin(); it_veh != end; ++it_veh) { in detectCollisions()1343 for (AnyVehicleIterator veh = anyVehiclesBegin(); veh != anyVehiclesEnd(); ++veh) { in detectCollisions()1346 …for (AnyVehicleIterator veh2 = bidiLane->anyVehiclesBegin(); veh2 != bidiLane->anyVehiclesEnd(); +… in detectCollisions()1377 for (AnyVehicleIterator veh = anyVehiclesBegin(); veh != anyVehiclesEnd(); ++veh) { in detectCollisions()1379 for (AnyVehicleIterator veh2 = anyVehiclesBegin(); veh2 != anyVehiclesEnd(); ++veh2) { in detectCollisions()1416 for (AnyVehicleIterator it_v = anyVehiclesBegin(); it_v != v_end; ++it_v) { in detectCollisions()2284 for (AnyVehicleIterator last = anyVehiclesBegin(); last != anyVehiclesEnd(); ++last) { in getLeader()[all …]
972 … for (MSLane::AnyVehicleIterator it_veh = foeLane->anyVehiclesBegin(); it_veh != end; ++it_veh) { in getLeaderInfo()1094 … for (MSLane::AnyVehicleIterator it_veh = foeLane->anyVehiclesBegin(); it_veh != end; ++it_veh) { in getLeaderInfo()
433 AnyVehicleIterator anyVehiclesBegin() const { in anyVehiclesBegin() function
861 … for (auto itVeh = foeLane->anyVehiclesBegin(); itVeh != foeLane->anyVehiclesEnd(); ++itVeh) { in moveInDirection()1182 …cleIterator begin = (dir == FORWARD ? lane->anyVehiclesUpstreamBegin() : lane->anyVehiclesBegin()); in getVehicleObstacles()