Searched refs:any_enemy_attackers (Results 1 – 1 of 1) sorted by relevance
259 bool any_enemy_attackers = false; in canLeaveSafely() local260 for(int i=0;i<n_players_c && !any_enemy_attackers;i++) { in canLeaveSafely()262 any_enemy_attackers = this->sector->getArmy(i)->any(true); in canLeaveSafely()266 …if( this->sector->getPlayer() != this->player && ( any_enemy_attackers || ( this->sector->getPlaye… in canLeaveSafely()