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Searched refs:apcVec (Results 1 – 4 of 4) sorted by relevance

/dports/multimedia/assimp/assimp-5.1.3/tools/assimp_view/
H A DMaterial.cpp1349 memset(apcVec,0,sizeof(apcVec)); in SetupMaterial()
1353 apcVec[0].w = 0.0f; in SetupMaterial()
1357 apcVec[1].w = 0.0f; in SetupMaterial()
1358 D3DXVec4Normalize(&apcVec[0],&apcVec[0]); in SetupMaterial()
1359 D3DXVec4Normalize(&apcVec[1],&apcVec[1]); in SetupMaterial()
1365 apcVec[0].w = 1.0f; in SetupMaterial()
1388 apcVec[0].w = 1.0f; in SetupMaterial()
1393 apcVec[1].w = 0.0f; in SetupMaterial()
1401 apcVec[0].x = vPos.x; in SetupMaterial()
1402 apcVec[0].y = vPos.y; in SetupMaterial()
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H A DDisplay.cpp1910 D3DXVECTOR4 apcVec[5]; in RenderNode() local
1914 apcVec[0].w = 0.0f; in RenderNode()
1918 apcVec[1].w = 0.0f; in RenderNode()
1920 D3DXVec4Normalize(&apcVec[0],&apcVec[0]); in RenderNode()
1921 D3DXVec4Normalize(&apcVec[1],&apcVec[1]); in RenderNode()
1927 apcVec[0].w = 1.0f; in RenderNode()
1934 apcVec[1].w = 0.0f; in RenderNode()
1937 apcVec[1].x = 0.0f; in RenderNode()
1947 apcVec[0].x = vPos.x; in RenderNode()
1948 apcVec[0].y = vPos.y; in RenderNode()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/tools/assimp_view/
H A DMaterial.cpp1350 memset(apcVec,0,sizeof(apcVec)); in SetupMaterial()
1354 apcVec[0].w = 0.0f; in SetupMaterial()
1358 apcVec[1].w = 0.0f; in SetupMaterial()
1359 D3DXVec4Normalize(&apcVec[0],&apcVec[0]); in SetupMaterial()
1360 D3DXVec4Normalize(&apcVec[1],&apcVec[1]); in SetupMaterial()
1366 apcVec[0].w = 1.0f; in SetupMaterial()
1389 apcVec[0].w = 1.0f; in SetupMaterial()
1394 apcVec[1].w = 0.0f; in SetupMaterial()
1402 apcVec[0].x = vPos.x; in SetupMaterial()
1403 apcVec[0].y = vPos.y; in SetupMaterial()
[all …]
H A DDisplay.cpp1904 D3DXVECTOR4 apcVec[5]; in RenderNode() local
1908 apcVec[0].w = 0.0f; in RenderNode()
1912 apcVec[1].w = 0.0f; in RenderNode()
1914 D3DXVec4Normalize(&apcVec[0],&apcVec[0]); in RenderNode()
1915 D3DXVec4Normalize(&apcVec[1],&apcVec[1]); in RenderNode()
1921 apcVec[0].w = 1.0f; in RenderNode()
1928 apcVec[1].w = 0.0f; in RenderNode()
1931 apcVec[1].x = 0.0f; in RenderNode()
1941 apcVec[0].x = vPos.x; in RenderNode()
1942 apcVec[0].y = vPos.y; in RenderNode()
[all …]