Searched refs:apcVec (Results 1 – 4 of 4) sorted by relevance
/dports/multimedia/assimp/assimp-5.1.3/tools/assimp_view/ |
H A D | Material.cpp | 1349 memset(apcVec,0,sizeof(apcVec)); in SetupMaterial() 1353 apcVec[0].w = 0.0f; in SetupMaterial() 1357 apcVec[1].w = 0.0f; in SetupMaterial() 1358 D3DXVec4Normalize(&apcVec[0],&apcVec[0]); in SetupMaterial() 1359 D3DXVec4Normalize(&apcVec[1],&apcVec[1]); in SetupMaterial() 1365 apcVec[0].w = 1.0f; in SetupMaterial() 1388 apcVec[0].w = 1.0f; in SetupMaterial() 1393 apcVec[1].w = 0.0f; in SetupMaterial() 1401 apcVec[0].x = vPos.x; in SetupMaterial() 1402 apcVec[0].y = vPos.y; in SetupMaterial() [all …]
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H A D | Display.cpp | 1910 D3DXVECTOR4 apcVec[5]; in RenderNode() local 1914 apcVec[0].w = 0.0f; in RenderNode() 1918 apcVec[1].w = 0.0f; in RenderNode() 1920 D3DXVec4Normalize(&apcVec[0],&apcVec[0]); in RenderNode() 1921 D3DXVec4Normalize(&apcVec[1],&apcVec[1]); in RenderNode() 1927 apcVec[0].w = 1.0f; in RenderNode() 1934 apcVec[1].w = 0.0f; in RenderNode() 1937 apcVec[1].x = 0.0f; in RenderNode() 1947 apcVec[0].x = vPos.x; in RenderNode() 1948 apcVec[0].y = vPos.y; in RenderNode() [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/tools/assimp_view/ |
H A D | Material.cpp | 1350 memset(apcVec,0,sizeof(apcVec)); in SetupMaterial() 1354 apcVec[0].w = 0.0f; in SetupMaterial() 1358 apcVec[1].w = 0.0f; in SetupMaterial() 1359 D3DXVec4Normalize(&apcVec[0],&apcVec[0]); in SetupMaterial() 1360 D3DXVec4Normalize(&apcVec[1],&apcVec[1]); in SetupMaterial() 1366 apcVec[0].w = 1.0f; in SetupMaterial() 1389 apcVec[0].w = 1.0f; in SetupMaterial() 1394 apcVec[1].w = 0.0f; in SetupMaterial() 1402 apcVec[0].x = vPos.x; in SetupMaterial() 1403 apcVec[0].y = vPos.y; in SetupMaterial() [all …]
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H A D | Display.cpp | 1904 D3DXVECTOR4 apcVec[5]; in RenderNode() local 1908 apcVec[0].w = 0.0f; in RenderNode() 1912 apcVec[1].w = 0.0f; in RenderNode() 1914 D3DXVec4Normalize(&apcVec[0],&apcVec[0]); in RenderNode() 1915 D3DXVec4Normalize(&apcVec[1],&apcVec[1]); in RenderNode() 1921 apcVec[0].w = 1.0f; in RenderNode() 1928 apcVec[1].w = 0.0f; in RenderNode() 1931 apcVec[1].x = 0.0f; in RenderNode() 1941 apcVec[0].x = vPos.x; in RenderNode() 1942 apcVec[0].y = vPos.y; in RenderNode() [all …]
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