Searched refs:applied_geometry (Results 1 – 4 of 4) sorted by relevance
133 self.applied_geometry = QRect(0, 0, 0, 0)162 if self.applied_geometry != self.rect():235 self.applied_geometry = rect
859 win_moved = (c->x != c->applied_geometry.x || in clientConfigure()860 c->y != c->applied_geometry.y); in clientConfigure()861 win_resized = (c->width != c->applied_geometry.width || in clientConfigure()870 c->applied_geometry.x = c->x; in clientConfigure()871 c->applied_geometry.y = c->y; in clientConfigure()872 c->applied_geometry.width = c->width; in clientConfigure()873 c->applied_geometry.height = c->height; in clientConfigure()1708 c->applied_geometry.x = c->x; in clientFrame()1709 c->applied_geometry.y = c->y; in clientFrame()1710 c->applied_geometry.width = c->width; in clientFrame()[all …]
316 GdkRectangle applied_geometry; member
2867 Add an “applied_geometry” rectangle that we update only in a single