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Searched refs:applyColorScalar (Results 1 – 3 of 3) sorted by relevance

/dports/games/brogue/BrogueCE-1.10.1/src/brogue/
H A DLight.c361 applyColorScalar(&tempColor, theFlare->coeff / flarePrecision); in drawFlareFrame()
H A DIO.c1582 void applyColorScalar(color *baseColor, short scalar) { in applyColorScalar() function
5000 applyColorScalar(&textColor, 50); in printTerrainInfo()
H A DRogue.h2788 void applyColorScalar(color *baseColor, short scalar);