Searched refs:applyFacesShading (Results 1 – 6 of 6) sorted by relevance
/dports/games/minetest/minetest-5.4.1/src/client/ |
H A D | content_mapblock.cpp | 139 applyFacesShading(vertices[j].Color, normal2); in drawQuad() 169 applyFacesShading(colors[0], v3f(0, 1, 0)); in drawCuboid() 170 applyFacesShading(colors[1], v3f(0, -1, 0)); in drawCuboid() 171 applyFacesShading(colors[2], v3f(1, 0, 0)); in drawCuboid() 172 applyFacesShading(colors[3], v3f(-1, 0, 0)); in drawCuboid() 173 applyFacesShading(colors[4], v3f(0, 0, 1)); in drawCuboid() 174 applyFacesShading(colors[5], v3f(0, 0, -1)); in drawCuboid() 273 applyFacesShading(vertex.Color, vertex.Normal); in drawCuboid() 343 applyFacesShading(color, vertex_normal); in blendLightColor()
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H A D | mesh.h | 29 void applyFacesShading(video::SColor &color, const v3f &normal);
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H A D | mesh.cpp | 45 void applyFacesShading(video::SColor &color, const v3f &normal) in applyFacesShading() function 240 applyFacesShading(*vc, vertex->Normal); in colorizeMeshBuffer()
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H A D | mapblock_mesh.cpp | 617 applyFacesShading(c, normal); in makeFastFace()
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/dports/games/freeminer/freeminer-0.4.10.4/src/ |
H A D | mapblock_mesh.cpp | 40 static void applyFacesShading(video::SColor& color, float factor) in applyFacesShading() function 1216 applyFacesShading (vc, 0.447213); in MapBlockMesh() 1218 applyFacesShading (vc, 0.670820); in MapBlockMesh() 1220 applyFacesShading (vc, 0.670820); in MapBlockMesh() 1222 applyFacesShading (vc, 0.836660); in MapBlockMesh() 1224 applyFacesShading (vc, 0.836660); in MapBlockMesh()
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/dports/games/minetest/minetest-5.4.1/src/client/meshgen/ |
H A D | collector.cpp | 83 applyFacesShading(color, vertices[i].Normal); in append()
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