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Searched refs:applyFacesShading (Results 1 – 6 of 6) sorted by relevance

/dports/games/minetest/minetest-5.4.1/src/client/
H A Dcontent_mapblock.cpp139 applyFacesShading(vertices[j].Color, normal2); in drawQuad()
169 applyFacesShading(colors[0], v3f(0, 1, 0)); in drawCuboid()
170 applyFacesShading(colors[1], v3f(0, -1, 0)); in drawCuboid()
171 applyFacesShading(colors[2], v3f(1, 0, 0)); in drawCuboid()
172 applyFacesShading(colors[3], v3f(-1, 0, 0)); in drawCuboid()
173 applyFacesShading(colors[4], v3f(0, 0, 1)); in drawCuboid()
174 applyFacesShading(colors[5], v3f(0, 0, -1)); in drawCuboid()
273 applyFacesShading(vertex.Color, vertex.Normal); in drawCuboid()
343 applyFacesShading(color, vertex_normal); in blendLightColor()
H A Dmesh.h29 void applyFacesShading(video::SColor &color, const v3f &normal);
H A Dmesh.cpp45 void applyFacesShading(video::SColor &color, const v3f &normal) in applyFacesShading() function
240 applyFacesShading(*vc, vertex->Normal); in colorizeMeshBuffer()
H A Dmapblock_mesh.cpp617 applyFacesShading(c, normal); in makeFastFace()
/dports/games/freeminer/freeminer-0.4.10.4/src/
H A Dmapblock_mesh.cpp40 static void applyFacesShading(video::SColor& color, float factor) in applyFacesShading() function
1216 applyFacesShading (vc, 0.447213); in MapBlockMesh()
1218 applyFacesShading (vc, 0.670820); in MapBlockMesh()
1220 applyFacesShading (vc, 0.670820); in MapBlockMesh()
1222 applyFacesShading (vc, 0.836660); in MapBlockMesh()
1224 applyFacesShading (vc, 0.836660); in MapBlockMesh()
/dports/games/minetest/minetest-5.4.1/src/client/meshgen/
H A Dcollector.cpp83 applyFacesShading(color, vertices[i].Normal); in append()