/dports/multimedia/handbrake/HandBrake-1.4.2/macosx/ |
H A D | HBJob+Private.h | 18 - (void)applyPreset:(HBPreset *)preset jobSettings:(NSDictionary *)settings; 26 - (void)applyPreset:(HBPreset *)preset jobSettings:(NSDictionary *)settings; 32 - (void)applyPreset:(HBPreset *)preset jobSettings:(NSDictionary *)settings; 43 - (void)applyPreset:(HBPreset *)preset jobSettings:(NSDictionary *)settings; 54 - (void)applyPreset:(HBPreset *)preset jobSettings:(NSDictionary *)settings; 60 - (void)applyPreset:(HBPreset *)preset jobSettings:(NSDictionary *)settings; 66 - (void)applyPreset:(HBPreset *)preset jobSettings:(NSDictionary *)settings;
|
H A D | HBJob.m | 76 if ([self applyPreset:preset error:NULL] == NO) 87 - (BOOL)applyPreset:(HBPreset *)preset error:(NSError * __autoreleasing *)outError 89 NSAssert(self.title, @"HBJob: calling applyPreset: without a valid title loaded"); 108 [self.audio applyPreset:preset jobSettings:jobSettings]; 109 [self.subtitles applyPreset:preset jobSettings:jobSettings]; 110 [self.video applyPreset:preset jobSettings:jobSettings]; 111 [self.picture applyPreset:preset jobSettings:jobSettings]; 112 [self.filters applyPreset:preset jobSettings:jobSettings];
|
H A D | HBSubtitlesDefaults.m | 90 - (BOOL)applyPreset:(HBPreset *)preset error:(NSError * __autoreleasing *)outError 134 - (void)applyPreset:(HBPreset *)preset jobSettings:(NSDictionary *)settings 136 [self applyPreset:preset error:NULL];
|
H A D | HBPresetCoding.h | 14 - (BOOL)applyPreset:(HBPreset *)preset error:(NSError * __autoreleasing *)outError;
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ui/ |
H A D | controllerpresets.cpp | 138 applyPreset(gamepad); in DENG2_PIMPL_NOREF() 144 void applyPreset(Record const *preset) in DENG2_PIMPL_NOREF() 175 void ControllerPresets::applyPreset(String const &presetId) in applyPreset() function in ControllerPresets 177 d->applyPreset(d->findById(presetId)); in applyPreset()
|
/dports/graphics/lightzone/LightZone-4.1.8-3-g36e87773/lightcrafts/src/com/lightcrafts/ui/operation/ |
H A D | OpTitle.java | 211 JMenuItem applyPreset = new JMenuItem( in getPopupMenu() local 215 applyPreset.addActionListener( in getPopupMenu() 233 applyPreset.setEnabled(false); in getPopupMenu() 235 menu.add(applyPreset, 5); in getPopupMenu()
|
/dports/audio/mixxx/mixxx-2.3.0/src/controllers/ |
H A D | dlgprefcontroller.cpp | 84 &DlgPrefController::applyPreset, in DlgPrefController() 151 emit applyPreset(m_pController, m_pPreset, true); in showLearningWizard() local 206 emit applyPreset(m_pController, m_pPreset, true); in slotStopLearning() local 212 emit applyPreset(m_pController, m_pPreset, false); in slotStopLearning() local 218 emit applyPreset(m_pController, m_pPreset, false); in slotStopLearning() local 514 emit applyPreset(m_pController, m_pPreset, bEnabled); in slotApply() local
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/include/ui/ |
H A D | controllerpresets.h | 37 void applyPreset(de::String const &presetId);
|
/dports/multimedia/handbrake/HandBrake-1.4.2/macosx/HandBrakeKitTests/ |
H A D | HBJobTests.m | 81 [job applyPreset:preset]; 124 [job applyPreset:preset];
|
/dports/graphics/delaboratory/delaboratory-0.8/core/ |
H A D | preset_button.cc | 35 layer.applyPreset(preset); in onClick()
|
H A D | base_layer_with_properties.h | 58 void applyPreset(const std::string& name);
|
/dports/graphics/delaboratory/delaboratory-0.8/layers/ |
H A D | recover_highlights_layer.cc | 36 applyPreset("reset"); in deRecoverHighlightsLayer()
|
H A D | recover_shadows_layer.cc | 36 applyPreset("reset"); in deRecoverShadowsLayer()
|
H A D | gaussian_blur_layer.cc | 31 applyPreset("reset"); in deGaussianBlurLayer()
|
H A D | fill_layer.cc | 38 applyPreset("reset"); in deFillLayer()
|
H A D | local_contrast_layer.cc | 30 applyPreset("reset"); in deLocalContrastLayer()
|
H A D | auto_dodge_layer.cc | 35 applyPreset("reset"); in deAutoDodgeLayer()
|
H A D | auto_burn_layer.cc | 35 applyPreset("reset"); in deAutoBurnLayer()
|
H A D | sharpen_layer.cc | 32 applyPreset("reset"); in deSharpenLayer()
|
H A D | gaussian_blur_single_layer.cc | 35 applyPreset("reset"); in deGaussianBlurSingleLayer()
|
H A D | saturation_layer.cc | 42 applyPreset("reset"); in deSaturationLayer()
|
H A D | gradient_layer.cc | 53 applyPreset("reset"); in deGradientLayer()
|
H A D | curves_layer.cc | 41 applyPreset("reset"); in deCurvesLayer()
|
H A D | c2g_layer.cc | 40 applyPreset("reset"); in deC2GLayer()
|
/dports/net-im/nheko/nheko-0.9.0/src/ui/ |
H A D | FlatButton.cpp | 71 applyPreset(preset); in FlatButton() 78 applyPreset(preset); in FlatButton() 85 applyPreset(preset); in FlatButton() 92 FlatButton::applyPreset(ui::ButtonPreset preset) in applyPreset() function in FlatButton
|