Searched refs:apply_additional_ground_movement (Results 1 – 2 of 2) sorted by relevance
351 void apply_additional_ground_movement();
290 apply_additional_ground_movement(); in update_ground_effects()297 apply_additional_ground_movement(); in update_ground_effects()365 void Hero::apply_additional_ground_movement() { in apply_additional_ground_movement() function in Solarus::Hero