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Searched refs:apply_additional_ground_movement (Results 1 – 2 of 2) sorted by relevance

/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/entities/
H A DHero.h351 void apply_additional_ground_movement();
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/
H A DHero.cpp290 apply_additional_ground_movement(); in update_ground_effects()
297 apply_additional_ground_movement(); in update_ground_effects()
365 void Hero::apply_additional_ground_movement() { in apply_additional_ground_movement() function in Solarus::Hero