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Searched refs:apply_location_effects (Results 1 – 20 of 20) sorted by relevance

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dteleport.cc110 apply_location_effects(oldplace); in blink_to()
292 mons->apply_location_effects(oldplace); in monster_teleport()
H A Dmon-transit.cc120 new_mon->apply_location_effects(new_mon->pos()); in _level_place_followers()
177 new_mon->apply_location_effects(new_mon->pos()); in _level_place_lost_monsters()
H A Dgod-companions.cc151 mons->apply_location_effects(mons->pos()); in recall_offlevel_ally()
H A Dspl-transloc.cc1442 victim->apply_location_effects(starting_pos); in _attract_actor()
1558 beckoned.apply_location_effects(old_pos); // traps, etc. in beckon()
1610 mi->apply_location_effects(old_pos); in attract_monsters()
H A Dspl-other.cc177 mons->apply_location_effects(mons->pos()); in try_recall()
H A Dmon-tentacle.cc946 tentacle->apply_location_effects(old_pos); in move_solo_tentacle()
1134 tentacle->apply_location_effects(old_pos); in move_child_tentacles()
H A Devoke.cc599 m->apply_location_effects(landing); in wind_blast()
613 you.apply_location_effects(you.pos()); in wind_blast()
H A Dactor.h71 virtual void apply_location_effects(const coord_def &oldpos,
H A Dplayer-act.cc99 void player::apply_location_effects(const coord_def &oldpos, in apply_location_effects() function in player
H A Dmonster.h154 void apply_location_effects(const coord_def &oldpos,
H A Dmon-ench.cc797 apply_location_effects(pos(), me.killer(), me.kill_agent()); in remove_enchantment_effect()
1243 mon->apply_location_effects(newpos); in _merfolk_avatar_movement_effect()
H A Dfineff.cc253 attack->apply_location_effects(old_pos); in fire()
H A Dmovement.cc1099 targ_monst->apply_location_effects(targ); in move_player_action()
H A Dmon-act.cc3155 mon->apply_location_effects(m2->pos()); in _monster_swaps_places()
3158 m2->apply_location_effects(mon->pos()); in _monster_swaps_places()
3294 mons.apply_location_effects(mons.pos() - delta); in _do_move_monster()
H A Dplayer.h864 void apply_location_effects(const coord_def &oldpos,
H A Dterrain.cc1205 m->apply_location_effects(pos); in _dgn_check_terrain_monsters()
H A Dgod-abil.cc5614 ancestor->apply_location_effects(destination); in hepliaklqana_transference()
5615 victim->apply_location_effects(target); in hepliaklqana_transference()
H A Dbeam.cc4652 act->apply_location_effects(oldpos, killer(), in knockback_actor()
4703 act->apply_location_effects(oldpos, killer(), in pull_actor()
H A Dmonster.cc5445 void monster::apply_location_effects(const coord_def &oldpos, in apply_location_effects() function in monster
H A Dmon-cast.cc7068 throwee.apply_location_effects(old_pos); in _throw_ally_to()