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Searched refs:apply_to_path (Results 1 – 8 of 8) sorted by relevance

/dports/archivers/py-bup/bup-0.31/lib/bup/t/
H A Dtmetadata.py234 m.apply_to_path(path)
308 m.apply_to_path(path, restore_numeric_ids=False)
312 m.apply_to_path(path, restore_numeric_ids=False)
316 m.apply_to_path(path, restore_numeric_ids=False)
/dports/archivers/py-bup/bup-0.31/lib/bup/
H A Dmetadata.py853 def apply_to_path(self, path=None, restore_numeric_ids=False): member in Metadata
1163 meta.apply_to_path(path=xpath,
1171 dir.apply_to_path(path=xpath, restore_numeric_ids=restore_numeric_ids)
1195 meta.apply_to_path(restore_numeric_ids=restore_numeric_ids)
1203 dir.apply_to_path(path=dir.path,
/dports/archivers/py-bup/bup-0.31/lib/cmd/
H A Drestore-cmd.py94 m.apply_to_path(name, restore_numeric_ids = restore_numeric_ids)
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/
H A Dmkroads.c202 apply_to_path(x1, y1, x2, y2, test_road_segment, sort_road_segments, in lay_road_between()
H A Dworld.h1310 extern void apply_to_path(int fx, int fy, int tx, int ty,
H A Dmkterr.c971 apply_to_path(x1, y1, x2, y2, test_maze_segment, sort_maze_segments, in dig_maze_path_between()
H A Dworld.c1113 apply_to_path(int fx, int fy, int tx, int ty, in apply_to_path() function
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/changelogs/
H A DChangeLog-1995946 * world.h (apply_to_path): Declare sorting callback function
948 * world.c (apply_to_path): Set number of choices to be
1292 * world.c (apply_to_path): Change to set higher priority on