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Searched refs:archBodypart (Results 1 – 5 of 5) sorted by relevance

/dports/games/critterding/critterding-beta12/src/scenes/entities/
H A Darchbodypart.cpp3 archBodypart::archBodypart() in archBodypart() function in archBodypart
13 archBodypart::~archBodypart() in ~archBodypart()
H A Darchbodypart.h6 class archBodypart
9 archBodypart();
10 ~archBodypart();
H A Dbodyarch.h30 vector<archBodypart> archBodyparts;
46 void repositiontoConstraints( archBodypart* bp );
H A Dbodyarch.cpp61 archBodyparts.push_back( archBodypart() ); in buildArch()
62 archBodypart *bp = &archBodyparts[archBodyparts.size()-1]; in buildArch()
127 archBodyparts.push_back( archBodypart() ); in addRandomBodypart()
128 archBodypart *bp = &archBodyparts[archBodyparts.size()-1]; in addRandomBodypart()
412 archBodypart *bp = &archBodyparts[bid]; in mutate()
437 archBodypart* bp = &archBodyparts[bid]; in mutate()
925 void BodyArch::repositiontoConstraints( archBodypart* bp ) in repositiontoConstraints()
1042 const archBodypart *obp = &otherBody->archBodyparts[i]; in copyFrom()
1043 archBodyparts.push_back( archBodypart() ); in copyFrom()
1127 archBodyparts.push_back( archBodypart() ); in setArch()
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H A Dbody.cpp101 archBodypart *bp = &bodyArch->archBodyparts[i]; in wireArch()