Home
last modified time | relevance | path

Searched refs:areCollidingInCurrentFrame (Results 1 – 1 of 1) sorted by relevance

/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/
H A DOverlappingPairs.cpp215 …bool* areCollidingInCurrentFrame = reinterpret_cast<bool*>(wereCollidingInPreviousFrame + nbPairsT… in allocate() local
232 memcpy(areCollidingInCurrentFrame, mCollidingInCurrentFrame, mNbPairs * sizeof(bool)); in allocate()
250 mCollidingInCurrentFrame = areCollidingInCurrentFrame; in allocate()
375 bool areCollidingInCurrentFrame = mCollidingInCurrentFrame[index1]; in swapPairs() local
394 mCollidingInCurrentFrame[index2] = areCollidingInCurrentFrame; in swapPairs()