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Searched refs:arenaspawn (Results 1 – 3 of 3) sorted by relevance

/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/
H A Dclientgame.cpp663 void findplayerstart(playerent *d, bool mapcenter, int arenaspawn) in findplayerstart() argument
670 if(m_arena && arenaspawn >= 0) in findplayerstart()
673 loopi(arenaspawn + 1) x = findentity(PLAYERSTART, x+1, type); in findplayerstart()
H A Dclients2c.cpp701 int arenaspawn = getint(p); in parsemessages() local
706 findplayerstart(player1, false, arenaspawn); in parsemessages()
H A Dprotos.h438 extern void findplayerstart(playerent *d, bool mapcenter = false, int arenaspawn = -1);