Searched refs:arg_start_in_fullscreen (Results 1 – 2 of 2) sorted by relevance
205 void setForceStartInFullscreen(int n) { arg_start_in_fullscreen = n; }; in setForceStartInFullscreen()206 int forceStartInFullscreen() { return arg_start_in_fullscreen; }; in forceStartInFullscreen()912 int arg_start_in_fullscreen; // -1 = not set, 1 = true, 0 = false variable
177 , arg_start_in_fullscreen(-1) in BaseGui()5362 …ay: arg_start_in_fullscreen: %d, pref->start_in_fullscreen: %d", arg_start_in_fullscreen, pref->st… in enterFullscreenOnPlay()5364 if (arg_start_in_fullscreen != 0) { in enterFullscreenOnPlay()5365 if ((arg_start_in_fullscreen == 1 || pref->start_in_fullscreen) && !core->mdat.novideo) { in enterFullscreenOnPlay()