Home
last modified time | relevance | path

Searched refs:armyproto (Results 1 – 7 of 7) sorted by relevance

/dports/games/lordsawar/lordsawar-0.3.2/src/
H A Darmy.h104 Army(const ArmyProto& armyproto, Player* owner = 0);
311 void morph(const ArmyProto *armyproto);
H A Darmyproto.h43 ArmyProto(const ArmyProto& armyproto);
H A DMakefile.am29 armybase.cpp armybase.h armyproto.cpp armyproto.h armyprodbase.cpp \
H A DMakefile.in115 AICityInfo.lo armybase.lo armyproto.lo armyprodbase.lo army.lo \
237 ./$(DEPDIR)/armyprodbase.Plo ./$(DEPDIR)/armyproto.Plo \
H A Dstack.cpp1344 ArmyProto *armyproto = a->lookupArmyByType((*i)->getTypeId()); in removeArmiesWithoutArmyType() local
1345 if (armyproto == NULL) in removeArmiesWithoutArmyType()
/dports/games/lordsawar/lordsawar-0.3.2/
H A DTODO41 d_gender gets saved out twice in a heroproto. the armyproto also has it. this doesn't seem to hur…
/dports/games/lordsawar/lordsawar-0.3.2/doc/
H A DSavefile1159 <armyproto>
1310 </armyproto>
1312 ...more armyproto objects...