/dports/games/fs2open/fs2open.github.com-release_21_4_1/fred2/ |
H A D | reinforcementeditordlg.cpp | 100 m_delay = m_reinforcements[cur].arrival_delay; in update_data() 142 m_reinforcements[cur].arrival_delay = m_delay; in save_data() 164 if ( m_reinforcements[i].arrival_delay != Reinforcements[i].arrival_delay ) in query_modified() 340 m_reinforcements[i].arrival_delay = 0; in OnAdd()
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H A D | wing.cpp | 183 Wings[wing].arrival_delay = 0; in create_wing()
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H A D | wing_editor.cpp | 338 m_arrival_delay = Wings[cur_wing].arrival_delay; in initialize_data_safe() 782 MODIFY(Wings[cur_wing].arrival_delay, m_arrival_delay); in update_data_safe()
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H A D | missionsave.cpp | 3213 if (shipp->arrival_delay) { in save_objects() 3219 fout(" %d", shipp->arrival_delay); in save_objects() 3979 fout(" %d", Reinforcements[i].arrival_delay); in save_reinforcements() 4419 if (Wings[i].arrival_delay) { in save_wings() 4425 fout(" %d", Wings[i].arrival_delay); in save_wings()
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H A D | shipeditordlg.cpp | 541 m_arrival_delay.init(Ships[i].arrival_delay); in initialize_data() 557 m_arrival_delay.set(Ships[i].arrival_delay); in initialize_data() 1323 m_arrival_delay.save(&Ships[ship].arrival_delay); in update_ship()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/fred2/ |
H A D | reinforcementeditordlg.cpp | 100 m_delay = m_reinforcements[cur].arrival_delay; in update_data() 142 m_reinforcements[cur].arrival_delay = m_delay; in save_data() 164 if ( m_reinforcements[i].arrival_delay != Reinforcements[i].arrival_delay ) in query_modified() 340 m_reinforcements[i].arrival_delay = 0; in OnAdd()
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H A D | missionsave.cpp | 1540 if (shipp->arrival_delay) in save_objects() 1547 fout(" %d", shipp->arrival_delay); in save_objects() 2358 if (Wings[i].arrival_delay) in save_wings() 2365 fout(" %d", Wings[i].arrival_delay); in save_wings() 3473 fout(" %d", Reinforcements[i].arrival_delay ); in save_reinforcements()
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H A D | wing_editor.cpp | 324 m_arrival_delay = Wings[cur_wing].arrival_delay; in initialize_data_safe() 786 MODIFY(Wings[cur_wing].arrival_delay, m_arrival_delay); in update_data_safe()
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H A D | wing.cpp | 309 Wings[wing].arrival_delay = 0; in create_wing()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/radar/ |
H A D | radardradis.h | 71 …amesnd_id stealth_arrival_snd, gamesnd_id stealth_departue_snd, float arrival_delay, float departu…
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H A D | radardradis.cpp | 703 …amesnd_id stealth_arrival_snd, gamesnd_id stealth_departue_snd, float arrival_delay, float departu… in initSound() argument 715 this->arrival_beep_delay = fl2i(arrival_delay * 1000.0f); in initSound()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/radar/ |
H A D | radardradis.h | 73 …epartue_snd, int stealth_arrival_snd, int stealth_departue_snd, float arrival_delay, float departu…
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H A D | radardradis.cpp | 678 …parture_snd, int stealth_arrival_snd, int stealth_departue_snd, float arrival_delay, float departu… in initSound() argument 690 this->arrival_beep_delay = fl2i(arrival_delay * 1000.0f); in initSound()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/mission/ |
H A D | missionparse.cpp | 1917 shipp->arrival_delay = p_objp->arrival_delay; in parse_create_object_sub() 2874 p_objp->arrival_delay = delay; in parse_object() 2886 p_objp->arrival_delay = timestamp(-p_objp->arrival_delay * 1000); in parse_object() 3856 if ( wingp->arrival_delay <= 0 ) { in parse_wing_create_ships() 3857 wingp->arrival_delay = timestamp( -wingp->arrival_delay * 1000 ); in parse_wing_create_ships() 4338 wingp->arrival_delay = -delay; in parse_wing() 4340 wingp->arrival_delay = delay; in parse_wing() 4347 wingp->arrival_delay = timestamp( -wingp->arrival_delay * 1000 ); in parse_wing() 4532 wingp->arrival_delay = 0; in parse_wing() 6573 if ( objp->arrival_delay <= 0 ) { in mission_did_ship_arrive() [all …]
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H A D | missionparse.h | 378 int arrival_delay; variable
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/mission/ |
H A D | missionparse.cpp | 2008 shipp->arrival_delay = p_objp->arrival_delay; in parse_create_object_sub() 3028 p_objp->arrival_delay = delay; in parse_object() 4019 if ( wingp->arrival_delay <= 0 ) { in parse_wing_create_ships() 4020 wingp->arrival_delay = timestamp( -wingp->arrival_delay * 1000 ); in parse_wing_create_ships() 4532 wingp->arrival_delay = -delay; in parse_wing() 4534 wingp->arrival_delay = delay; in parse_wing() 4721 wingp->arrival_delay = 0; in parse_wing() 4901 p_obj.arrival_delay = timestamp(-p_obj.arrival_delay * 1000); in post_process_ships_wings() 5319 stuff_int( &(ptr->arrival_delay) ); in parse_reinforcement() 6980 if ( objp->arrival_delay <= 0 ) { in mission_did_ship_arrive() [all …]
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H A D | missionparse.h | 362 int arrival_delay; variable
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/qtfred/src/mission/dialogs/ |
H A D | ShipEditorDialogModel.cpp | 180 _m_arrival_delay = (Ships[i].arrival_delay); in initializeData() 196 _m_arrival_delay = (Ships[i].arrival_delay); in initializeData() 638 modify(Ships[ship].arrival_delay, _m_arrival_delay); in update_ship()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ship/ |
H A D | ship.h | 87 int arrival_delay; // how long after called does this reinforcement appear member 609 int arrival_delay; variable 1503 int arrival_delay; member
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/ |
H A D | hudsquadmsg.cpp | 1784 delay = rp->arrival_delay; in hud_squadmsg_call_reinforcement() 1787 Wings[i].arrival_delay = timestamp(delay * 1000); in hud_squadmsg_call_reinforcement() 1802 delay = rp->arrival_delay; in hud_squadmsg_call_reinforcement() 1805 p_objp->arrival_delay = timestamp(delay * 1000); in hud_squadmsg_call_reinforcement()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/ |
H A D | hudsquadmsg.cpp | 1810 delay = rp->arrival_delay; in hud_squadmsg_call_reinforcement() 1813 Wings[i].arrival_delay = timestamp(delay * 1000); in hud_squadmsg_call_reinforcement() 1828 delay = rp->arrival_delay; in hud_squadmsg_call_reinforcement() 1831 p_objp->arrival_delay = timestamp(delay * 1000); in hud_squadmsg_call_reinforcement()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ship/ |
H A D | ship.h | 91 int arrival_delay; // how long after called does this reinforcement appear member 592 int arrival_delay; variable 1480 int arrival_delay; member
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/qtfred/src/mission/ |
H A D | EditorWing.cpp | 191 Wings[wing].arrival_delay = 0; in create_wing()
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H A D | missionsave.cpp | 2935 if (shipp->arrival_delay) { in save_objects() 2942 fout(" %d", shipp->arrival_delay); in save_objects() 3780 fout(" %d", Reinforcements[i].arrival_delay); in save_reinforcements() 4383 if (Wings[i].arrival_delay) { in save_wings() 4390 fout(" %d", Wings[i].arrival_delay); in save_wings()
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H A D | Editor.cpp | 846 Ships[n].arrival_delay = Ships[inst].arrival_delay; in dup_object() 1572 Reinforcements[Num_reinforcements].arrival_delay = 0; in set_reinforcement() 2950 if (TVT_wings[i] >= 0 && Wings[TVT_wings[i]].arrival_delay > 0) in global_error_check_player_wings()
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