Searched refs:arrowOrientation (Results 1 – 4 of 4) sorted by relevance
2487 arrowOrientation = ArrowOrientation.Top; in DrawAxisLine()2500 arrowOrientation = ArrowOrientation.Top; in DrawAxisLine()2511 arrowOrientation = ArrowOrientation.Left; in DrawAxisLine()2524 arrowOrientation = ArrowOrientation.Left; in DrawAxisLine()2556 switch (arrowOrientation) in DrawAxisLine()6142 arrowOrientation = ArrowOrientation.Top; in GetArrowSize()6152 arrowOrientation = ArrowOrientation.Top; in GetArrowSize()6184 switch (arrowOrientation) in GetArrowSize()6206 … if (arrowOrientation == ArrowOrientation.Top || arrowOrientation == ArrowOrientation.Bottom) in GetArrowSize()6221 … if (arrowOrientation == ArrowOrientation.Top || arrowOrientation == ArrowOrientation.Bottom) in GetArrowSize()[all …]
98 static void renderArrow(const StyleOptions &options, ArrowOrientation arrowOrientation);
1172 void Renderer::renderArrow(const StyleOptions &options, ArrowOrientation arrowOrientation) in renderArrow() argument1180 switch (arrowOrientation) { in renderArrow()
194 *ScaleCombo.SimpleSpinBoxNumeric.arrowOrientation:arrows_horizontal