Searched refs:arrowVisible (Results 1 – 7 of 7) sorted by relevance
265 void TrackList::updateLeftArrow(bool arrowHover, bool arrowVisible) in updateLeftArrow() argument267 if (arrowHover != leftArrowHover || arrowVisible != leftArrowVisible) in updateLeftArrow()270 leftArrowVisible = arrowVisible; in updateLeftArrow()273 if (arrowVisible) in updateLeftArrow()284 void TrackList::updateRightArrow(bool arrowHover, bool arrowVisible) in updateRightArrow() argument286 if (arrowHover != rightArrowHover || arrowVisible != rightArrowVisible) in updateRightArrow()289 rightArrowVisible = arrowVisible; in updateRightArrow()292 if (arrowVisible) in updateRightArrow()
336 void GameList::updateUpArrow(bool arrowHover, bool arrowVisible) in updateUpArrow() argument338 if (arrowHover != upArrowHover || arrowVisible != upArrowVisible) in updateUpArrow()341 upArrowVisible = arrowVisible; in updateUpArrow()344 if (arrowVisible) in updateUpArrow()354 void GameList::updateDownArrow(bool arrowHover, bool arrowVisible) in updateDownArrow() argument356 if (arrowHover != downArrowHover || arrowVisible != downArrowVisible) in updateDownArrow()359 downArrowVisible = arrowVisible; in updateDownArrow()362 if (arrowVisible) in updateDownArrow()
46 void updateLeftArrow(bool arrowHover, bool arrowVisible);47 void updateRightArrow(bool arrowHover, bool arrowVisible);
50 void updateUpArrow(bool arrowHover, bool arrowVisible);51 void updateDownArrow(bool arrowHover, bool arrowVisible);
36 Q_PROPERTY(bool arrowVisible READ isArrowVisible WRITE setArrowVisible)
31 Qt::ArrowType arrowVisible; member133 …lapsed() ? s_arrowDirection[direction].notArrowVisible : s_arrowDirection[direction].arrowVisible); in updateArrow()
385 bool arrowVisible = apb.Minus(apa).Magnitude() > 2.5 * arrowW; in DoArcForAngle() local405 if(arrowVisible) { in DoArcForAngle()421 if(arrowVisible) { in DoArcForAngle()447 if(arrowVisible) { in DoArcForAngle()