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Searched refs:as_lane (Results 1 – 7 of 7) sorted by relevance

/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/sim/src/mechanics/
H A Dcar.rs131 let driving_offset = r.offset(self.router.head().as_lane()); in get_draw_car()
134 if r.dir(self.router.head().as_lane()) == Direction::Back { in get_draw_car()
H A Dwalking.rs48 assert_eq!(params.path.current_step().as_lane(), start_lane); in spawn_ped()
50 params.path.last_step().as_lane(), in spawn_ped()
H A Ddriving.rs80 let first_lane = params.router.head().as_lane(); in start_car_on_lane()
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/map_model/src/pathfind/
H A Dmod.rs41 pub fn as_lane(&self) -> LaneID { in as_lane() method
42 self.as_traversable().as_lane() in as_lane()
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/map_model/src/
H A Dtraversable.rs137 pub fn as_lane(&self) -> LaneID { in as_lane() method
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/sim/src/
H A Drouter.rs224 let current_lane = self.path.current_step().as_lane(); in maybe_handle_end()
H A Dsim.rs260 let start_lane = map.get_l(path.current_step().as_lane()); in start_bus()