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/dports/lang/rust/rustc-1.58.1-src/src/tools/clippy/tests/ui/
H A Dwrong_self_convention.rs27 fn as_x<F: AsRef<Self>>(_: F) {} in as_x() method
/dports/devel/godot2/godot-2.1.6-stable/core/math/
H A Dgeometry.h503 int as_x = s.x - a.x; in is_point_in_triangle() local
506 bool s_ab = (b.x - a.x) * as_y - (b.y - a.y) * as_x > 0; in is_point_in_triangle()
508 if (((c.x - a.x) * as_y - (c.y - a.y) * as_x > 0) == s_ab) return false; in is_point_in_triangle()
/dports/devel/godot2-tools/godot-2.1.6-stable/core/math/
H A Dgeometry.h503 int as_x = s.x - a.x; in is_point_in_triangle() local
506 bool s_ab = (b.x - a.x) * as_y - (b.y - a.y) * as_x > 0; in is_point_in_triangle()
508 if (((c.x - a.x) * as_y - (c.y - a.y) * as_x > 0) == s_ab) return false; in is_point_in_triangle()
/dports/games/golly/golly-3.3-src/Scripts/Lua/
H A D3D.lua6346 local as_x = x - ax
6348 local s_ab = (bx-ax)*as_y - (by-ay)*as_x >= 0
6349 if (cx-ax)*as_y - (cy-ay)*as_x > 0 == s_ab then return false end