Searched refs:aspect_flag (Results 1 – 7 of 7) sorted by relevance
/dports/multimedia/mkxvcd/mkxvcd-2.0.2/ |
H A D | mkxvcd.sh | 93 aspect_flag=1 302 aspect_flag=2 309 aspect_flag=1 425 aspect_flag=2 431 aspect_flag=1 1460 aspect_flag=1 #;; 1546 aspect_flag=1 1917 aspect_flag=2 1945 aspect_flag=2 1970 aspect_flag=1 [all …]
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/dports/databases/grass7/grass-7.8.6/raster/r.stream.extract/ |
H A D | local_proto.h | 30 #define ASP_FLAG struct aspect_flag
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/dports/databases/grass7/grass-7.8.6/raster/r.watershed/seg/ |
H A D | Gwater.h | 72 #define ASP_FLAG struct aspect_flag
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/ |
H A D | hudtarget.h | 491 void renderTriangle(vec3d *hostile_pos, int aspect_flag, int show_interior, int split_tri);
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H A D | hudtarget.cpp | 3000 void HudGaugeReticleTriangle::renderTriangle(vec3d *hostile_pos, int aspect_flag, int show_interior… in renderTriangle() argument 3063 renderTriangleMissileTail(ang, xpos, ypos, cur_dist, aspect_flag, draw_inside); in renderTriangle() 3091 if (aspect_flag) { in renderTriangle()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/ |
H A D | hudtarget.h | 512 void renderTriangle(vec3d *hostile_pos, int aspect_flag, int show_interior, int split_tri);
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H A D | hudtarget.cpp | 2945 void HudGaugeReticleTriangle::renderTriangle(vec3d *hostile_pos, int aspect_flag, int show_interior… in renderTriangle() argument 3008 renderTriangleMissileTail(ang, xpos, ypos, cur_dist, aspect_flag, draw_inside); in renderTriangle() 3036 if (aspect_flag) { in renderTriangle()
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