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Searched refs:assembleAll (Results 1 – 5 of 5) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dgamestate.h436 bool assembleAll(int sector_x, int sector_y, bool include_unarmed);
H A Dsector.h564 void assembleAll(bool include_unarmed);
H A Dgamestate.cpp3048 bool PlayingGameState::assembleAll(int sector_x, int sector_y, bool include_unarmed) { in assembleAll() function in PlayingGameState
3052 sector->assembleAll(include_unarmed); in assembleAll()
H A Dgui.cpp1952 …gamestate->assembleAll(gamestate->getCurrentSector()->getXPos(), gamestate->getCurrentSector()->ge… in input()
H A Dsector.cpp2841 this->assembleAll(true); in evacuate()
2846 void Sector::assembleAll(bool include_unarmed) { in assembleAll() function in Sector