Home
last modified time | relevance | path

Searched refs:astral_level (Results 1 – 25 of 61) sorted by relevance

123

/dports/games/nethack33/nethack-3.3.1/include/
H A Ddungeon.h101 #define Is_astralevel(x) (on_level(x, &astral_level))
126 #define In_endgame(x) ((x)->dnum == astral_level.dnum)
H A Ddecl.h96 #define astral_level (dungeon_topology.d_astral_level) macro
/dports/games/nethack33-nox11/nethack-3.3.1/include/
H A Ddungeon.h101 #define Is_astralevel(x) (on_level(x, &astral_level))
126 #define In_endgame(x) ((x)->dnum == astral_level.dnum)
H A Ddecl.h96 #define astral_level (dungeon_topology.d_astral_level) macro
/dports/games/nethack34/nethack-3.4.3/include/
H A Ddungeon.h101 #define Is_astralevel(x) (on_level(x, &astral_level))
127 #define In_endgame(x) ((x)->dnum == astral_level.dnum)
H A Ddecl.h98 #define astral_level (dungeon_topology.d_astral_level) macro
/dports/games/nethack34-nox11/nethack-3.4.3/include/
H A Ddungeon.h101 #define Is_astralevel(x) (on_level(x, &astral_level))
127 #define In_endgame(x) ((x)->dnum == astral_level.dnum)
H A Ddecl.h98 #define astral_level (dungeon_topology.d_astral_level) macro
/dports/games/vultures-eye/vulture-2.3.67/nethack/include/
H A Ddungeon.h101 #define Is_astralevel(x) (on_level(x, &astral_level))
127 #define In_endgame(x) ((x)->dnum == astral_level.dnum)
H A Ddecl.h98 #define astral_level (dungeon_topology.d_astral_level) macro
/dports/games/falconseye/falconseye-1.9.3_11/include/
H A Ddungeon.h101 #define Is_astralevel(x) (on_level(x, &astral_level))
126 #define In_endgame(x) ((x)->dnum == astral_level.dnum)
H A Ddecl.h96 #define astral_level (dungeon_topology.d_astral_level) macro
/dports/games/vultures-eye/vulture-2.3.67/slashem/include/
H A Ddungeon.h101 #define Is_astralevel(x) (on_level(x, &astral_level))
142 #define In_endgame(x) ((x)->dnum == astral_level.dnum)
/dports/games/vultures-eye/vulture-2.3.67/unnethack/include/
H A Ddungeon.h101 #define Is_astralevel(x) (on_level(x, &astral_level))
136 #define In_endgame(x) ((x)->dnum == astral_level.dnum)
/dports/games/xnethack/xNetHack-xnh6.1/include/
H A Ddungeon.h111 #define Is_astralevel(x) (Lcheck(x, &astral_level))
139 #define In_endgame(x) ((x)->dnum == astral_level.dnum)
/dports/games/unnethack/unnethack-5.1.0-20131208/include/
H A Ddungeon.h101 #define Is_astralevel(x) (on_level(x, &astral_level))
144 #define In_endgame(x) ((x)->dnum == astral_level.dnum)
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/include/
H A Ddungeon.h106 #define Is_astralevel(x) (Lcheck(x, &astral_level))
134 #define In_endgame(x) ((x)->dnum == astral_level.dnum)
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/include/
H A Ddungeon.h106 #define Is_astralevel(x) (Lcheck(x, &astral_level))
134 #define In_endgame(x) ((x)->dnum == astral_level.dnum)
/dports/games/nethack34/nethack-3.4.3/src/
H A Dtopten.c588 *bp = (t1->deathdnum == astral_level.dnum) ? '\0' : ' ';
612 if (t1->deathdnum == astral_level.dnum) {
/dports/games/nethack33-nox11/nethack-3.3.1/src/
H A Dtopten.c581 *bp = (t1->deathdnum == astral_level.dnum) ? '\0' : ' ';
605 if (t1->deathdnum == astral_level.dnum) {
/dports/games/nethack34-nox11/nethack-3.4.3/src/
H A Dtopten.c588 *bp = (t1->deathdnum == astral_level.dnum) ? '\0' : ' ';
612 if (t1->deathdnum == astral_level.dnum) {
/dports/games/nethack33/nethack-3.3.1/src/
H A Dtopten.c581 *bp = (t1->deathdnum == astral_level.dnum) ? '\0' : ' ';
605 if (t1->deathdnum == astral_level.dnum) {
/dports/games/falconseye/falconseye-1.9.3_11/src/
H A Dtopten.c589 *bp = (t1->deathdnum == astral_level.dnum) ? '\0' : ' ';
613 if (t1->deathdnum == astral_level.dnum) {
/dports/games/vultures-eye/vulture-2.3.67/nethack/src/
H A Dtopten.c618 *bp = (t1->deathdnum == astral_level.dnum) ? '\0' : ' ';
642 if (t1->deathdnum == astral_level.dnum) {
/dports/games/vultures-eye/vulture-2.3.67/slashem/src/
H A Dtopten.c705 *bp = (t1->deathdnum == astral_level.dnum) ? '\0' : ' ';
762 if (t1->deathdnum == astral_level.dnum) {

123