Home
last modified time | relevance | path

Searched refs:atackmap (Results 1 – 2 of 2) sorted by relevance

/dports/games/netherearth/netherearth-0.51/
H A Drobot_ai.cpp87 atackmap=new int[(map_w*2)*(map_h*2)]; in AI_precomputations()
91 atackmap[i]=0; in AI_precomputations()
1067 if ((atackmap[y*(map_w*2)+x]!=0 || in AI_program_destroy()
1068 atackmap[(y+1)*(map_w*2)+x]!=0 || in AI_program_destroy()
1069 atackmap[y*(map_w*2)+x+1]!=0 || in AI_program_destroy()
1070 atackmap[(y+1)*(map_w*2)+x+1]!=0)) { in AI_program_destroy()
1180 atackmap[(y+j)*(map_w*2)+(x+i+k)]|=4; in AI_program_stopdefend()
1223 if ((atackmap[y*(map_w*2)+x]!=0 || in AI_program_stopdefend()
1224 atackmap[(y+1)*(map_w*2)+x]!=0 || in AI_program_stopdefend()
1225 atackmap[y*(map_w*2)+x+1]!=0 || in AI_program_stopdefend()
[all …]
H A Dnether.h392 int *atackmap; variable