Searched refs:atomAllowNat (Results 1 – 3 of 3) sorted by relevance
30 XBAtom atomAllowNat; variable233 atomAllowNat = GUI_StringToAtom ("allowNat"); in InitDefaultAtoms()
30 extern XBAtom atomAllowNat;
290 DB_CreateEntryBool (section, atomAllowNat, host->allowNat); in StoreAnyGameHost()559 (void)DB_GetEntryBool (section, atomAllowNat, &game->allowNat); in RetrieveAnyGameHost()