Searched refs:attackLength (Results 1 – 11 of 11) sorted by relevance
19 effect->u.periodic.envelope.attackLength = 1000 * attackSecs; in Shake_SimplePeriodic()31 effect->u.constant.envelope.attackLength = 1000 * attackSecs; in Shake_SimpleConstant()44 effect->u.ramp.envelope.attackLength = 1000 * attackSecs; in Shake_SimpleRamp()
175 Envelope() : attackLength(0), attackLevel(0), fadeLength(0), fadeLevel(0) {} in Envelope()180 bool isUsed() { return attackLength | attackLevel | fadeLength | fadeLevel; } in isUsed()185 unsigned short attackLength; variable
1261 attackPosition( 0 ), attackLength( 0 ), decayLength( 0 ), in ADSR()1274 attackPosition( 0 ), attackLength( 0 ), decayLength( 0 ), in ADSR()1290 attackLength = attack * sampleRate; in ADSR()1295 if( attackLength == 0 && decayLength == 0 ) in ADSR()1300 else if( attackLength == 0 ) in ADSR()1350 if( attackPosition < attackLength ) in value()1352 amplitude = preattack + ( 1.0 - preattack ) / attackLength * attackPosition; in value()1354 else if( attackPosition < attackLength + decayLength ) in value()1356 amplitude = 1.0 - ( 1.0 - sustain ) / decayLength * ( attackPosition - attackLength ); in value()
119 f_cnt_t attackLength; variable
64 long attackLength = 0; // portion of sample before loop section field in SoundSchedulerAtom198 endTime = startTime + attackLength + in calculateEndTime()209 ((currentTime - startTime - attackLength) % loopLength)) + in calculateEndTime()
3030 soundAtom.attackLength = 0; // portion of sample before loop section in attachSoundData()
121 long attackLength = 0; // portion of sample before loop section field in JSSample181 attackLength = 0; in clear()
21 effect.u.periodic.envelope.attackLength = 0x100; in main()
332 e.u.periodic.envelope.attack_length = effect->u.periodic.envelope.attackLength; in Shake_UploadEffect()341 e.u.constant.envelope.attack_length = effect->u.constant.envelope.attackLength; in Shake_UploadEffect()351 e.u.ramp.envelope.attack_length = effect->u.ramp.envelope.attackLength; in Shake_UploadEffect()
498 e.lpEnvelope->dwAttackTime = effect->u.periodic.envelope.attackLength * 1000; in Shake_UploadEffect()511 e.lpEnvelope->dwAttackTime = effect->u.constant.envelope.attackLength * 1000; in Shake_UploadEffect()525 e.lpEnvelope->dwAttackTime = effect->u.ramp.envelope.attackLength * 1000; in Shake_UploadEffect()
234 uint16_t attackLength; /**< Envelope attack duration. */ member