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Searched refs:attack_speed_anim (Results 1 – 3 of 3) sorted by relevance

/dports/games/flare-engine/flare-engine-1.12/src/
H A DEffectManager.cpp46 , attack_speed_anim("") { in EffectDef()
67 , attack_speed_anim("") { in Effect()
100 attack_speed_anim = other.attack_speed_anim; in operator =()
492 e.attack_speed_anim = effect.attack_speed_anim; in addEffectInternal()
679 if (effect_list[i].attack_speed_anim.empty() || effect_list[i].attack_speed_anim == anim_name) { in getAttackSpeed()
H A DEffectManager.h101 std::string attack_speed_anim; variable
119 std::string attack_speed_anim; variable
H A DPowerManager.cpp254 effects.back().attack_speed_anim = infile.val; in loadEffects()