Searched refs:attack_speed_anim (Results 1 – 3 of 3) sorted by relevance
46 , attack_speed_anim("") { in EffectDef()67 , attack_speed_anim("") { in Effect()100 attack_speed_anim = other.attack_speed_anim; in operator =()492 e.attack_speed_anim = effect.attack_speed_anim; in addEffectInternal()679 if (effect_list[i].attack_speed_anim.empty() || effect_list[i].attack_speed_anim == anim_name) { in getAttackSpeed()
101 std::string attack_speed_anim; variable119 std::string attack_speed_anim; variable
254 effects.back().attack_speed_anim = infile.val; in loadEffects()