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Searched refs:attackerMinCombatLevel (Results 1 – 3 of 3) sorted by relevance

/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOAI_MONS.cpp72 int attackerMinCombatLevel = 0; in think_attack_monster() local
75 attackerMinCombatLevel = 20 + monsterLevel*3; in think_attack_monster()
79 …targetFirm->loc_x1, targetFirm->loc_y1, targetCombatLevel, 0, 0, attackerMinCombatLevel, 0, useAll… in think_attack_monster()
H A DOAI_ATTK.cpp67 … int targetCombatLevel, int defenseMode, int justMoveToFlag, int attackerMinCombatLevel, int leadA… in ai_attack_target() argument
244 if( attackerMinCombatLevel ) in ai_attack_target()
246 if( firmCamp->average_combat_level() < attackerMinCombatLevel ) in ai_attack_target()
/dports/games/7kaa/7kaa-2.15.4p1/include/
H A DONATION.h439 … targetCombatLevel, int defenseMode=0, int justMoveToFlag=0, int attackerMinCombatLevel=0, int att…