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Searched refs:attempt_escape (Results 1 – 12 of 12) sorted by relevance

/dports/games/widelands/widelands-build21/src/ai/
H A Ddefaultai_seafaring.cc309 attempt_escape(so); in check_ships()
523 if (!attempt_escape(so)) { // return true if the ship was sent to open sea in expedition_management()
537 bool DefaultAI::attempt_escape(ShipObserver& so) { in attempt_escape() function in DefaultAI
H A Ddefaultai.h274 bool attempt_escape(Widelands::ShipObserver& so);
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dspl-transloc.cc143 if (!you.attempt_escape(2)) // prints its own messages in uncontrolled_blink()
362 if (!you.attempt_escape(2)) // XXX: 1? in frog_hop()
590 if (!you.attempt_escape(1)) // prints its own messages in palentonga_charge()
681 if (!you.attempt_escape(2)) in controlled_blink()
H A Dteleport.cc76 if (!attempt_escape(2)) in blink_to()
H A Dmonster.h545 bool attempt_escape(int attempts = 1);
H A Dmovement.cc1061 if (!you.attempt_escape()) // false means constricted and did not escape in move_player_action()
H A Dplayer.h902 bool attempt_escape(int attempts = 1);
H A Dmain.cc1560 && you.attempt_escape())) // false means constricted and don't escape in _take_stairs()
H A Dgod-abil.cc4945 if (!you.attempt_escape(2)) // returns true if not constricted in ru_power_leap()
5874 if (!you.attempt_escape()) in wu_jian_wall_jump_ability()
H A Dmon-act.cc3199 if (mons.attempt_escape()) in _do_move_monster()
H A Dmonster.cc6421 bool monster::attempt_escape(int attempts) in attempt_escape() function in monster
H A Dplayer.cc7369 bool player::attempt_escape(int attempts) in attempt_escape() function in player