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/dports/java/java3d/java3d-1.5.2/j3d-core/src/classes/share/javax/media/j3d/
H A DConeSoundRetained.java131 void setBackDistanceGain(Point2f[] attenuation) in setBackDistanceGain() argument
134 if (attenuation == null) { in setBackDistanceGain()
251 if (attenuation == null) in getBackDistanceGain()
259 int attenuationLength = attenuation.length; in getBackDistanceGain()
376 if (attenuation == null) { in setAngularAttenuation()
381 attenuationLength = attenuation.length; in setAngularAttenuation()
413 if (attenuation == null) { in setAngularAttenuation()
549 if (attenuation == null) in getAngularAttenuation()
552 if (attenuation.length < distanceLength) in getAngularAttenuation()
553 distanceLength = attenuation.length; in getAngularAttenuation()
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H A DPointLightRetained.java143 this.attenuation.set(attenuation); in initAttenuation()
150 void setAttenuation(Point3f attenuation) { in setAttenuation() argument
151 initAttenuation(attenuation); in setAttenuation()
164 this.attenuation.x = constant; in initAttenuation()
165 this.attenuation.y = linear; in initAttenuation()
166 this.attenuation.z = quadratic; in initAttenuation()
187 attenuation.set(this.attenuation); in getAttenuation()
210 objs[8] = new Point3f(attenuation); in setLive()
226 objs[8] = new Point3f(attenuation); in initMessage()
259 ml.attenuation.set((Point3f)objs[4]); in updateMirrorObject()
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H A DPointSoundRetained.java130 void setDistanceGain(Point2f[] attenuation) { in setDistanceGain() argument
132 if (attenuation == null) { in setDistanceGain()
140 int attenuationLength = attenuation.length; in setDistanceGain()
144 this.attenuationDistance[i] = attenuation[i].x; in setDistanceGain()
145 this.attenuationGain[i] = attenuation[i].y; in setDistanceGain()
187 Point2f [] attenuation = new Point2f[distanceLength]; in setDistanceGain() local
215 void getDistanceGain(Point2f[] attenuation) { in getDistanceGain() argument
217 if (attenuation == null) in getDistanceGain()
222 int attenuationLength = attenuation.length; in getDistanceGain()
228 attenuation[i].x = attenuationDistance[i]; in getDistanceGain()
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/dports/games/odamex/odamex-src-0.7.0/common/
H A Ds_sound.h76 void S_Sound (int channel, const char *name, float volume, int attenuation);
77 void S_Sound (AActor *ent, int channel, const char *name, float volume, int attenuation);
78 void S_Sound (fixed_t *pt, int channel, const char *name, float volume, int attenuation);
81 void S_LoopedSound (AActor *ent, int channel, const char *name, float volume, int attenuation);
82 void S_LoopedSound (fixed_t *pt, int channel, const char *name, float volume, int attenuation);
83 void S_SoundID (int channel, int sfxid, float volume, int attenuation);
85 void S_SoundID (AActor *ent, int channel, int sfxid, float volume, int attenuation);
86 void S_SoundID (fixed_t *pt, int channel, int sfxid, float volume, int attenuation);
87 void S_LoopedSoundID (AActor *ent, int channel, int sfxid, float volume, int attenuation);
88 void S_LoopedSoundID (fixed_t *pt, int channel, int sfxid, float volume, int attenuation);
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/dports/graphics/ospray/ospray-2.8.0/ospray/render/materials/
H A DMedium.ih9 vec3f attenuation; //!< negative Napierian attenuation coefficient,
14 inline Medium make_Medium(const vec3f attenuation, const float ior)
17 m.attenuation = attenuation;
29 return (a.ior == b.ior) & eq(a.attenuation, b.attenuation);
34 return (a.ior == b.ior) & eq(a.attenuation, b.attenuation);
39 return (a.ior == b.ior) & eq(a.attenuation, b.attenuation);
/dports/games/odamex/odamex-src-0.7.0/server/src/
H A Ds_sound.cpp79 void S_SoundID (int channel, int sound_id, float volume, int attenuation) in S_SoundID() argument
83 void S_SoundID (AActor *ent, int channel, int sound_id, float volume, int attenuation) in S_SoundID() argument
104 void S_Sound (int channel, const char *name, float volume, int attenuation) in S_Sound() argument
223 float attenuation; member
365 ambient->attenuation = 0; in S_ParseSndInfo()
369 float attenuation; in S_ParseSndInfo() local
373 attenuation = (float)atof (com_token); in S_ParseSndInfo()
374 if (attenuation > 0) in S_ParseSndInfo()
376 ambient->attenuation = attenuation; in S_ParseSndInfo()
381 ambient->attenuation = 1; in S_ParseSndInfo()
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/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Ds_sound.cpp64 float attenuation; member
78 attenuation = 0.0f; in clear()
541 if (attenuation == ATTN_NONE) in S_CalculateSoundPriority()
543 else if (attenuation == ATTN_IDLE || attenuation == ATTN_STATIC) in S_CalculateSoundPriority()
670 Channel[cnum].attenuation = attenuation; in S_StartSound()
1119 float attenuation; member
1259 ambient->attenuation = 0; in S_ParseSndInfo()
1263 float attenuation; in S_ParseSndInfo() local
1268 if (attenuation > 0) in S_ParseSndInfo()
1270 ambient->attenuation = attenuation; in S_ParseSndInfo()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agi/
H A Dsound_pcjr.cpp147 _channel[i].attenuation = 0; in play()
189 attenuation = chan->attenuation; in volumeCalc()
196 attenuation = chan->attenuation; in volumeCalc()
201 if (attenuation < 0) in volumeCalc()
202 attenuation = 0; in volumeCalc()
203 if (attenuation > 0x0F) in volumeCalc()
204 attenuation = 0x0F; in volumeCalc()
208 attenuation &= 0x0F; in volumeCalc()
212 if (attenuation < 8) in volumeCalc()
213 attenuation += 2; in volumeCalc()
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/dports/games/scummvm/scummvm-2.5.1/engines/agi/
H A Dsound_pcjr.cpp147 _channel[i].attenuation = 0; in play()
189 attenuation = chan->attenuation; in volumeCalc()
196 attenuation = chan->attenuation; in volumeCalc()
201 if (attenuation < 0) in volumeCalc()
202 attenuation = 0; in volumeCalc()
203 if (attenuation > 0x0F) in volumeCalc()
204 attenuation = 0x0F; in volumeCalc()
208 attenuation &= 0x0F; in volumeCalc()
212 if (attenuation < 8) in volumeCalc()
213 attenuation += 2; in volumeCalc()
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/dports/audio/mixxx/mixxx-2.3.0/lib/qm-dsp/base/
H A DKaiserWindow.cpp19 KaiserWindow::parametersForTransitionWidth(double attenuation, in parametersForTransitionWidth() argument
23 p.length = 1 + (attenuation > 21.0 ? in parametersForTransitionWidth()
24 ceil((attenuation - 7.95) / (2.285 * transition)) : in parametersForTransitionWidth()
26 p.beta = (attenuation > 50.0 ? in parametersForTransitionWidth()
27 0.1102 * (attenuation - 8.7) : in parametersForTransitionWidth()
28 attenuation > 21.0 ? in parametersForTransitionWidth()
29 0.5842 * pow(attenuation - 21.0, 0.4) + 0.07886 * (attenuation - 21.0) : in parametersForTransitionWidth()
H A DKaiserWindow.h43 static KaiserWindow byTransitionWidth(double attenuation, in byTransitionWidth() argument
46 (parametersForTransitionWidth(attenuation, transition)); in byTransitionWidth()
53 static KaiserWindow byBandwidth(double attenuation, in byBandwidth() argument
57 (parametersForBandwidth(attenuation, bandwidth, samplerate)); in byBandwidth()
64 static Parameters parametersForTransitionWidth(double attenuation,
72 static Parameters parametersForBandwidth(double attenuation, in parametersForBandwidth() argument
76 (attenuation, (bandwidth * 2 * M_PI) / samplerate); in parametersForBandwidth()
/dports/audio/ardour6/Ardour-6.8.0/libs/qm-dsp/base/
H A DKaiserWindow.cpp19 KaiserWindow::parametersForTransitionWidth(double attenuation, in parametersForTransitionWidth() argument
23 p.length = 1 + (attenuation > 21.0 ? in parametersForTransitionWidth()
24 ceil((attenuation - 7.95) / (2.285 * transition)) : in parametersForTransitionWidth()
26 p.beta = (attenuation > 50.0 ? in parametersForTransitionWidth()
27 0.1102 * (attenuation - 8.7) : in parametersForTransitionWidth()
28 attenuation > 21.0 ? in parametersForTransitionWidth()
29 0.5842 * pow(attenuation - 21.0, 0.4) + 0.07886 * (attenuation - 21.0) : in parametersForTransitionWidth()
H A DKaiserWindow.h43 static KaiserWindow byTransitionWidth(double attenuation, in byTransitionWidth() argument
46 (parametersForTransitionWidth(attenuation, transition)); in byTransitionWidth()
53 static KaiserWindow byBandwidth(double attenuation, in byBandwidth() argument
57 (parametersForBandwidth(attenuation, bandwidth, samplerate)); in byBandwidth()
64 static Parameters parametersForTransitionWidth(double attenuation,
72 static Parameters parametersForBandwidth(double attenuation, in parametersForBandwidth() argument
76 (attenuation, (bandwidth * 2 * M_PI) / samplerate); in parametersForBandwidth()
/dports/audio/zrythm/zrythm-1.0.0-alpha.26.0.13/ext/qm-dsp/base/
H A DKaiserWindow.cpp19 KaiserWindow::parametersForTransitionWidth(double attenuation, in parametersForTransitionWidth() argument
23 p.length = 1 + (attenuation > 21.0 ? in parametersForTransitionWidth()
24 ceil((attenuation - 7.95) / (2.285 * transition)) : in parametersForTransitionWidth()
26 p.beta = (attenuation > 50.0 ? in parametersForTransitionWidth()
27 0.1102 * (attenuation - 8.7) : in parametersForTransitionWidth()
28 attenuation > 21.0 ? in parametersForTransitionWidth()
29 0.5842 * pow(attenuation - 21.0, 0.4) + 0.07886 * (attenuation - 21.0) : in parametersForTransitionWidth()
H A DKaiserWindow.h43 static KaiserWindow byTransitionWidth(double attenuation, in byTransitionWidth() argument
46 (parametersForTransitionWidth(attenuation, transition)); in byTransitionWidth()
53 static KaiserWindow byBandwidth(double attenuation, in byBandwidth() argument
57 (parametersForBandwidth(attenuation, bandwidth, samplerate)); in byBandwidth()
64 static Parameters parametersForTransitionWidth(double attenuation,
72 static Parameters parametersForBandwidth(double attenuation, in parametersForBandwidth() argument
76 (attenuation, (bandwidth * 2 * M_PI) / samplerate); in parametersForBandwidth()
/dports/graphics/Coin/coin-Coin-4.0.0/models/oiv_compliance/
H A Denvironment.iv98 # (ROW 2) Check attenuation field.
105 Environment { attenuation 0 0 0 }
112 Environment { attenuation 0 0 1 }
119 Environment { attenuation 0 0 2 }
126 Environment { attenuation 0 0 10 }
133 Environment { attenuation 1 0 1 }
140 Environment { attenuation 2 0 1 }
147 Environment { attenuation 10 0 1 }
154 Environment { attenuation 0 1 1 }
161 Environment { attenuation 0 2 1 }
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/dports/audio/lenticular-lv2/lenticular_lv2-0.5.0-14-g14d8075/eurorack/streams/
H A Dcompressor.cc96 int32_t attenuation = position - (position * ratio >> 8); in Compress() local
97 if (attenuation < 65535 && soft_knee) { in Compress()
98 int32_t a = lut_soft_knee[attenuation >> 8]; in Compress()
99 int32_t b = lut_soft_knee[(attenuation >> 8) + 1]; in Compress()
100 int32_t soft_knee = a + ((b - a) * (attenuation & 0xff) >> 8); in Compress()
101 attenuation += \ in Compress()
102 (soft_knee - attenuation) * ((65535 - attenuation) >> 1) >> 15; in Compress()
104 return -attenuation; in Compress()
/dports/audio/lenticular-lv2/lenticular_lv2-0.5.0-14-g14d8075/parasites/streams/
H A Dcompressor.cc96 int32_t attenuation = position - (position * ratio >> 8); in Compress() local
97 if (attenuation < 65535 && soft_knee) { in Compress()
98 int32_t a = lut_soft_knee[attenuation >> 8]; in Compress()
99 int32_t b = lut_soft_knee[(attenuation >> 8) + 1]; in Compress()
100 int32_t soft_knee = a + ((b - a) * (attenuation & 0xff) >> 8); in Compress()
101 attenuation += \ in Compress()
102 (soft_knee - attenuation) * ((65535 - attenuation) >> 1) >> 15; in Compress()
104 return -attenuation; in Compress()
/dports/games/palomino/palomino/data/shaders/reference/
H A Dinc_SpotLight_vert.glsl20 float spotAttenuation; // spotlight attenuation factor
21 float attenuation; // computed attenuation factor
35 // Compute attenuation.
36 attenuation = 1.0 / (gl_LightSource[i].constantAttenuation +
48 // Combine the spotlight and distance attenuation.
49 attenuation *= spotAttenuation;
61 ambient += gl_LightSource[i].ambient * attenuation;
62 diffuse += gl_LightSource[i].diffuse * nDotVP * attenuation;
63 specular += gl_LightSource[i].specular * pf * attenuation;
/dports/graphics/Coin/coin-Coin-4.0.0/src/elements/
H A DSoEnvironmentElement.cpp125 const SbVec3f & attenuation, in set() argument
137 element->setElt(state, ambientIntensity, ambientColor, attenuation, in set()
148 SbVec3f & attenuation, in get() argument
161 attenuation = element->attenuation; in get()
173 SbVec3f & attenuation, in getDefault() argument
181 attenuation = SbVec3f(0.0f, 0.0f, 1.0f); in getDefault()
221 return element->attenuation; in getLightAttenuation()
274 this->getDefault(this->ambientIntensity, this->ambientColor, this->attenuation, in init()
291 this->attenuation = attenuationarg; in setElt()
/dports/emulators/pcem/pcem_emulator-pcem-faf5d6423060/src/
H A Dsound_ad1848.c179 double attenuation; in ad1848_init() local
203 attenuation = 0.0; in ad1848_init()
204 if (c & 0x01) attenuation -= 1.5; in ad1848_init()
205 if (c & 0x02) attenuation -= 3.0; in ad1848_init()
206 if (c & 0x04) attenuation -= 6.0; in ad1848_init()
207 if (c & 0x08) attenuation -= 12.0; in ad1848_init()
208 if (c & 0x10) attenuation -= 24.0; in ad1848_init()
209 if (c & 0x20) attenuation -= 48.0; in ad1848_init()
211 attenuation = pow(10, attenuation / 10); in ad1848_init()
213 ad1848_vols[c] = (int)(attenuation * 65536); in ad1848_init()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/webrtc/modules/audio_coding/neteq/
H A Ddtmf_tone_generator_unittest.cc75 for (int attenuation = 1; attenuation <= 63; attenuation += 5) { in TestAmplitudes() local
78 ss << "; attenuation " << attenuation; in TestAmplitudes()
80 ASSERT_EQ(0, tone_gen_.Init(fs_hz, event, attenuation)); in TestAmplitudes()
84 DbToRatio(-static_cast<float>(attenuation)); in TestAmplitudes()
159 const int attenuation = 0; // Valid attenuation. in TEST() local
162 tone_gen.Init(fs, -1, attenuation)); in TEST()
165 tone_gen.Init(fs, 16, attenuation)); in TEST()
173 ASSERT_EQ(0, tone_gen.Init(fs, event, attenuation)); in TEST()
/dports/net-im/tg_owt/tg_owt-d578c76/src/modules/audio_coding/neteq/
H A Ddtmf_tone_generator_unittest.cc75 for (int attenuation = 1; attenuation <= 63; attenuation += 5) { in TestAmplitudes() local
78 ss << "; attenuation " << attenuation; in TestAmplitudes()
80 ASSERT_EQ(0, tone_gen_.Init(fs_hz, event, attenuation)); in TestAmplitudes()
84 DbToRatio(-static_cast<float>(attenuation)); in TestAmplitudes()
159 const int attenuation = 0; // Valid attenuation. in TEST() local
162 tone_gen.Init(fs, -1, attenuation)); in TEST()
165 tone_gen.Init(fs, 16, attenuation)); in TEST()
173 ASSERT_EQ(0, tone_gen.Init(fs, event, attenuation)); in TEST()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/webrtc/modules/audio_coding/neteq/
H A Ddtmf_tone_generator_unittest.cc75 for (int attenuation = 1; attenuation <= 63; attenuation += 5) { in TestAmplitudes() local
78 ss << "; attenuation " << attenuation; in TestAmplitudes()
80 ASSERT_EQ(0, tone_gen_.Init(fs_hz, event, attenuation)); in TestAmplitudes()
84 DbToRatio(-static_cast<float>(attenuation)); in TestAmplitudes()
159 const int attenuation = 0; // Valid attenuation. in TEST() local
162 tone_gen.Init(fs, -1, attenuation)); in TEST()
165 tone_gen.Init(fs, 16, attenuation)); in TEST()
173 ASSERT_EQ(0, tone_gen.Init(fs, event, attenuation)); in TEST()
/dports/www/firefox/firefox-99.0/third_party/libwebrtc/modules/audio_coding/neteq/
H A Ddtmf_tone_generator_unittest.cc75 for (int attenuation = 1; attenuation <= 63; attenuation += 5) { in TestAmplitudes() local
78 ss << "; attenuation " << attenuation; in TestAmplitudes()
80 ASSERT_EQ(0, tone_gen_.Init(fs_hz, event, attenuation)); in TestAmplitudes()
84 DbToRatio(-static_cast<float>(attenuation)); in TestAmplitudes()
159 const int attenuation = 0; // Valid attenuation. in TEST() local
162 tone_gen.Init(fs, -1, attenuation)); in TEST()
165 tone_gen.Init(fs, 16, attenuation)); in TEST()
173 ASSERT_EQ(0, tone_gen.Init(fs, event, attenuation)); in TEST()

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